FoonLudum Dare ExplorerLD26 → Life in a nutshell

Life in a nutshell

By pixelfan

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CategoryRankScoreCount
Coolness1100
Audio2512.98
Graphics3133.00
Mood3322.74
Humor3621.80
Innovation4852.14
Fun5192.07
Overall5192.37
Theme5392.22

Comments

lotusgame 2013-04-30 06:38

Some characters are well designed, others are not. So graphics in general is inconsistent.
The overall is fully playable and it's interesting to point out that so much stories have the same minimalistic plot.
Collisions are imprecise and when you fight an ennemy you don't really know if you hit or not, until he disappears, perturbating.

leginar 2013-04-30 06:48

Do the two levels keep looping? I was able to get through each areas once.. those fireballs are a pain though... :) It would be nice to see more of a difference between some of the enemy types and to have a more apparent difference between the primary and secondary attacks.

pixelfan 2013-04-30 11:02

Lotusgame sorry about this, this is our first Jam, the time come so fast and we have a lot of bugs and problems in the last day, maybe next time we can improve this. thanks for your comment anyway, we must try to do a good job in the next time :)

Leginar: we try to create a Secondary attack but....we have a lot of bugs with IA. I hope in the next LD we can improve this. We create this enemys too fast and dont have a lot of time for do it. Thanks for your comment :D

mesene 2013-05-01 13:07

Audio and intro was great, it created some hype.
But gameplay needs balance and some goal.
Keep on! I hope to see you in next LD

patacorow 2013-05-01 20:22

Very unique game!

hirsch 2013-05-01 20:29

In the first level crouching doesn't protect you and seems to be useless. In the beginning of the second level is a bug where the player gets stuck facing an enemy and can't move or attack anymore. In this state the game isn't really playble.
The graphics are well drawn and the music is awesome and adds much to the atmosphere.

littleball 2013-05-01 20:49

It's got the beginnings of a great game. The controls could do with some work. I would like to see you push this further in the future. Keep up the good work!

grambler1 2013-05-02 07:54

I couldn't get past the loading screen for some reason. Firefox user.

shigor 2013-05-02 07:55

Excellent music. Art is a bit inconsistent and the gameplay is... strange, due to the collision bugs and lack of visual feedback, especially in the second level.
But that music.... Let's FIGHT!

pixelfan 2013-05-02 07:56

BarrensZeppelin is strange i am using firefox and works perfect :S

jod 2013-05-02 08:00

Loved the music! You've got the basics right, that's pretty cool! I rather enjoyed the introduction. Also being a Spartan :)

almax27 2013-05-02 12:32

Music was very atmospheric but the gameplay was lackluster, loved the sudden change of theme though, came as a pleasant surprise :D

lorancou 2013-05-02 12:40

Sloppy controls... I got stuck in level 2 for some reason, is there a timeout or something? I've no idea of what kills me. You've got GREAT music though!

joshua 2013-05-02 12:45

Works fine on Firefox here. Nice game, graphics are pretty good. Thanks for the nice words about my game :)

sol_hsa 2013-05-02 13:56

Requires quite big browser window =)

pixelfan 2013-05-02 13:59

control + mouse wheel down i can use that :D. Thanks for play

pixelfan 2013-05-02 13:59

you can*

kyyninen 2013-05-02 14:03

Player should be able to see character's remaining health somehow. In second level I had no idea with attacks damaged me and which I managed to deflect.

pixelfan 2013-05-02 14:05

@kyyninen yeah! i fix this in the fixed version, thanks for playing :)

ernyz 2013-05-02 14:05

Controls (especially attacking) felt awkward, but i really liked the graphics :)

free_napalm 2013-05-02 14:16

I was so excited for the idea of having different main characters for each era, but then it looped back to the first level. Nice concept though.

grambler1 2013-05-02 14:48

I got to play the game after coming home from school:

I really loved the setup, although I think the intro would have benefited from using Pixel-Perfect scaling on the man's face, instead of smoothing it out gradually, that's a personal preference though.

The gameplay was neat too, but I don't get why you implented the crouching mechanic for the white ninja, because you can't dodge anything with it q:
Playing as the greek character was a mixed experience, it was hard to know when you got hit, and when you hit something. It would have been nice to know how much HP you had left.

Good job, I wait in anticipation for your submission next Ludum Dare. (;

tehskull 2013-05-03 06:55

Interesting game. Worth expanding on.

madballneek 2013-05-03 23:59

Intriguing art design. I'd be interested to see how you could take this idea and design further. Also, high five ImpactJS buddy!

nolojen 2013-05-04 00:11

nice animations, cool characters

someone 2013-05-06 18:10

Nice intro, and good music, the gameplay wasn't great but has good potential with a bit more work.

dector 2013-05-09 13:32

Lovely intro graphics and entire soundtrack. But can't get in game. No lifebar :(

linuus 2013-05-13 19:45

Love the intro.. but couldn't get far in the actual game.. found the controls a bit unpolished.. (you can't jump and hit or run and hit and the hit is too slow)