FoonLudum Dare ExplorerLD25 → Plunder!

Plunder!

By marekkpie

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CategoryRankScoreCount
Fun1782.74
Innovation2092.64
Humor2222.17
Theme2342.91
Overall2392.71
Graphics2702.43
Mood2742.30
Coolness77645

Comments

lucas-b-eyer-be 2012-12-18 00:48

At the level where there are two tall towers and a hole in the middle, I can't get back up if I go into the hole to kill the guys in there :(

ayce 2012-12-18 13:44

Please compile it, so it runs on Windows. That way I can test it! :)

someone 2012-12-19 00:54

It kept refusing to throw the dead bodies around. The arrow would appear but nothing happens.

vonzippenstein 2012-12-19 01:00

Had fun throwing dead bodies at the archers.

ayce 2012-12-19 15:22

Ok, so I played your game! :) Some issues: I died in lvl 3 (or so) and when i pressed R i spawned in another room, you can get negative HP, and if you attack while landing you will glitch thru the floor (and might die). The archers remind me of Kyle Broslovski somehow ^^

marekkpie 2012-12-19 16:14

Bummer about the bugs, but glad to here the Windows packaging worked.

singpolyma 2012-12-19 16:30

I can't get past the third level (first with berserker). I kill him, but when I go to the door nothing happens.

singpolyma 2012-12-19 16:34

Physics is buggy, but it's pretty fun when it's working.

zatyka 2012-12-20 00:17

I ran into most of the bugs mentioned already. Unfortunately, I couldn't get very far :(.

hnjslater 2012-12-20 10:52

Yeh I couldn't make most of the enemy's throw. hmm

cwalter5 2012-12-24 04:00

I liked the inclusion of the throwing mechanic when it worked. I had problems with it like several others have mentioned. It would have been nice to be able to throw the bodies further as the first level where you introduce it, you can barely hit the archer.

Reading your blog entry I wouldn't worry so much about your graphics, as they are serviceable and fixing your mechanics is a lot more important. If you were able to defend yourself or jump to avoid attacks it would have been a lot better.

blackbulletiv 2012-12-25 08:12

The game's pretty bugged. I had to restart a level, and apparently it sent me to a completely different level. Once I'd completed that level, it just reset the level, not moving on. The game also kept refusing to throw bodies.

Another minor problem is that the instruction text goes by too fast. It took a bit for me to get the controls because of that.

Good job on using Love2D though. :)

marekkpie 2012-12-30 20:24

Thanks guys for all the responses.

Again, sorry about the bugs. I think I have a big issue of trying to make something "unique" and "expansive", and end up getting bogged down in implementing too many features. It leaves me with too little time to play-test and, often, too little time to actually implement what I hoped for anyway.

I've also been coming at these competitions nearly totally from scratch. I usually start out with absolutely nothing, then throw together some libraries and try and glue them together. That usually takes about a third to half of my total time, which is far more than I think it should.

Thanks for all the plays and comments. This time around has definitely made me rethink how I should approach these events.

cryovat 2013-01-07 22:26

I couldn't get the throwing to work for me, so I didn't get too far. You got the workings of a good combat system here though. Good job! :)