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Alexander Crane

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveKeep the Party Alive! (Solo project)jam16113.333.333.504.103.793.53
201945Start with nothing👥Temptrisjam1813.883.634.303.753.183.182.973.25
201944Your life is currencyRun for your Lifejam
201843Sacrifices must be made👥Mind Your Minionsjam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Alexander Crane

Alexander Crane leaves an average of 6.0 feedback comments each event.

LD46 — Keep it alive (12)

5G Tower Defence by walnoot 2020-05-11T04:08:30Z ♥ 1

Hilarious idea behind this one! Everything came together really well and I had a lot of fun. Controls are really tight.

Keep the Party Alive! by TouchMe 2020-04-21T19:12:40Z ♥ 4

Hey, we had almost the exact same ideas! Haha I really liked your interpretation of the idea. The ability to throw items is something I hadn't thought of. I think the game should have an end state, like reaching 0 (I played until I was at -1300). The props you made were also really good.

Keep the party alive by Daniil Tcyvakin 2020-04-21T18:41:23Z ♥ 1

Hey, we had similar ideas! Minus the vampire part haha. The art and animations were excellent, and I loved the background crowd. It was hard to know what to do, though, so I second the video idea - or just more of an explanation.

Keep the Party Alive by pedrorocha 2020-04-21T18:32:41Z ♥ 1

Hey, twinsies! We had the same idea for our games! I liked the character sprites. The idea is also good, but I had trouble figuring out what to do. I couldn't get the meter to grow. Still, great effort!

Keep The Party Alive by tuesi 2020-04-21T18:02:50Z ♥ 1

Hey, twinsies! We had the same idea for our games ;) I really liked the graphics and music. Minigames to fix problems was also a really good idea! I think it would be helpful if there was some kind of indicator that pointed you in the direction of the current problems. Overall really fun!

Keep the Party Alive! by rrsmtz 2020-04-21T17:58:51Z ♥ 0

Hey, twinsies! We had the same idea for our games, meter and all ;) I really like your version of it, with areas of effect forcing you to maximize happiness among the most people. I lost, but I'll keep trying to win it. A very innovative idea!

Apocalyp Snow by keln 2020-04-21T16:44:46Z ♥ 0

Really unique concept! I liked it a lot. Sometimes I ended up in an unwinnable state, but with some refinement this could be a really excellent full game.

The big plant protection programme by Badduck 2020-04-21T16:38:57Z ♥ 2

I really like the concept of a tower defense where you still have a character that has to move around and collect resources. The use of petals to display life was really clever as well!

Ambulance chase by nick0124 creator 2020-04-21T15:14:32Z ♥ 1

Won very quickly without even hitting the opponent's car (he got caught in traffic), and the controls were kind of tricky with the camera. I do like the idea of trying to keep the ambulance alive. Additional gameplay like powerups or something would be good, it's pretty barebones as of now.

Charge it! by TwistedHawk 2020-04-21T04:02:15Z ♥ 2

Really great idea! And incredibly difficult. I'll have to keep trying this until I can beat it, which may take a while. But the overall gameplay loop is intense and fun, and the novel idea of having to charge your phone to keep going is a really good one. I would suggest that when your battery dies, either having the "game over" happen then, or give the player more of an ability to recover. The music and art is excellent. Overall, I really enjoyed playing.

Rabbit Ears by dry-squid 2020-04-21T04:00:14Z ♥ 2

The visual style is something I really liked, and the audio added a lot to the ambiance. 10/10 feel points. Is there a way to win the game? I was able to get all three parts and bring them to the cave, and received some unique audio, but nothing after that. Also, I really liked having to pay attention to the bunnies' life meters while playing, it really kept me on my toes.

Tracer by legatus 2020-04-21T03:57:43Z ♥ 3

Really fun, and I love the effects. Multiple difficulties is an extra bonus that really adds to the game. I can see myself playing this over and over again (and I did). When you die and the ship spins, your next playthrough maintains whatever orientation it landed on, which can make it hard to see. As far as the theme is concerned, this really made me think of white blood cells traveling through veins!

LD45 — Start with nothing (5)

Maw’d Hatter by jerripo 2019-10-08T02:18:56Z ♥ 1

I love the visuals! And movement was fluid and fun. Playing on keyboard I'm not sure if I could always toggle between punching and using collectibles, maybe I was just doing it wrong ;) I could definitely see this being developed further, and I hope you do!

No Food Nomads by ScalphaMission 2019-10-08T02:00:50Z ♥ 2

Awesome! I love the sentient food, and the gameplay concept was really interesting and engaging. I didn't quite understand if there was a win condition, but I want to see what there is when you get really deep down!

Hellion: The Legend of Jeff by Mad Brokli 2019-10-08T00:15:32Z ♥ 3

Awesome! It makes me want to come back and see what I can build next time with more resources

And Then God Said by KrisDev 2019-10-08T00:04:34Z ♥ 1

Really impressive for the amount of time! Great job!

Muscle Typer by organicpencil 2019-10-07T23:59:08Z ♥ 2

This is hilarious. I love the the sounds and atmosphere especially.

LD43 — Sacrifices must be made (1)

Leggy by organicpencil 2018-12-04T15:48:49Z ♥ 1

Fun and educational!