carrot 2017-05-01 18:12
I really enjoyed this one. Awesome little puzzle game, and really intuitive! I could spend hours playing this if there were more levels.
Foon → Ludum Dare Explorer → LD38 → The Core
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 317 | 3.46 | 32 | |
| Fun | 100 | 3.79 | 31 | |
| Innovation | 227 | 3.44 | 31 | |
| Theme | 571 | 3.00 | 31 | |
| Graphics | 638 | 2.69 | 31 | |
| Audio | 155 | 3.60 | 30 | |
| Humor | 498 | 2.27 | 24 | |
| Mood | 405 | 3.20 | 27 |
I really enjoyed this one. Awesome little puzzle game, and really intuitive! I could spend hours playing this if there were more levels.
Nice game! I had a minor issue with that the mouse pointer was invisible when hovering over the center of the screen. After clicking one of the tiles, it was fine though. Didn't play it all the way through - Tons of content there!
I'm really impressed about the quite polished level choose scene and then there is still this complete game behind it :) I guess there are some obvious things which could be added to make the levelbuild process more fluid(maybe rightclick to undo, or just an undo function), but for a jam game awesome job!! Also the levels have a good increase of difficulty. :) Music is awesome - graphics are functional and well done too.
I really liked this game, It's intelligent and have a good sound! I think it need a little fix on mouse point, good work and congratulations!
I enjoyed the puzzles until the introduction of portals, as the puzzles aren't really designed with portals in mind, In almost all the portal stages there is a way to just place the two portals and win, in one point I had like 7 or 8 extra pieces so you want to reconsider them a little more if you are going to expand this game. It was good Overall. Oh and by the way consider leaving the cursor in the game or changing for a custom one as sometimes it was confusing as I didn't know where the mouse was. (Another detail, does it crash when you beat it? or is it bugged?)
This is a very good puzzle game overall. I enjoyed it thoroughly! Great job!
Very nice idea, but the mouse disappearing half of the time on the screen was very irritating. With refined controls and better explanations of game concepts could be a very good game.
Pretty good overall! I found the portals to make the game a bit too easy, but I can see some kind of scoring system where you receive a higher score for not using certain blocks.
Very cool little puzzle game. It sometimes felt a little strange to control, but I got the hang of it eventually. Good music and a good number of puzzles. I felt the level select screen didn't really fit with the game itself, and more served as tying it to the theme.
Fun puzzle game! Minor annoyance was that I wish the 'Reset' didn't reset everything but let me move the pieces around again and retry without having to place all my pieces again.
Well made game! 25 levels also?? Impressive! You must have worked like crazy. A bit of tightening up in the levels and some better controls (the mouspointer isn't visible all the time? Chrome) and it would be a solid puzzle game!
Really cool, I feel if you wanted to improve on this, the ui could do with a mouse pointer that stays on screen at all times. I becomes a little challenge trying to find where it is when looking to select the next block at the bottom.
Nice work, by the way.
This was actually pretty fun to play. Some of the later levels seemed easier then they should have been but otherwise the puzzles were pretty good.
The menu graphics are awesome which made it a bit jarring when it went to the graphics used in the puzzles.
The music/audio for this game is some of the best i've seen so far in the games i've played.
The game crashed after (what I assume was) the last level with an `Index out of range: no indices are valid: 0` error.
Overall I really enjoyed playing this, keep it up!
Pretty fun puzzle game!
Not impossible, but not very easy. This game made me think, and be happy when I solved the puzzles. I can say that you've made a very polished and planned game. The game mechanics are balanced and fun. My only suggestion (but not a problem) is: Stop hiding the mouse when I'm inside the scene. :/
Good job!
This was fun! Good idea, and good puzzles. It's sometimes a little hard to control (an "undo" button would have been nice!)
