FoonLudum Dare ExplorerLD28 → Patch

Patch

By marekkpie

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CategoryRankScoreCount
Innovation2643.26
Theme5112.83
Graphics5692.79
Overall6762.79
Fun8452.32
Coolness132937

Comments

endesga 2013-12-16 04:15

Very nice!

ashen 2013-12-16 04:19

Hi, tried to play but it isn't working on my Windows 7 64 bit PC. The main menu displays but nothing happens when I click the Tutorial. When I click Play I get a runtime error. Here's a screenshot of it: https://dl.dropboxusercontent.com/u/209102/patch_error.jpg

leafo 2013-12-16 07:06

I get the same error when I try to play

marekkpie 2013-12-16 16:46

Yeah, it was a bug in the Button callback. I'm working on an update. Sorry for the issues!

marekkpie 2013-12-16 17:01

The error should be fixed. I'm also working on a version for LOVE 0.9.0, and fixing a transition I had to shelve due to bugs. Thanks for the responses so far.

zconnelly13 2013-12-16 20:36

Wow! What a cool puzzle game. The animations and style was excellent as well. Very well done. I'd like to see a mobile port! Would definitely buy a mobile port for ~$0.99. Good job :)

rnlf 2013-12-16 20:43

I didn't understand the winning conditions, when the overlapping pieces turn blue, what does that mean? Have I already lost then? Is there some kind of high score based on the number of blue bits? Too bad the tutorial was missing, I might have understood it better.

I had the crash once (with the new version) but didn't know, what exactly I was doing, I restarted the game and everything went fine.

The game might actually be a lot of fun, if I understood it better...

whoaconstrictor 2013-12-16 20:44

Fun puzzle game. Would have liked an undo button in case of a misclick, but otherwise solid.

wojworks 2013-12-16 21:05

Very good entry and fun to play. Gets the mind working.

marekkpie 2013-12-17 01:02

@zconnelly13: Thanks for the kind words. I've been meaning to try some mobile development; next time Ludum Dare does one of those "Earn a dollar" challenges I might take you up on the offer.

@rnlf: Sorry about your frustrations. It's based off the Carpentry game from Puzzle Pirates (http://yppedia.puzzlepirates.com/Carpentry). The blue tiles are to show were you overlapped a patch on an already filled tile.

@WhoaConstrictor: Thanks for the compliment. I'm going to take the cop out and say that's part of the theme :)

@WojWorks: Thanks for playing. I really enjoy a good puzzle game as well.

micle2000-2 2013-12-17 01:42

Tricky puzzles, cool!

josefnpat 2013-12-17 06:58

This is a nice game! I wish there was a high score table!

enosshenk 2013-12-18 05:36

A very clever concept. I'm not sure if I lost, or if there's just no feedback. I got in a situation where I obviously couldn't win and just started clicking randomly and it took me back to the piece menu with no word.

marekkpie 2013-12-18 15:31

@@Micle2000 (o_O): Thanks!

@josefnpat: I considered it, but I was still making the finishing touches on the game with about an hour left.

@enosshenk: Thanks. I'm not sure what you mean by "couldn't win". If you overlap, that just affects your end game screen (i.e., score).

calciumtrice 2013-12-18 19:08

I ended up with 73 repeats. The T block was the worst, it hardly fit in anything. :)

Every blue square was a mark of shame and I cringed a little when the block I'd chosen ahead of time was terrible for the level which was amusing.

A good implementation of the theme and could be an interesting basis for a larger puzzle game. Maybe you could also consider a mode where you have a limited number of overlaps to use per level?

The tutorial menu option didn't seem to work for me, by the way. Was able to figure things out fine once in the game though.

Neat stuff overall!

chuigum 2013-12-20 08:15

Nice concept!

arcticleaf 2013-12-21 16:34

niceee mate

sclark39 2013-12-22 19:24

Windows version works for me. I think some quick scoring mechanic would have been a great addition to this, as it is, there's not really any incentive to avoid overlapping. It would be great if you could change the size of your tetrinimo as well as its rotation for larger areas to patch, as well as maybe a subtraction mode as well as an addition to get rid of some of the overlap (scoring would need to include number of moves as well as number of overlapped cells)

sclark39 2013-12-22 19:25

Oh, also thank you for commenting on my game. I've made a fix for it relating to running it on underpowered GPU's (which I'm guessing probably will help you if you were running it on a touchpad), so if you please, give it another try!

jimmypaulin 2013-12-24 14:00

I really liked the graphics style and the effects between game modes were engaging. However the game lacked ... feel .. for me. Some sounds would have helped make it more rewarding - nothing much needed! Mapping the actions to mousewheel and RMB would also be cool. I could imagine clicking away at this to try to get the best score etc if there was just a bit more feedback... Pick your favourite Tetris and go, whoop!

chapachapa 2014-01-06 06:35

Nice simple game!