santaclausnl 2020-04-21 08:25
The game looked fun, but i sadly could not figure out what to do. I tried a combination of clicks on pretty much everything. :(
Foon → Ludum Dare Explorer → LD46 → Triage
By phi, sophiakene, pleyad and eta
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 470 | 3.82 | 28 | |
| Fun | 603 | 3.63 | 28 | |
| Innovation | 247 | 3.86 | 27 | |
| Theme | 113 | 4.26 | 27 | |
| Graphics | 837 | 3.88 | 28 | |
| Audio | 995 | 3.25 | 28 | |
| Humor | 250 | 3.82 | 27 | |
| Mood | 643 | 3.70 | 27 |
The game looked fun, but i sadly could not figure out what to do. I tried a combination of clicks on pretty much everything. :(
@santaclausnl Dangit! Working on a game for too long makes you lose your intution what the players need to be informed about. We've added some descriptions on here, so feel free to try again :)
I loved it. The use of ambient flickering light sounds was just right. It gets really stressful at some point. You start feeling like the doctor itself. 5/5. Maybe you can play my game too.
yeah I couldn't really figure it out. seems like a good idea, funny animations :D
The art style and subsequently mood are great but I was unsure what to do when organs were greyed out. (I probably missed something but I just couldn't figure out what).
I stuck with it and see that you made a clever little game. Love how you can sacrifice the doctors for new organs and trash old ones and make difficult decisions. Could do with a bit more onboarding and tips but really nice work :)
At first I was quite a bit confused about greyed out organs / organs on times (can they be put to other patiens, ...). A fun idea, awesome animations <3.
@santaclausnl @jasonsumm1 @wilko @petrroll Thanks for your feedback! :) We've added a gif showing the most essential actions in the game, and some text explaining the controls and mechanics. A greyed out organ means it is dead -- you can throw it in a trash pit and replace it with a healthy one. Maybe you can give it another try, we would love to know what you think! :)
I liked the slightly macabre feature of shredding your doctors for organs. Nicely done
I loved this idea, its pretty cool. I had a lot of fun to play, a little easy. The Graphic is nice too. Great Job. The theme ist hit well and organic. ^^
Wow that was a lot of fun! Lovely graphics and great dark humor!
i figured out how to play. ( taking the organs out - grab some fresh and "reklick" the doctor befor transplant them. ) it is very difficultr, but i liked the idea. nice done
Ha ha haaaa :laughing: Well, I guess some humour is welcome nowadays. I would have wish that I can tell the doctors directly to throw the bad organs they take over, and the same to put them on the patients, instead of having to do that in two times, but otherwise it was fun to play. Good job :)
@lereveur You can do that! Just click on the organ and then the location, and the game will pick a doctor automatically. ;) Thanks for playing!
This is so well done. Really charming and whimsical, despite the grim subject matter. Love the sound effects. Great job!
Took me a while to realise what the shredder was...
Great game! Only thing is I didn't have patients dying despite not having organs? I was wondering if this was intended
Amusing gameplay. An interesting take on utilitarianism. I got stuck a few times because the organs all piled up on each other and I couldn't get the right one.
A really fun concept! :laughing: That walking animation is EPIC! :laughing: Shredding doctors for organ is very unique and dark! :laughing: Greato Jobu! :smile:
I absolutely adored this game, hilarious stuff! The difficulty curve could probably be a little bit harder towards the end but it was decent throughout. I loved the mechanic of needing to put doctors in the mincer, super stressful when you don't get the organs you want! The walk cycle suited the mood perfectly. My only criticism is that the pixel perfect selection of the organs/doctors was a little frustrating at times, a bigger collision box may have helped. The ability to move doctors around the room freely might have also helped with the tactical depth of the game. A really solid entry, you should be very proud of it. I'd love to see this game with a bit more development time. Hopefully you can check out my game too - https://ldjam.com/events/ludum-dare/46/feed-the-monster-1
This game is beautiful in some stupid and emotional way.
Lot of ironical fun playing this game! And it fits the theme nicely. Nice walk animation for the doctors.