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Burn Bunny (in space)
Burn Bunny (in space)
By scarounet, zeantwan, grouny, Anize and Helios Moreau
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 388 | 3.61 | 23 | |
| Fun | 841 | 2.97 | 23 | |
| Innovation | 617 | 3.11 | 23 | |
| Theme | 741 | 3.22 | 22 | |
| Graphics | 209 | 4.11 | 23 | |
| Audio | 94 | 3.92 | 22 | |
| Humor | 134 | 3.80 | 22 | |
| Mood | 450 | 3.44 | 21 | |
Comments
Incredible presentation! The artwork is way better than anything I'd expect from a 72-hour game. I struggled a bit, but didn't really feel things get worse with more bunnies. I honestly was hoping for the bunnies to chew through the first supports so I could manage to fuel better- oh how naive I was.
I'm confused on the Amazon mechanic, there was never enough time to ever meet the requirement.
Lots of polish on this game, but I didn't really see how the theme worked in this very well.
I do hope ya'll Jam again for GGJ and LD41, like, seriously, CRAZY levels of polish here!
I really enjoyed this concept. I had a little trouble travelling around and I couldn't really fill the mamazon ship, and I couldn't really travel fast enough to the engine to fuel it up sufficiently. That being said I think there's a lot of potential here and I would play this game more in the future!
tvtom99
2017-12-06 16:48
Very, very good looking! I also really like most of the sounds (except the hovering over buttons on the menu :') ). I'm honestly so impressed that someone is able to make a game this polished so quickly.
Impressive presentation, really. Nice atmosphere too, although I felt a bit lost with the Mamazon (well done for the name) and its counter. I find the game pretty hard too, I didn't manage to make it to more than 5 minutes, maybe I'm very bad at this ;) Well done overall !
Great art and really fun sounds. The Mamazon squeak is especially funny. Mechanics wise I really wish the movement was keyboard controlled so I could be more precise. I found it impossible the fill the Mamazon orders, you're supposed to deliver the full amount to get the tools right? It needs a bit of tweaking maybe to add a bit more fuel for every bunny placed into the engines to expand the experience. Having a bit more time would actually start making the deteriorating walls a real problem. Great work!
move127
2017-12-06 18:05
I didn't expect that to be so stressful, but watching the rabbits start to fill up the area and the walls deteriorate I started going crazy. This was really well done. Both the sound and visuals are good. My only suggestion would be to have the amazon ship last a little longer and the bunnies reproduce a little slower. That way the beginning of the game is a little calmer and lasts longer before everything goes crazy.
Great game! Amazing how polished it is for such a short time (especially the mamazon sound xD) nice job!
Nice entry! I was a bit confused with the mamazon (loved the sound hahaha) "requirement" as other people is saying but I realized that I was getting boxes with each rabbit. I guess that the 5 is the max number in each mamazon ship.
The only thing is... I was burning the rabbits but not fast enough. I was losing power and I don't know how can I be faster.
Great game!
Awesome game, would need better difficulty adjustement I think though, and variations in level design. The graphics are amazing and the sound-design REALLY great !! Then again, no reflexion in the music itself regarding the theme/accumulation/difficulty/tension, or I didn't get to hear it, it's a shame ! BIIIIIG GG to all of you ! :-D the result is quite amazing for a game jam... Go check our game here ;-) : https://ldjam.com/events/ludum-dare/40/the-darkest-light
-I had fun, first of all.
-I giggled at the Mamazon sound.
-The difficulty level made it seem completely impossible to use 5 bunnies on the Mamazon ship before it vanished, and impossible to refuel the engine consistently even if I devoted all my attention to it.
-Good graphics and sound for such a quick project.
-The controls were tough to use, making the game harder than it would have been with keyboard.
aviland
2017-12-09 01:42
Was/Is there a timeScaling issue when it was balanced? When I gave it a fang, it was impossible to survive for any reasonable length of time...
Great entry! Very polished and the gameplay loop is simple to understand but with enough things to manage to keep you engaged (although the difficulty might ramp up a bit too fast). Nice job, Mamazon!
linky439
2017-12-09 10:22
Great job!
I really loved the art-style (that screen title and menu, omg!) and the audio is top-notch. I think it is impossible to fill the mamazon ship with bunnies though (very funny audio for that ship by the way ^^), and it is hard to get to the engine in time. I ended up busted even if the cops seemed to be light years behind me on the indicator, so...? I also didn't truly get how more bunnies made things worse (apart from destroying their "cage"?)
Overall, great job for making this game. It looks and sounds terrific, so congrats!
jcourt
2017-12-10 00:07
Very well done! I love the Mamazon sound :) The game felt a bit hard. I was kind of expecting the game to just keep going if one of the walls broke entirely (with a more direct path between the engine and the bunnies). Overall it feels very well polished, and it could be amazing if you continued to develop it.
eriku
2017-12-10 07:43
Very much digging the art and sound. Looks like a bit of tuning was needed though - hard to survive for long when the ship is depleting faster than you can travel back and forth! Overall very well done.
zeantwan
2017-12-11 16:45
Hello everyone ! And thanks for all your feedback !
We knew the game was very difficult from the start with the controls and how the difficulty curve would be spiking really early during play, but we went for it anyway... We kinda eyeballed the tuning on this one, but next time we'll do better !
Also, another mistake we've made is putting what you see as an objective on the *Mamazon* ship, where we wanted to show you the maximum amount of bunnies you could trade (but this is useless information since, unless you find a way to cheat, you can't fill the ship). But with your feedback, I think it could've been a real side objective for the game !
Thank you all for playing ! And if you like the art and sounds, be sure to check out our artists portfolios and other projects !
thrillho
2017-12-12 18:33
Beautiful but very difficult! I feel like the learning curve was a bit too sharp. The art was absolutely great, though, and the game well-presented throughout.
hiki911
2017-12-13 20:38
nice, but too hardcore, like our one =) quite fun game and finally something that looks finished, GJ!
2017-12-27 18:26
Challenging game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=KVo2wMAhnxM