FoonLudum Dare ExplorerLD38 → Planetary Defense System Omega

Planetary Defense System Omega

By rscar

View on ldjam.com

CategoryRankScoreCount
Overall4.006
Fun4.506
Innovation3.756
Theme4.005
Graphics4.756
Audio3.006
Humor3.005
Mood4.004

Comments

2017-04-24 11:37

Great Game! Like the simplicity and elegance with it. Wonderful!

batmanasb 2017-04-27 23:55

I can't stand clickers, so regretfully, I'm going to opt-out of playing your game this time around :(

batmanasb 2017-04-27 23:56

How do you delete accidental double posts?

yukonw 2017-05-02 00:52

A very nice clicker with a ton of depth. I found myself playing this for a while. Quite enjoyable, I would love to see you continue this!

jishenaz 2017-05-09 00:58

This game is very fun, as far as strategizing where to build turrets.

However, clicking on the sun constantly is very tedious. If this game were to be played very often, it might affect the lifetime of the mouse-button. That's too bad, because this game is really fun. If there was a way to gain resources without constant clicking, this game will be more playable in my opinion.

Otherwise, this is a really great game!

rscar 2017-05-10 16:02

@jishenaz Thanks for the input! You actually can build generators to gain resources without the clicking :)

nonameghost 2017-05-11 01:39

Fantastic! The game was deeper than I had realized when I started, and was no match for the mothership. Really cool application of the clicker mechanic!

sgstair 2017-05-14 02:02

Really nice game, just could do without the thousand or two clicks on the sun :D Got wrecked the first time around when the mothership showed up, then decided to invest in sun upgrades and upgraded autoturrets and tore everything apart (eventually left around wave 42). A mechanic that would be nice to add is if your turrets could be damaged/destroyed

I played this on stream at https://www.twitch.tv/videos/141469699 - Time 1:03:55

budaniel 2017-05-16 06:13

I'm not familiar with the clicker genre of games (despite having seen many of them) so it took me some time to get a feel for how it worked, but once I did the system and mechanics worked well together. The clicking sometimes felt a little bit imprecise when trying to select individual turrets instead of the planet, but that might have been just me.

Visually, I loved the shadow from the planet and moon. It was such a subtle touch, but it looked very sharp. The audio cues were a good, but perhaps a little louder than I expected.

madjackmcmad 2017-05-16 06:16

I made it to wave 22 and my fingers fell off you owe me fingers

this is a good game.