koolruz 2024-10-08 16:59
I really liked the soft focus and chromatic aberration effect you gave to the blobs as you moved around - It made the whole experience feel a lot more vibe-y and chill! :)
Foon → Ludum Dare Explorer → LD56 → Spowe
By death-bread, triastase and Tom Kaiser
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 14 | ||
| Fun | 3.16 | 14 | ||
| Innovation | 2.00 | 14 | ||
| Theme | 3.20 | 14 | ||
| Graphics | 3.08 | 14 | ||
| Mood | 3.09 | 13 |
I really liked the soft focus and chromatic aberration effect you gave to the blobs as you moved around - It made the whole experience feel a lot more vibe-y and chill! :)
I think the link for the web version is broken (404)
изображение_2024-10-08_190047717.png Unfortunately, I couldn't play. The link is unavailable and the game does not launch on the site.
Think the speed stacks just a little too aggressively, I was zooming and within a few seconds I couldn't see where I was going and there was nothing left to eat.
A little late to write this, but I'm sorry for the broken link on the first day after submission - it's fixed.
A addictive game, I really enjoyed it! However, when you get too big, it becomes impossible to catch up to someone else
Nice game
Fun, simple but effective!
Nice job capturing a sense of wonder and that there is always a bigger fish in the pond. It would be nice to see more powerups or a victory condition for the game since eventually you are too slow to catch up to anything. I am curious, is the water audio original?
Big Spore cell-phase and Agar.io vibes!
The background soundscape was perfect to set up the mood of the game :thumbsup:
Very pretty! Oddly enough this is the third game this LD that I've commented this on, but you—like the authors of those games—managed to capture that microscope look quite well with the rim light on the cells and the chromatic aberration getting more intense along the edges. :)
Pleasant to look at and pleasant to listen to. The music is already nice but the bubble sounds add a lot. Graphics did get a bit blurry on the larger cells tho, so maybe some shader-based circles unaffected by resolution would've been a nice fit for this game since the graphics are so simple.
I'm not sure whether it was intentional, but after a couple of minutes of playing and getting quite big, things got very sluggish. I moved very slowly in all directions, and I wasn't really able to catch anything, because as soon as I finally got close to something it changed directions and started fleeing from me as fast, or faster, than me. :(
Overall a really nice vibe, like a prettier and chiller agar.io but needs some balancing I think as you get bigger so you don't run into my issue (unless that was just me). Cool stuff!
Cool game!
Osmos! It's good