Forever Someday by TheOneThatNeverWas 2016-08-30T19:33:00
I loved all of what offers this game. Right in the feels ;_;
The style and the music is oustanding.
Foon → Ludum Dare Explorer → Users → keln
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Apocalyp Snow | jam | 1017 | 3.57 | 3.45 | 3.52 | 3.75 | 3.75 | 3.91 | 3.55 | 3.41 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Me da miedito la oscuridad (I get goosebumps in the dark) | jam | 439 | 3.57 | 3.46 | 3.48 | 3.85 | 4.13 | 3.76 | 3.52 | 3.75 |
| 2017 | 38 | A Small World | Colonization Oportunity | jam | ||||||||||
| 2016 | 36 | Ancient Technology | Matter of Survival | jam |
I loved all of what offers this game. Right in the feels ;_;
The style and the music is oustanding.
Cool concept, I really liked the procedurally generated mario game in diverse planets, and the multiplayer
...
Jokes aside, the theme isn't ancient technology at all, nice game but I'll leave to that
This is a nice start for a great game, the graphics feels good. Little gameplay for now but it looks good for a start.
What made you think this game it's about ancient technology? The objective?
Very interesting game with great mechanics, loved it :). Perfectly this could have been a 1 month work game, it feels polished and fun.
Cool inventory concept and game in general, it has comments for all things, it felt completed. Some music could have been great. I had the jumping bug and couldn't play more :(
Oh man, I love procedurally generated things and the islands looks beautiful! Nice job for 72 hour game, keep it up :)
Great controls, good animations and nice feeling in the game. Keep the good job on the art style for future games, it is awesome :)
LOL.
Best game I tried this day, I had so much fun I laughed my ass off when I threw the old guy into the altar.
Definetly worth playing, gamefeel is nice, I liked it a lot.
So cool! The ambientation and the music made it. I'm bad at guessing things, good game :)
Great game! Never played an old rogue-like before, you made me want to play old roguelikes after this
Incredible and smart game :o. One of the best entries so far.
Lol, I got to the third level and said "f*ck it, too much things" hahahaha. I totally love the animations and the feel.
@Xero560 The interface is definetly not broken, we couldn't explain it inside the game so we made a tutorial in the descricption:
TUTORIAL:
- Click buttons to do things :D.
- Click either the "rabbit" or the "snail" button to start the melody, one of this buttons must be clicked to proceed.
- Click 1 or 2 instruments to combine them.
- Click on the start button to continue.
Have fun guys :)
Thank you all for the feedback! Definetly good ideas for a better understanding of the game :)
@suimisu Thanks! There are actually 51 events in the game that are randomnly generated depending of the stage of the game, so yeah, we could have balanced it better :).
Sometimes melodies didn't play because we made the limit on the maximum music you can play at 2 instruments... maybe we should have made it so you can play all?
Thank you again for commenting :)
@metalhaze We detected that the blurry thing was a problem associated with graphic settins in Unity, we ran the game at full screen with 1920x1080 withouth problems (as seen in the captures9.
Thank you for the feedback!
Thank you all! We take all points considered for future games, I have no excuse for not have made the game better explained, sorry about that :D
Thank you for your response, did he tried it? :)
I loved the simplicity of the puzzles and the mood.
OH, and fuck that "start play" button hahahahahha
Nice concept, in combination with the art the game looks good. Needs a better "loop" for the gameplay since it seems a little simple on what you have to do.
Loved the characters! Feels like you could make a complete game out of this, nice writing :)
@shayan-ebz78 I know! We had a bug that reproduce another animation instead of the dead one, we couldn't catch it in time to fix it haha :)
@jazambuja We wanted to make that a mechanic, that you should use all cards. The problem is that sometimes you don't have any options and die randomnly. We wanted to implement something more to that to the game so you can have more options, but we didnt have time! Thanks for the feedback :)
Had so much fun playing this!
Cutest art ever :).
Nice balancing!, although I was a little tired of too much clicking from the tools and then to the plants, It would have helped more controls there hehe
Loved the visuals and the physics!
It would greatly improve to have more feedback on the attacks and a little more action.
I feel like doing this all quarantine, just relaxing and burning things hahaha
I liked it a lot! I loved the art and the design around the game, feels so polished and ready to be published it's amazing.
It was a bit confusing at first but I started to understand and finally I got it.
Nice litle game, enjoyed the music :)
I liked how good the art for how simple it is!! nice color scheme and sounds, hight points for that :)
The art is so cute!! :_)
I had a nice feeling playing the game with the music and the mood it gives.
The options were too random sadly, feeling like there is no real choices some times.
Very nice and creative game, It made me realize I'm bad at english vocabulary hahahaha
Wow, I loved the absurdity style of the game, the mechanics and design are great and the sound effects combined with the music really made it, really polished game for a compo. The only thing I don't really see that much is the theme applied to it (I guess it is zombies-but without actually you killing them)
Had fun playing it!! :v:
I love the graphic style, it is funny and nice overall. Nice mini-game :)
@Pablocg @HKoisumi We are going to include a version with keyboard controls (and only that, so more people can play our game), I'll notify you :)
@mahdi-daneshvar the game itself it's incompatible to play, cause the two genres, however you need a friend to help you going through the levels. That's how we thought about the theme!