atraxgames 2013-04-30 21:25
I like how you have keep all minimal. It needs some work on the controls, now it's a bit frustrating.
Foon → Ludum Dare Explorer → LD26 → When All You Have Is A Hammer All Your Problem Start To Look Like Nails
By the4thcircle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 12 | 4.33 | ||
| Overall | 118 | 3.56 | ||
| Fun | 185 | 3.13 | ||
| Innovation | 228 | 3.13 | ||
| Graphics | 313 | 3.00 | ||
| Coolness | 1864 | 20 |
I like how you have keep all minimal. It needs some work on the controls, now it's a bit frustrating.
Superb introduction to the mechanics! The way they were introduced gradually so I just got each puzzle reminded me of Portal, excellent work.
Nice game, very fitting with the theme both in terms of gameplay and visuals. At times I had some problems with the controls, but you end up getting used to them.
Good job! :)
Nice concept, lacks audio :/
The puzzle element was really solid though, liked it a lot!
I wish climbing corners was a bit easier, my technique is pretty button-mashy :)
I'm having a hard time getting past the "hammers are a snug fit" level because of this.
Very cute game otherwise. I like the way you grab and pull those hammers; it has a nice kind of physicality.
I don't know if I missed something or if something's wrong, but I'm stuck in the room with the violet cube.. (yes the third) Is it normal?
I was like "that is a cute game" and then I was like "whoah another mechanic but that isn't much" and then I was like "whoah another mechanic but that still is not too much" and then I was like "more mechanics" and then I was like "this is a serious game."
Super job. I kept playing until I got to the end. I didn't want to treat her like a nail but all I had was a hammer.
Your use of the theme was really great. It's rare that I have that much fun playing a puzzle game.
Very, very fun puzzles. I love the scrolling messages every level. You also made great use of minimalism and your mechanic. Well done.
I would have played it all the way through, but I accidentally closed the window on the "Note to self:" level. I might try and beat it someday.
P.S. You have a typo in your entry name! You want "Problems."
This is a really good puzzle game! The level design is very sound. The controls are good, but I needed a hint to figure out the early level where I could jump up two spaces... I wish there had been more in-game to help with that idea. Very nice.
It crashed for me on the slinky level after I threw a hammer off and followed it down then hit esc. :(
Great level design, good use of the theme (specially in the ASCII maps!).
Controls for climbing up a ledge are unintuitive, took me a while to figure them out.
Good job!