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cwalter5

Games

YearLDThemeGameDivisionRankOvFuInThGrCo
201225You are the VillainMinion #4compo7631.861.621.862.331.9324

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Comments by cwalter5

LD25 — You are the Villain

Plunder! by MarekkPie 2012-12-24T04:00:00

I liked the inclusion of the throwing mechanic when it worked. I had problems with it like several others have mentioned. It would have been nice to be able to throw the bodies further as the first level where you introduce it, you can barely hit the archer.

Reading your blog entry I wouldn't worry so much about your graphics, as they are serviceable and fixing your mechanics is a lot more important. If you were able to defend yourself or jump to avoid attacks it would have been a lot better.

Wandering ViIllain by Almost 2012-12-24T04:08:00

Nice art style. It's very simple, but very easy on the eyes. I want to give it more stars for fun as the controls and look had me hooked right out of the gate. Once I realized I couldn't die and there wasn't much to do besides randomly clicking cylinders and trees it got old fast.

However, I wouldn't see anything wrong with using this as a platform for your next game assuming you can get the performance bugs fixed by then.

Fugitive X by frosty 2012-12-24T03:43:00

Nice idea, great sound, good graphical style. My only complaint is that the robot AI always knows where you are making the game feel like you have to purposely exploit the pathing to beat the maps. Change that and it will be a lot better.

Bag a Bride by Wuhao 2012-12-24T04:28:00

It's too hard to tell where you are aiming, you should add a graphic to give you some indication of your throw strength and angle. Also the limited length of your rope is a bummer.
The sound is hilarious, but I'd turn it off after the intro.

All that picking but the game idea is pretty original and the mechanics work pretty well. I also can't find fault with the graphics.

GLOBAL Heist by ENDESGA 2012-12-24T04:18:00

It's odd to choose your level via mouse but play the game via keyboard. I'd suggest picking one method of control and sticking with it.

The game itself seems promising but unfair in it's difficulty. It would be better to kill me immediately if I fell into a pit rather than make me wait for one of the cameras to kill me.

Still it definitely has potential to be turned into something stronger.

Zomble Hunter Deluxe by odrega 2012-12-24T03:37:00

A demo screen or 5 second tutorial would have helped make this immediately playable, though the learning curve isn't that steep.

It's not immediately apparent that heroes are different than people to those that haven't read the directions. If there was some obstacles it could be a bit more interesting as the guards have a tendency of backing you into the corner if you run out of charge. A little more graphical feedback or sound to let the player know what is going on would be helpful.