Nice puzzle game. I like the idea of moving towards the core of the planet and how the layers disappear as you complete puzzles. The graphics are good (I really like the space background) but can be a bit plain. The music is great. The level select is somewhat unintuitive. Pressing left/right seems to take you to completely random places, so I mostly just played whatever level was automatically selected. The puzzles are neat but can be somewhat simple - the portals are easily abused and the ice never seems to add anything. I also had an issue where the game didn't return to the level select properly after I finished a level. I played the game twice and this happened both times. You can see what happened in this screenshot: thecore.JPG
I really liked this game...in spite of it's UI though. I think I played all the levels, I'm not sure. Is there some kind of ending? I got the same screen as Veralos above, I just assumed that meant all the levels were over. I also had the cursor vanishing problem, as well as finding the corner pieces confusing at first due to the colours. Maybe either make them a different colour entirely or at least add transparency to the floor colour half. There were also levels that could be done quite easily using the portals, more easily than intended I would think as you could avoid using corner pieces entirely. The level selection was needlessly confusing too, maybe it was just done to fit the theme better.
Anyway, those were minor qualms than can be worked on. The main gameplay was quite enjoyable. Completing a level was satisfying and at no point did I hesitate in continuing on to the next level. The difficulty curve seemed fair, I'd love to play more levels with more challenge too. The graphics, while not exactly sexy, were functional and intuitive (the function of each tile made more sense in game than the tutorial screen for me). The music was nice too. The amount of levels you produced in the short time span is impressive. I must have missed the humour part :P Very fun though, one of the games I've most enjoyed playing so far.
I really enjoyed playing your game. Apart from some errors with WebGL (which I have also suffered in my entry) the levels are very polished. Great job. I hope to see more of his games in future LD.
Wow, what a sleek menu screen! I too was quite frustrated by the hidden mouse cursor, and having to reset and rebuild the whole level when I've made a small mistake. The level design is quite clever and kept me interested until the end (although quite often I didn't need to use half of the tiles). The music is great and diverse too! I also got the same buggy screen as @veralos did. So overall, it could use some polishing, but I really enjoyed playing as it is. Thanks for making this!
Nice puzzle. I think two types of restart would be good. One, to restart the position of the ball, and the other to clear everything
Really cool idea, and a lot of polish and content here! I really like the level select screen, and the core gameplay loop. One thing that took a while to get used to was the mouse cursor being invisible. Wish it was visible at all times when a tile wasn't selected.
Very fun puzzle game and an impressive number of levels for a jam; always a good sign when you just keep playing the next level without wondering when to stop. Like others, the game froze after I finished a level (perhaps the last one) with the tutorial displaying on top of the level I just finished.
Some minor feedback, it was a little hard to 'read' the tiles at the bottom, would have been better with white/dark grey or transparent/dark grey rather than light grey/dark grey, and I was really missing a 'reset without removing my pieces' option. The portals made some of levels too easy (perhaps rewarding points for leftover tiles or a 1/2/3 star rating would make this seem intended?).
Much has been said. I love the premise, but I often felt like I 'skipped' the puzzle by just placing the teleporters conveniently. The menu music is awesome!
That's a cool puzzle you've made here, and nice interpretation of the theme with the level selection! Props for doing that many levels, and moreover the difficulty was increasing which was nice!
I like the background music, I think it goes nicely with the game.
But there were some things that kinda killed it for me to play this game.
The first thing was that the cursor only appeared on the part where the tiles were available, and that we to click to pick up a tile and then click again to release it, I thought it was drag'n'drop at first.
Another thing was the reset of the level, it would have been nice to be able to made a new attempt without having all the tiles removed, and instead to be able to move the ones already on the map.
And also, to put some numbers on the levels when choosing one of them would help to evaluate the difficulty and to play the levels in the right order.
Having the possibility to go back to the main menu from a level would be nice too.
I don't know if this was part of the level design, but in some levels, not all of the tiles were necessary (ie: https://puu.sh/vPPf0/11bede41d2.png)
That was a nice experience! I ended up doing many of the levels, I was stuck on one of the final ones :p
This was a really fun puzzler. After reading through the above comments, I don't have much else to add. My two negatives were the mouse pointer being hidden during editing and I also crashed when finishing the level mentioned above:
chrome_2017-05-15_10-30-42.png
Which was a shame as I only had a couple left to do!
Bonus points for having several different in-game audio tracks so the music didn't get old too quickly.
It is a nice puzzle game, great song. Missing pointer let me confused at first but after findind it iwas ok. Having the tutorial accessible during gameplay would be helpful on the first rounds. Congrats. And thanks for you review of mine - NUKEBALL - https://ldjam.com/events/ludum-dare/38/nukeball . I replied your comment by explaining the overall goal of the game.
Neat game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=7lCZIZXfBmw