parapup 2012-12-17 15:52
Great game :3
Foon → Ludum Dare Explorer → LD25 → GLOBAL Heist
By endesga
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 74 | ||
| Graphics | 293 | 3.11 | ||
| Audio | 312 | 2.57 | ||
| Overall | 340 | 3.03 | ||
| Theme | 357 | 3.24 | ||
| Fun | 383 | 2.81 | ||
| Mood | 474 | 2.59 | ||
| Humor | 490 | 2.17 | ||
| Innovation | 514 | 2.54 |
Great game :3
Thanks ParaPup!
Arg can't play windows games :-(
Liked it a whole lot, well done! :)
Rex Peppers, Sorry :( If i had GM:Studio I would have exported it to Mac (or whatever your OS is)
Thanks iiAtlas!!
I thought it was great! Was it just me or does each level you beat speed up if you replayed them without exiting the program?
It'll be great if people could comment their Highscores! (the amount of gold in millions)
-ENDESGA
@LogGiant , yeah, theres a problem with the speed of objects... We may fix it if we have time
Oh my is this a hard game. One complaint is that the platform logic is a bit off. More than one the platform would slide out from under me. That especially sucked in Tokyo where the platform goes really fast. Reminded me of Prince of Persia (must have been the floor switches).
Nice! I couldn't figure out how to 'win' once I got into a safe, perhaps it was a bug with the specific level I was in (Tokyo). Regardless, very challenging, fun, and well done :D
A bit confusing, but fun game!
Great programming, good graphics, sounds were used well, the only thing I have to complain about it the level design. Perhaps I'm just terrible at it, but it seemed far too difficult, and it seems like the levels were confusing in terms of where you were supposed to go. I get the feeling that this might be what you were going for, a difficult game that is, though. Fantastic for a compo game nonetheless, though!
Thanks everyone!
Insanely difficult, but extremely fun, very stylish. Excellent game.
143 million gold after several retries.
nice, if a bit difficult until you figure out the pattern
lur , 143 MILLION?! well done!
Post your highscores and you'll be put on the leader boards!
quit a cool game even its a little frustrating after a while.
All I can say is that i got 10million by robbing Bern, but that was easy :D
But maybe I am just too bad for the game.
I also wanted to look at the source files (actualy the first time in this LD) as I was impressed how fast the game loads but I cannot find them.
Edit: Ok i see it must be the gm81-File, and so I need Gamemaker to open it.
@Cyboot , yeah, we used GameMaker8.1 (it's a very good tool).
We figured in the time space we had, we should use something that would load fast and is easy to quickly make games.
I found this game very challenging. Graphics and level design are interesting.
It took me a few goes to get what was going on with the time limit / floor switches but once I did it was good fun. A really nice looking polished game, and it's great to see one with designed levels, I'm impressed you did this in 48 hours.
Nice game! It took me a few retries to figure out what the goal was, but eventually I scored 245million. ;) Nice idea, and indeed some hard levels... I thought the screens between levels were too long.
Took a LONG time to figure out why I couldn't win, it should be conveyed more clearly. Still seems like the levels are essentially impossible, I can't avoid those laser things.
Good concept, but difficulty just kind of ruined it, sorry.
I managed 60 million by finishing Tokyo, the rest killed me several times. Very difficult game, good job!
It's odd to choose your level via mouse but play the game via keyboard. I'd suggest picking one method of control and sticking with it.
The game itself seems promising but unfair in it's difficulty. It would be better to kill me immediately if I fell into a pit rather than make me wait for one of the cameras to kill me.
Still it definitely has potential to be turned into something stronger.
My high score was 000,000,000.
Really nice pixel art, brutally punishing game. I might have included a little blurb at the start about what the actual objectives were.