mess110 2017-12-04 16:31
Got hard fast. Cool idea
Foon → Ludum Dare Explorer → LD40 → Paparazzi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 349 | 3.36 | 24 | |
| Fun | 402 | 3.15 | 25 | |
| Innovation | 292 | 3.28 | 25 | |
| Theme | 198 | 3.72 | 24 | |
| Graphics | 480 | 2.91 | 25 | |
| Audio | 228 | 3.22 | 24 | |
| Humor | 267 | 2.92 | 21 | |
| Mood | 389 | 2.97 | 20 |
Got hard fast. Cool idea
That was intense! I managed to complete all the levels =D
If the game fits the theme is debatable in my opinion, but I get your point ;)
I like that you had an entire level select screen! Very nice attention to detail =)
really cool game. I think with the graphics you could have had a more consistent style as there was some pixel art and normal images. I really like how you used the theme.
Nice game feel. Good that you added different scenes for each level. I would have it so that the same prompt cannot show up at the same time (multiple W's resulted in me pressing it once and clearing both). I would also make it impossible for prompts to overlap eachother.
Interesting endless runner :) The sprites and background graphics are good! Perhaps a more consistent style with the menus as was mentioned before would be good, but it's not that important.
Much harder than it looks, especially on touchapads. Pretty innovative though
Cool and Solid entry! having fun on that! I think it is no different about when I click the related key. (I guess?) if I can get more reward when I click on it at the right time, that will let me feel more fun!
First level was very slow, but then it started to get harder and harder. I like the paparazzi idea.
Cool concept and well executed. Kind of felt like it was better to get keyboard fans than mouse fans because all keyboard fans with the same key would clear at once when you hit the correct key, while mouse fans only had that happen in the actual notifications overlapped.
dang im popular
The idea of having more fans result in a scramble of key and mouse pressing fits the theme well. I feel that this game is more or less like a music game. Maybe make it really into a music game could be more enjoyable? Or you intended to not make it into a music game?
Nice interpretation of the theme! Simple but very cool visual style, and I really loved the music. The music fits the subject very well. I really don't have anything bad to say about it, it's easy to understand, hard to master, and the short sessions keep it interesting.
Well done!
That was very well done. The game fit the theme perfectly. The only complaint I have comes down more to the fact that my visual impairment (not something I mention in my bio because it's generally not relevant) makes keeping up with inputs on opposite sides of the screen a little challenging. Still though. My rating will not be affected by this complaint, though, because the visual impairment is not something that I feel needs to factor into ratings. I only mention it here because I feel it's relevant and something that I observed and saw fit to mention.
Nice entry and great use of the theme. Multitasking definitely makes relatively easy things a lot harder. Even if the art is simple there is a lot of visual variety and the music track was pretty dope.
2017-12-10 03H09M44.png
I guess your tittle of _Rithm Gaming_ really doesn't lie because on the latter levels, I was really micro-managing all the keys and mouse clicks I had to make to be sure I completed the game! This was a really pleasant surprise and a gameplay gem, especially for a _Compo_ game! It started off simple and comfortable, but it definitely didn't hold back as the different levels started flowing in (which, by the way, were a very nice addition). Overall the gameplay was really really engaging!
The audio and presentation were also very nice, and the level select with the alternate gender options was also a neat touch. I found my self swapping frequently to keep the character I was playing as fresh. Not very frequently you see _Compo_ games with this level of polish, but in this case, it felt ever present.
Thank you for this rhythmic experience, and [in behalf of our team](https://twitter.com/WhalesAndGames), we look forward to see what you create next! :whale: