FoonLudum Dare ExplorerLD44 → Nine Lives Bullet

Nine Lives Bullet

By baroqueking

View on ldjam.com

CategoryRankScoreCount
Overall4.003
Fun5.003
Innovation5.003
Theme5.003
Graphics3.003
Humor2
Mood2

Comments

logflames 2019-05-01 13:22

I really liked this game, I would describe it like an mix between action and puzzle which I love! I was able to trap the black mouse in the last level at the block (the other mice shot to block back and blocked it) but otherwise it felt "bug" free. The controls were smooth and it had a decent challange without feeling unfair, well done! The two things I would've wished for were more detail in the levels i.e. more props or an texture instead of the single color for the ground, although that usually an gamejam thing that you don't have time for, and more levels! I also think that it could've been better comunicated if a mice was killable or not. I tried to kill some of them and ended up dying but since the restart was so fast and every attempt was quick, I didn't really mind learning that way. (I noticed you hadn't got any other votes and that this was you first game on your accont. I missed on my first game that you had to vote on others to get votes, so just a heads up, vote on about 20 other games or you won't be able to see you own score, that happened to me on my first game which was sad, you prop already know but better safe than sorry :smile: )

sunnray 2019-05-01 13:32

A really nice gameplay idea! I like how at first this looks like an ordinary top-down shooter, but then slowly becomes a puzzle game.

limbo 2019-05-02 08:55

That was good! You have here really good gameplay, on level of design and level design. Fun and challenging to play. For me this isa good base idea for full game. Have you have any kind social media, so I could follow you? I'm curious what will you create next time.