FoonLudum Dare ExplorerLD45 → Dead Pixels

Dead Pixels

By tmullet

View on ldjam.com

CategoryRankScoreCount
Overall963.7632
Fun1003.6332
Innovation284.1132
Theme3143.2032
Graphics2223.4032
Audio1263.4631
Humor2962.3028
Mood1533.4429

Comments

100th-coin 2019-10-07 02:18

Oh snap! everything about this is super rad... but ohh my god that title screen. That's a cool effect!

jeremy-ryan 2019-10-07 02:35

Nice entry! Platformer where you make the platforms is a really interesting take on the theme, and the execution was great as well. Music is nice and atmospheric.

bootygangdisciple 2019-10-07 02:35

That was a pretty creative game my man! I enjoyed every minute of it. It was challenging having to avoid hitting the grey while trying to control the pixels, but I think that mechanic made the game more fun to play. Overall I think it was really well put together, especially only in 48 hours. Great job!

bobothegreat 2019-10-07 02:35

That was such an awesome game! I really liked how you make your own path, which adds so much replay ability to the game. Really unique mechanics and plus a super adorable main character. I ended up playing all the way to the end and it was worth it :)

ruby-interactive-games 2019-10-07 04:16

I am ashed I didn't get further. Must be missing something obvious on the second level. Music, graphics and concept was very enjoyable though!

tmullet 2019-10-07 04:25

Thats fair @ruby-interactive-games. The most common feedback I get is about that mechanic. Wish I would have made it more intuitive.

bry 2019-10-07 05:41

Not sure how to get past the second level, but I'm pretty bad at puzzle games to be fair. Nice effects.

okkolobr 2019-10-07 09:34

Nice idea you got here ! Fun to play !

marcin-j 2019-10-07 11:16

Creative mechanics. It took me a second to beat the 2nd lvl and figure out I can phase the pixel building thingie.

adrien-dittrick 2019-10-07 12:10

That was a fun game but the controls felt a bit unresponsive at times, and also I got confused a lot in which button does what (pressing E or up to jump by accident a few times) Also from what I've seen the TV set NEVER moves at the same time as the snake trail, so why do they need to have 2 different directional inputs? :p

nachtwitch 2019-10-07 12:50

I could tell that you put a lot of effort into this game, absolutely amazing

marchmain 2019-10-07 14:58

I really like this and I think you should keep working on it. When you finally get the perfect platform built and then you whiff the actual jumping though. :) One thought I had while playing it was that this could be like a 'reverse' platformer, where you have to build the platforms for a bot or automaton to jump over. That said, this was one of the rare games I wanted to just keep playing...

kodiqi 2019-10-08 05:20

This is really good. Really liked the mechanic and the various ways you have implemented it across the levels. Controls are pretty good too. I can't say I love the graphics but I would have happily kept playing for more levels anyway. Nice work.

sharkwithlasers 2019-10-08 06:15

Really liked the design of this game! Great interpretation of the theme! The controls for level building felt pretty slick. I loved the color palette and the music was super relaxing. Also, that intro screen was awesome!

Some notes I have: 1. It wasn't immediately obvious to me that the gray bars would destroy your "level-builder". I think its because I naturally phased through it on the second level, not because I wanted to avoid it, but because I just wanted to conserve my pixels. 2. There are times where I was satisfied with the level I made, but I messed up the platforming and then the level got erased. I think a better choice would have been to just respawn your character if it dies and only restart the platform creation section with "E".

Overall, great game! Had a lot of fun playing it!

jakiteli 2019-10-08 19:51

Pretty neat idea, only lacking tutorial, I feel like it took me too long to get an idea what/how I'm suppose to complete levels.

dock-frankenstein 2019-10-13 16:56

Neat little game!

ogre 2019-10-16 06:26

Excellent! Really played well. Couple of frustrating things: * Levels where I wind up jumping off the top of the screen. Hard to judge my jumps. * Would like to be able to retry just jumping across platforms I've built when I miss jumps. Maybe. It's kind of cool I have to rebuild the level if I miss though. I don't know if I really want this.

It's really great, one of the best I've played.

asfdfdfd 2019-10-17 19:51

Could not beat second level. :( Overall promising concept.

youngblade 2019-10-23 19:52

Took me a minute to get used to the phasing mechanic, but after that it was a nice little skill/puzzle game. Good concept, fits decently well with the theme. Some of the levels were pretty challenging, but I was able to beat it in the end. It felt quite complete, especially for a compo game - well done!