My Tenth Adventure by DiscoFish 2013-08-30T12:01:00
Loved the presentation, the weird voices (great intro!), the sounds, and the central concept. It was like a game representation of introversion.
As was said, very Super Brothers Sword and Sorcery, but with some cool ideas in its own right.
Could have used more length and more integration between the smartphone and the rest of the game; they felt a bit disconnected from each other.
LD31 — Entire Game on One Screen (16)
The Last Room by Lissar 2014-12-10T06:45:00
I like the single wiiide scrolling screen. Interesting aspect ratio for a game. The ending threw me off a little because it happened quick and could have used some more visual clarity. Great buildup though.
Get Out by rodobodolfo 2014-12-10T06:37:00
Off to a great start! Best of luck next time around :D
Information SuperHighway 1983 by Blobby101 2014-12-10T06:35:00
That's an ooooold school modem, love it. Accidentally kept typing DOS commands like dir /w.
SCREEN HEAD by NickZangus 2014-12-10T02:01:00
Silly fun with just enough depth to not be 100% mindless :D Great job. I encountered a bug at the end where I couldn't complete because one of the guys lost his bounding box and became invincible/stationary. (Played on OSX Yosemite in Safari.)
https://33.media.tumblr.com/9450df612c47b69e00d1b8bf21817831/tumblr_ngcg8rzZnH1qb5qopo1_1280.png
Room Nr.6 by PriorBlue 2014-12-10T00:55:00
Once I figured out how the rotations were working, this was pretty great. The crates sometimes slid in weird ways, causing problems, and you can easily reach a no-win state if you're not careful. Apart from that, good game.
Snakkke by ratking 2014-12-10T00:25:00
That broke my brain for a bit. Love it.
Space the Neverending Adventure of Killing in Epic-scale by muumeroinen 2014-12-09T23:46:00
Proof that multitasking is dangerous. Reminds me of how my dad used to drive, with a cup of coffee in one hand and newspaper in the other.
Augmented Collector by ghostonline 2014-12-09T23:42:00
Virtual augmented reality. Meta meta meta meta meta meta meta
Waiting in the Sky by Ysty 2014-12-09T23:23:00
Some of the audio felt like it cut off too quickly. Great concept though. The more advanced shape-matching bits started to get real interesting. Oh and cool font :)
Screen Door Panic! by XenosNS 2014-12-09T00:51:00
That darn cat! Cute and enjoyable experience, a little tougher on touchpad vs. mouse as swatting the cat seemed to require dragging and not just clicking :D
The Paper Dance by TravisChen 2014-12-09T00:46:00
The aesthetics are lovely, and it's refreshing to see something like ballet appear in a game. The play itself seemed a little thin (pardon my language) and felt like it dragged on for too long. I enjoyed the ramping up of activity toward the end, and the overall concept was great.
Spiral Wings by Joe Williamson 2014-12-09T00:31:00
Great experience! Short and sweet with some lovely aesthetics.
Orion by feiss 2014-12-08T20:16:00
I was off to a great start and then I think I got a memory leak a few minutes in. OSX Yosemite, Safari. (Safari seems to have memory issues itself right now, may not be the app.)
The X of Y by Homletmoo 2014-12-08T19:56:00
Attack might be missing due to time constraints, but I think this is proof we need a dungeon parkour roguelike.
To Continue by raincole 2014-12-08T19:46:00
Tough until you get the hang of it, really love the concept. Worthy of expansion!
Game of Youth by Thorig 2014-12-08T19:38:00
The premise is really sweet :) Wish the enemies arrived faster and there was more room for error (life, lives, etc).