thesand 2015-12-15 16:08
its was a bit buggy. textures started flying xD
Foon → Ludum Dare Explorer → LD34 → JellyPirates
By blobby101
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Humor | 166 | 3.41 | ||
| Audio | 424 | 3.18 | ||
| Innovation | 497 | 3.17 | ||
| Graphics | 505 | 3.48 | ||
| Mood | 679 | 3.00 | ||
| Theme | 681 | 3.50 | ||
| Overall | 788 | 3.00 | ||
| Fun | 809 | 2.77 |
its was a bit buggy. textures started flying xD
Seems like a fun idea, but my experience was buggy beyond belief. I had pirates shooting into the sky, landing on things that weren't there and ships sinking for no reason.
Definite points for humor, I love the way the pirates wobble. I found the jumps to be a little sluggish, but this could be on purpose because they're made of jelly? I also hit one of my own pirates off the boat once....oops.
What the hell is this ? lol
It was fun though I didn't understand what I was meant to do. A fun little sandbox I'd say :)
Hmm... this game has some great ideas and features but the mechanics are kinda wonky. I love the idea of a physics based naval battle. I think you got the boats rocking about down pretty well, but the jelly cannonballs seemed to never be spawning in the correct place. This made it difficult to feel like I was actually controlling the flow of the game. I had some pretty funny moments though, like when my ship was rocked way up ontop of a rubbber ducky and I had to move my pirate over to counterbalance it.
I really liked the wobbly effect on the graphics and the generally clean looking style.
Good work, just needs to be cleaned up a bit gameplay wise.
Fun but hard to control. I guess that's the purpose though. The graphics and feel of the game is nice.
Thanks for the feedback, guys! Most of those issues came from adding features with about 2 minutes left, then packaging it without testing properly... My bad xD
I'll do a quick bug fix that makes it possible to play more than 1 game in a row.
Reverse recoil FTW!
Cool visuals and nice audio but the gameplay itself was either or both buggy and confusing.
Very strange game, hard to understand ^^' But the idea is not bad, and GOD I LOVE SO MUCH THIS MUSIC !
Really awesome visual effects, I didn't understand the gameplay, but it was still fun.
The physics are making the game hard to play ( jump sends pirates in the air for too much time in my opinion ) and the other pirates on my boat were all on one side which made the boat not very stable. I couldn't manage to beat even the first enemy. The music was nice though and I like the jelly aspect of the canon ball. =)
The music is pretty nice, and I always appreciate when someone makes a physics-based game. But I must say that the game felt a bit sluggish, since my pirate kept bumping into his crewmates, and the jumps didn't feel very responsive; besides that though, nice game overall!
I kept jumping my own pirates to their doom, haha! I think I would have preferred to be able to control my pirate better in mid-air, even if that's a bit unrealistic.
Really nice job implementing the physics, and I love the music!
+ graphic is realy cool
+ good atmosphere