nnelgdabandit 2014-08-26 03:31
Could be a cool phone game with some more features. I liked it, hard to master though.
Foon → Ludum Dare Explorer → LD30 → Intergalactic Express
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 63 | ||
| Fun | 142 | 3.50 | ||
| Innovation | 177 | 3.45 | ||
| Theme | 182 | 3.58 | ||
| Mood | 343 | 3.15 | ||
| Overall | 345 | 3.28 | ||
| Humor | 407 | 2.37 | ||
| Audio | 465 | 2.83 | ||
| Graphics | 600 | 2.84 |
Could be a cool phone game with some more features. I liked it, hard to master though.
Interesting concept, good marks for innovation. A bit hard to start with. I'd suggest making the ship go a little slower for the first level. Also it wasn't obvious that the graphic meant I was dropping off packages, I thought i had to get them from one planet and drop them off at another.
Nice concept!
Thanks! It is indeed a bit hard to master. Since we played it constantly during testing, we sometimes forgot that the controls can be quite hard for someone who sees it for the first time. ;) We wonder if someone will finish all levels!
@deathray: Thanks for the feedback! We changed the introtext slightly for clarification. :)
Simple but very addicting. I completed it.
Epic! Like it alot, great idea & cool features!
Great puzzle game. Would be nice if it had a restart mission option for when you already know you messed up and don't want to wait til you fly off screen. Also I felt like the relationship between fuel and turns was not 100% clear. I felt like sometimes I could do a small turn and no fuel was taken but other times not? I agree though, this would make a good mobile game. :)
Neat concept, I like how you played with the theme. Game controls a little wonky however.
@BadgerPriest: Thanks! :D Yes, a restart option is a good idea. The fuel is rounded down to integers, that is why it acts a bit weird. I didn't have/take time to scale it.
Top 5 I've reviewed so far. Great concept.
I really like this. It is a pretty perfect entry.
Hey, same idea as me! 8) Like it very much! I did also play with the idea of limiting fuel and so it's very nice to see a version of that idea that does this! Very well done!
Sweet little game! I liked how the fuel affected turns rather than distance as I was expecting. Original and fun!
Great little game, very hard for me though. It was dificult to get used to how sensitive the turning is in order to time it.
Cool puzzles.
And I like the sound when you hit an asteroid ;)
Very nice game!
That's really fun. Kinda wish there was a reset button though, for when you mess up right at the start
Hi there. Very harsh resource management. Like the graphics and sound for engine burn, but the game itself - so harsh.. just have to retry levels loads to get the burns right. Maybe you could select the target and be shown the burn required for the turn before committing ? though then you'd have to make it much slower... hmmm.
Excellent entry. Challenging and fun!
Cool idea, nice and innovative. Pace seemed slightly off though - it felt like I should be playing strategically, but it's hard to do when the ship moves so quickly, and doesn't give you any planning time. Would be quite cool to maybe give some kind of reward for using less fuel too.
Hard, but good, I like the sounds!
Great entry. A good mix of puzzle and skill. I really enjoyed playing this. I think there was a bug. I found that when I died on one of the later levels (7 maybe?) I couldn't continue. Excellent work though!
Nice game. It was entertaining and executed well. Maybe you could have added a "fuel bar" to see the remaining fuel more precisely.
Wow great game! I had a lot of fun playing this! Very addicting.
Very nice game! Once you beat the game, it would be nice to have perhaps a closing cutscene or at least credits, instead of the game just stopping and sitting there. The mechanics were implemented ery well, and the game was super compelling. I finished the game, even though it was tough. Good job!
@dickpoelen: Thanks! Resetting is now possible in the PostCompo version. :)
@HeyChinaski: Thank you! Maybe you were at the last level? There is indeed a bug when you finished the last level...
@brookman: Thanks! We changed the scale of the fuel in our PostCompo version, so it should be clearer now.
@DeltaF1: The game stopping in a frozen square screen is a bug, I fixed it in our PostCompo version. Thanks for your nice comment, and thanks for playing and completing the game! :D
Pretty hard at first, innovative approach, nice take on the theme. Well done!
Seriously very cool game, it's a shame I didnt run into it during the juding process. I like the core of the gameplay, and features like blackholes are very interesting in that particular take. Regarding Kepler, I think he might also disaprove your ship size :)