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PATRYOSHKA
PATRYOSHKA
By spirit-2
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 161 | 4.09 | | |
| Humor | 413 | 2.50 | | |
| Mood | 517 | 2.91 | | |
| Graphics | 526 | 3.00 | | |
| Fun | 531 | 3.09 | | |
| Innovation | 637 | 2.88 | | |
| Overall | 782 | 2.87 | | |
| Coolness | 1611 | 44 | | |
Comments
jimbly
2015-12-15 16:22
Playing embedded on Chrome I am getting an error: Invoking error handler due to
Uncaught abort(126) at Error
at jsStackTrace (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:21628)
at stackTrace (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:21811)
at abort (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:30:50199)
at Array.xnk (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:23:781061)
at oMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:987846)
at qMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:988614)
at pMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:988361)
at eJb (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:12:836654)
at Dzd (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:15:1050617)
at __ATINIT__.push.func (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:31751)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
jimbly
2015-12-15 16:23
Windows download link is not public, can't play either way :(
Uncaught errors on Web Release (I am in Chrome) :( looks might be fun from screenshots though.
spirit-2
2015-12-15 16:25
Ok, I'll try to fix it !
pankamil
2015-12-15 16:38
In the Windows download, you have put an .exe file, but not the Unity _Data folder ;P. It can't possibly work.
spirit-2
2015-12-15 16:46
Damn XD I retry
Poland can into space
Nice entry ! =D
not bad for a compo. but quite easy
spirit-2
2015-12-15 17:13
Do you mean, the game level is too easy ? Or you're actually talking about the development ?
goffmog
2015-12-15 17:18
Lovely graphics and visual mood setting but it's very short and the difficulty is kind of random. Seems a shame that the game is so short after all the effort that must have gone into making the graphics, nonetheless the gameplay and controls are solid. The one suggestion I would make is to make it easier to see the helper arrow when you're in your biggest form.
spirit-2
2015-12-15 17:26
Okay! Thanks for your comment! I'll do as you suggest ^^
In later versions, i want to improve the scale of difficulty, and add some challenges. Asteroids are cool, but it can get boring really fast >_>
Error on the WebGL Build
spirit-2
2015-12-15 18:26
What error ?
arzi
2015-12-15 18:35
Nice game, but I think moving the camera away diminishes the grow effect a bit too much.
spirit-2
2015-12-15 18:42
You're right, i should improve the camera update >_>
gipzo
2015-12-15 18:43
Funny concept. And a nice space feel, thanks to control mechanics. I really enjoyed it.
I like your game. There is great feedback (thanks to the particule), so even if the gameplay is disturbing, I understood what I was doing. Too sad that you don't add some sound (I do the same, time is too short). Great first game, keep going !
si1ver
2015-12-15 19:24
Профессор Сакамотович это пять
Nice idea using the Patryoshka for the growing theme.
The meteorites are hard to notice on the last level.
yakka
2015-12-18 18:53
Really smart! I would love more levels. The only bad point is the readability of the asteroids when you get bigger. Well done!
shurty
2015-12-21 10:40
The game is cool to play, but maybe a bit too hard !
Anyway this is a great stuff, well done !
muel
2015-12-26 17:40
Good game, comrade!
Mother homeland is proud of you.
Some may say your game lack sounds. Well, there's no sound on space so it's accurate hahahah
big-cow
2015-12-28 13:01
I really liked this concept. I like the idea of collecting bits of a ship in space to get bigger and bigger and the asteroids added an element of challenge. Well done for sticking to the themes and wrapping it up into a game with an ending in time for the competition!