pev 2022-04-05 10:14
There is no HTML5 build or am I missing something? I like the art on the images, but I couldn't play it yet.
Foon → Ludum Dare Explorer → LD50 → Hole
By evilsock, yuri-yakovlev, Anton Savinov, QuantumNail, BraveBanana, olgavek, nof, Nikolay Fedotenko and PashaF
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 539 | 3.63 | 47 | |
| Fun | 358 | 3.68 | 47 | |
| Innovation | 198 | 3.81 | 47 | |
| Theme | 329 | 3.95 | 47 | |
| Graphics | 477 | 3.91 | 47 | |
| Audio | 529 | 3.43 | 46 | |
| Humor | 121 | 4.02 | 47 | |
| Mood | 593 | 3.56 | 46 |
There is no HTML5 build or am I missing something? I like the art on the images, but I couldn't play it yet.
I was hoping to play the HTML5 build as I'm on Linux but there's nothing on the itch.io page.
Looks fun, please update the itch.io page !
Lot of fun on this one great job I don't know if there is a ending but im pretty sure i was close when 100 rocks fell on me at the same time.
I would really like to play the webgl build, the nice graphics make me want to see more but it seems to miss.
Really funny, art is great moves too, making strange poses, very good job.
@jazibobs @pev @forgin-bits @janniz Finally we've made webgl. Sorry for late, there was some problem with it.
The best game I played on the jam so far! I want to know, is it possible to get out of the hole...
It's better to make resolution for web-gl build in Player Settings in Unity a bit smaller than 1280x720. So fullscreen buttons wouldn't overlap. Now it's hard to open fullsizeed fullscreen on itch.
Yeah, art is great, as I wrote before!
My favourite of the 20 I played so far! Great graphics, very fitting music, surprising mechanic, even more surprising behaviour, and rocks. Cool! Congratulations!!!
@pev I made it to the top so yes it is possible.
@golin spoilers)
@evilsock oh sorry... I have edited it.
Wow, it's very well made little game! I love the art, sound and mood in it. Core gameplay is well implemented. I'd like to see more mechanics and difficulty progression)
Wow this is a stunning game! Really love the art, idea and everything of it!
ha ha ha, I love this
I like the game and is a really fun idea! I miss some scoring for sure, and playing a while i get stucked many times in a weird way, but is very good!
Creative and pretty fun. The wall climbing physics work surprisingly well.
This is sooo good. Sometimes i couldnt move him, which a bit frustrating. But when it worked, it was glorious :)
Really love the idea, art, sound and gameplay. The main mechanic fits the theme very well, I also found it a bit buggy. Falling rocks were a realy good addition. I enjoied it quite a bit.
Funny idea! Is there anything more to it or does it go like that indefinitely? I guess it does, judging by the theme :)
2022-04-06-160512_409x506_scrot.png
@lisyarus You can actually climb high enough, let's put it that way :)
I really liked the gameplay. It creates many funny and ridiculous poses, the art is pleasing to the eye, and the music complements the fun. Good job!
Had a good laugh with this. The old man has some moves and knows how to climb with style. Only problem was one of the legs became unresponsive and couldn't be dragged. Good job!
This was hilarious to look at while playing :) I also really liked the artwork in general, all the rendering is super well done! I'm sure it must've been quite hard to get this to work, technically. I must say though that often I felt like things didn't quite work the way they were supposed to. Often I couldn't grab a limb anymore or when placing a limb on a wall it just wouldn't stick for some reason. If those things were fixed, I'd love to play this again and try to get all the way up!
@unless-games, He just tired :)
Good on many levels, well done. Soundtrack, visuals and individual sound effects combine well. I have not seen this implementation of physics before so marks for originality too.
Really funny -- the way the guy stares straight ahead all the time really tickled me. The music and art style work very well together, too; very Monty Python. Great job!
Wow, this game is so fun! The visual suits her completely, the controls are very intuitive. Want more!
Great idea! Really liked the core mechanic. Congrats!
This is really unique! Love the look and design of the game. The use of physics here is just absolute genius to me hah!
Really great entry, I managed to make it to the end on my third try. The ending legitimately scared me.
I think some visual indication that a limb isn't attached to the wall would have helped since it blocks movement of other limbs. I was confused at first why I wasn't able to move other limbs. Once I figured that out, the game played really well.
I'm not sure how this old man got to be so flexible. Would have loved some backstory explaining how he ended up in this situation in the first place!
The jankyness of this game is ridiculous. I'm pretty sure my guy dislocated every joint in his body. Big thumbs up.
This is really good.
I think it's probably the best concept I've played so far AND as an arcade game it just check out. Big time. I could see that being an obscure internet arcade flash game that would have seared itself in my childoohd memory.
The whole mechanic of managing the load just works, its slow enough as to give you the room you need, you just need to git gud. Really well balanced in my opinion (unlike our game) maybe it could benefit from some subtle quality of life improvement on the sticking part. Limbs sticking together is somewhat helplessly annoying, its too often you cant unstuck yourself from yourself.
Graphically i loved your "game profile picture" makes for a great cover. The game on its own is graphically coherent, just has a mood to it.
Things work. It gets fucking akward but thats the beauty of it.
This has replaced "Thanks Socrates" as my favorite game
(you guys also broke the algorythm)
So good, are his legs meant to break if they're all bent the wrong way? Great submission!
Oh man, this is great. I love the character design, and the old timey music in the background makes it feel like a black and white comedy film. The poses you can make this guy get into are absolutely great. Sometimes he won't grab the wall, and I couldn't figure out what I was doing wrong, but other than that I had a great time.
Great game!
I had a good laugh when I got high enough. I respect you for pulling off this kind of concept, it must have been hard to do technically.
There are still some issues with stones and limbs teleporting to weird places, but overall, it worked very well. The graphics and the music fit together very well, and the poses were hilarious, especially when I had 2 tons of stones on my head.
Well done!
This is a very funny game with a very funny idea. However, it didn't seem to work properly some of the time. Some of the time I couldn't move left arm no matter how much I tried. Sometimes it worked flawlessly. Sometimes it worked, but I had trouble attacking the ligaments to the wall. It was very inconsistent, but that also made it just a little bit funnier. Good effort!
Yeah pretty sure this guy's not gonna be fine even if he gets outta there
horror.PNG
@maychant Nobody'll never been the same after he's been in this hole(
Very nice game. Perfect scope for a jam game.
Super fun game! Well job coordinating so many people for a game jam and keeping the result simple ✨
Thanks for the game I had fun!
Well done with rather technically challenging game implementation. Love the crazy look on the guy, well worth it.
Took some to understand what I need to drag and drop. Sound effects really help to understand if the limb is attached to the wall or not. Though I would suggest differentiating between `attach` and `disattach` sounds. As sometimes it's possible to place the limb near the wall, think it is attached, and start moving other limb on the same side only to understand, that the previous limb is actually not supporting the guy. Oh, and now it's behind the screen... Time to wait for game end.
I would like to see `quick-restart` option. Sometimes you can see, that you have lost, but still have to wait for the stubborn dude to get buried beneath the surface.
Also a distance climbed highscore would be nice to have.