aiyn-skriban 2022-04-05 10:39
Nice entry ! I liked the gameplay which was dynamic and pretty easy to understand. The weapon is a bit weird to manipulate, but it's not that big of a deal. Nice art and music.
Foon → Ludum Dare Explorer → LD50 → Curse of the Blood Crystal
By mde, fuxibut, JakobusMade, wastedsince99, Sabomball, deathlymad and lord-blackheart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 314 | 3.82 | 22 | |
| Fun | 451 | 3.60 | 22 | |
| Innovation | 606 | 3.39 | 21 | |
| Theme | 599 | 3.73 | 21 | |
| Graphics | 889 | 3.40 | 22 | |
| Audio | 466 | 3.50 | 22 | |
| Mood | 637 | 3.52 | 22 |
Nice entry ! I liked the gameplay which was dynamic and pretty easy to understand. The weapon is a bit weird to manipulate, but it's not that big of a deal. Nice art and music.
I really liked the audio and the overall feel to the world. The theme was also implemented quite ok. Nothing really innovating but also nothing bad.
Good job!
I like the hades-esque gameplay with inspirations from diablo maybe. I can see that a lot of work went into this. onlin eleaderboards is a plus. Somehting to work on: sword sometimes goes inside the wall and it cant be commanded from there so i would maybe work on its ai or something. Overall one of the best games i have played in this jam.
I liked the atmosphere, maybe the balance is a little off, but maybe I just didn’t figure it out
Very dynamic game, and appropriate music! Unusual combat mechanics. I tried very hard to take the first place, but I got only the second and third :) Great game!
Got the highscore :sunglasses: . Game is fun, I like the floating sword mechanic and the combat is fun. My only real problem is that the damage taking sound effect is really faint so it can be hard to tell when you're getting hurt.
A bit confusing to start, but the combat is fun and there's some neat enemy variety.
after a few tries i was able to get my name on the board! at first i thought the little red flames enemies drop was bad so avoided them, but later i figured out that it was health 🤪
i liked the music and the gameplay was effective, i think the high score board added a lot. i'd only like to see some more variety and stuff.
crystal.png
Thank you all! We'd like to release a more polished Build! We just don't know how to do it to stay within the terms! Mqaybe we'd release it seperately!
Having a score voard is always a great feature :0
Highscore.png
Gameplay is very dynamic and driving, it was fun! Liked this telekinetic sword :) At some point of the game health became running out quickly. I guess it's the matter of balance, but it was not obvious at the point of playing.
Not bad! Game is quite addictive, me thinks setting the total score of the players in the starting location was a great solution. Visual type of attacks reminds me of character Lyserg from Shaman King :)). However, I would like the mechanics of battles to be more polished. Good luck with the future projects!
You've managed to create pretty engaging game. Not really creative in terms of a theme, but everything else is nice: graphics almost like taken straight from the 2000's games, controls feel amazingly well and music fits the gameplay. I disliked how sudden transitions were - I had a moment when I didn't even know what killed me, because it moved me instantly to a death screen. But overall, nice game, I enjoyed playing it!
Couldn't break into high score list but I think if I continued I could. A lot more fun that I thought it would be and I liked the variety of enemies and the style of attack was very nice to play with. Sometimes felt a bit odd with what ended up killing me because I thought I was quite far away but perhaps I was too close. Either way very addictive little game.
Really nice entry! Super interesting combat mechanic with the sword, and how it moves. I also like that you can destroy bullets with it. I didn't get that you should collect the blood/flames on the floor at first, but rather stumbled into one by accident and thought I'd take damage but got HP instead. Red is often associated with damage so either change the color, or clarify from the get-go that it's something I should try to collect. Other than that, no real gripes with the game. Was pretty fun trying to break into the highscore list but sadly couldnt survive that long. Solid entry!
The mood of the game and the variety of ennemy is really impressive! I always love "hack&slash" type of game in a jam, and this one work well (I still have some trouble understanding what the "cristal" are but the gameplay loop is here and good, thank for the different ennemy style) Good game!
Nice game! I liked the movement and attacking. They had a good feel to them, although i think the dashing needs a bit more polish.