Geralt's secret powersource by Sublustris 2017-08-02T12:23:32Z
Nice game! I had a bug though, I was able to move from under the 'censored' heart ... I saw Geralt's third leg :smirk:.
Foon → Ludum Dare Explorer → Users → baylej
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Hyper Hamster | jam | 214 | 3.96 | 4.18 | 3.02 | 4.22 | 3.56 | 3.93 | 4.11 | 3.75 |
| 2020 | 46 | Keep it alive | That guy | compo | 686 | 3.27 | 2.91 | 3.45 | 4.14 | 3.37 | 2.91 | 3.18 | 3.02 | |
| 2017 | 39 | Running out of Power | 👥 | Pro Cycling Simulator 91 | jam | 741 | 2.85 | 3.05 | 2.78 | 3.70 | 3.00 | 2.73 | 3.35 | 2.75 |
Nice game! I had a bug though, I was able to move from under the 'censored' heart ... I saw Geralt's third leg :smirk:.
On stage 1 it's easy to finish first, on stage 2 you can finish first but you'd need to sprint almost all of the time. Finishing first is not mandatory to win but we could have added that goal to make the game more challenging.
Merci :smiley_cat:
Yeah, we had no time to make the game more challenging, we planned to make more maps and store highscores, arriving first could have been a nice goal but on the second map it's hard to achieve (you'd have to pickup several EPO syringes and sprint all of the time, just like Lance Armstrong :laughing:)
The teleportation of the spark makes this game too difficult (al least to me) a "jump" of the spark would have made it easier, because it would not create shifts in the timing of one's reflexes. Good game, couldn't finish it though :disappointed:
It's quite hard because the AI of the hunter ships is a bit dumb, but it's more than good enough for a LD game, is there an AI for the supply ship? it seemed inactive while I controlled a hunter.
Hello, I can not play your game:
``` $ python3 JeffLongRun.py Traceback (most recent call last): File "JeffLongRun.py", line 12, in
Maybe my python3 does not like circular imports?
*I decided to build python3.6 locally*
This game is really hard and after a while it gave me motion sickness :nauseated_face: ... 5/7 would get sick again!
Why did I die here? why.png
Yay!
yay.png
the second level was the hardest to me, I spent literally half an hour on it, the last 3 levels were much easier I almost got them in one shot.
What are the controls, it didn't display controls on the first screen :confused: also, why is there so many zombies :laughing:
It's funny that you can play against yourself 😀 Is it possible to end a game versus computer controlled players, as sabotaging does not remove a lot of power and it is quite easy to get a lot more power by funding the other resources.
My plant just wants to lay on the ground :shrug: I'm certainly growing a vine :thinking:
I won, score 10304? It's really fun to bump into enemies and collect coins. At the end there's so many particles it starts to lag :grimacing: I think the shadows are weird.
Cool entry, near the end moving all characters one after another was a bit cumbersome, wished there was a way to move the whole party. I reached the vessel, I think it is a bit too easy.
Your pixel art is so beautiful :heart_eyes: I wish I was more talented :unamused: I need to practice, but aint got the time :cold_sweat:
Couldn't reach flower overpopulation, these rabbits breed way too quickly. Also, after a while my lion disappeared?
Set fire to the firemen, set fire to the fire engines, set fire to the helicopters. At least all the firemen survived off screen :sweat_smile: I couldn't survive the last wave, I think I'm supposed to hold the last fireman for awhile to let the fire regain its strength?
Fun little game, thanks for making it. _what is the annoying squeal?_
It runs well on linux, no problem :thumbsup: It's nice to see a game made with Godot :grin:
Hard to predict where the sheep will go, the black line is often misleading (probably because of the fixed camera too) I would have projected that black line on the ground to better appreciate its direction.
Extremely realistic, I'd even say.
I must be dumb, I don't understand the rules, do the blacked out boxes count as punched or unpunched holes? Nevermind, blacked (blued?) out boxes count as holes.
blood ... so much blood :scream:
thicc.png :ok_hand: For some reason the vegetation only caught fire once, so I managed to grow the green bar wider that the window. Also I restarted the game, tried to play with the levitation spell on lava, and the lava source dried out :hushed:
I love this kind of puzzle games, I got stuck at some point so ... your game matches the theme in that aspect :sweat_smile: thanks for the timelapse, I remember when it used to be mandatory to record one to participate in the compo :thinking: it was the proof the game really was made from scratch :thumbsup:
I'm a big fan of Myst, and you managed to recreate that special atmosphere this game has.