Tense! I managed to get to the end on the second try. My specific comments:
-I had fun.
-I kept getting caught on the edges/corners of things.
-I sometimes saw the snakes dimly nearby and rapidly turned around going "NOPE".
-After a while I noticed I didn't really know where to go next other than to keep covering the same ground; I thought maybe the snake designs on the floor were a sort of compass suggesting a direction, but no. I also wouldn't have known I was ready to win if the last key hadn't been within sight of the exit, which may or may not have been random.
-Sound: The snake sounds weren't great but the music/sound was otherwise nicely tense.
-Graphics: The lighting was cool, but I wish there was a bit more variety in the temple maze. Fair for a 72 hour project though.
-Theme: I'm not sure whether there were more snakes or what, but they didn't seem to be chasing me any more effectively over time.