FoonLudum Dare ExplorerLD34 → NGHGM

NGHGM

By stals

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CategoryRankScoreCount
Coolness281
Innovation593.93
Overall1593.74
Audio1793.62
Fun1873.60
Graphics3043.81
Mood3323.44
Theme9852.81

Comments

mithoskuu 2015-12-15 01:11

A really interesting puzzle game, would love a non-web version

stals 2015-12-15 08:43

@Theropod Studios Thank you for the comment. I've just added Windows and OSX builds.

poptartftw 2015-12-15 14:50

nice game

ithildin 2015-12-15 23:15

The connection to the theme is a bit loose, but I love the game. From aesthetics to mechanics, it's a really solid entry, well done!

retraffic 2015-12-16 08:56

Very nice and polished game and interesting setting. Kinda addicting, good job! :)

inbetweengames 2015-12-16 16:48

That was fun but it seems like may be it could do with a fail condition. Even when I don't really pay attention and build myself in a corner I can still just release and get money. So overall there doesn't seem to be any way to lose or need to pay attention to the mechanics unfortunately.

timeshapers 2015-12-17 09:33

I absofuckinglutely love this game. It is BY FAR the game I have spent the most time on.
It took me a while to figure out that I'm upgrading the cards after building, and not purchasing more cards for some kind of deck.
I would love to have some kind of turn indicator, to see how fast I have managed to get to the 45 score board.
I would personally enjoy it much more if it was a sort of deck building game, instead of upgrades, that way you'd be able to sort of tailor the components you like to get.
Still, excellent entry!

stals 2015-12-17 12:03

Thank you all for the comments, I will try to fix some issues for the post-compo version this weekend. +Display the number of boards it took you, improve feedback and better show how the score is calculated.

@timeshapers we actually thought about the deck building, but the time was running out =) Btw, after some time we may continue developing it into a full game, so if you are interested - you can follow me on twitter: @StalsKnight

@inbetweengames we will try to come up with something and maybe add it to the post-compo version.

alexhonor 2015-12-20 13:22

Nice game! Although it was a bit hard to get the idea of what is going on :D And I have occasionaly managed to crash the game by spaming the release button( lots of cards appeared on the screen overlapping each other ) Good luck.

myachin 2015-12-28 14:35

wow! one of the best game on this ld!

dx0ne 2015-12-28 16:54

Like it a lot. Great visuals.

Could you put postLD version on itch.io with itch support? Any plans for mobile version?

gallerdude 2015-12-28 19:38

Fun puzzle game with neat sounds.

justinooncx 2015-12-29 01:03

A pretty cool game, although difficult as hell! Really nice resource management, although it's sometimes too random.

dohxis 2015-12-30 17:27

Seems like a very detailed game with a good idea behind it but a little hard to understand what's happening and how to optimize the score. I played the original version, since post jam really does not interest me in the slightest. My final opinion is that the game certainly has where to improve, but I really love the idea and I think it is well made. Good job!

pixelaborate 2015-12-30 17:47

This game is great fun! Took a long time to understand what exactly was going on, but taking that time was absolutely worth it.

diabolohunter 2016-01-03 21:05

its addicitve! But i also think that you failed the theme a bit

jayprog 2016-01-03 21:20

Really great presentation and design. Definitely a interesting concept too, I liked the real-world connection to building my own computer.

anv 2016-01-03 21:21

Awesome!

lereveur 2016-01-03 21:56

Interesting puzzle, unexpected background, good !

haokarlos 2016-01-04 12:18

Interesting idea, good job!!

yamzho 2016-01-04 17:17

I spent too much time playing that game... Well done !

unclechris 2016-01-04 21:50

Liked the puzzle aspect, very nice graphics and smooth handling. I did enjoy it.

xanjos 2016-01-04 22:32

Pretty fun and interesting entry although I would like a more clearer explanation as to why my builds seems to be unbalanced every time.