Foon → Ludum Dare Explorer → Users → Squared Muffin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Bipolar | jam | 49 | 3.78 | 3.56 | 4.25 | 3.15 | 3.67 | 3.43 | 2.29 | 3.49 | 74 |
A nice entry but with very difficult gameplay. The enemies usually come from the direction your going leaving very little chance of surviving.
I enjoyed level 8 and 9 great game :)
A good game, however it did lack some important things like checkpoints or a respawn key. It could also be better if it had a background music.
A fun game, wish there were more levels(paintings)though.
The music was nice but the gameplay was a bit on the rough side, could use with a bit more polish.
Nice innovative idea, but needed something to better convey to the player where he was and what he has to do next.
Fun mood and audio.
I found it a bit hard to hit the enemy when I wanted and also to read the text.
Pretty random background story xD
I loved what you guys did XD and its helluva marketing
Very confusing at the beggining. A tutorial or something alike would be nice.
Pretty interesting idea, and I liked playing it, but I was a bit disappointed that I didn't actually perform triage, as there was no way to see which soldiers we're less likely to live.
That was an awesome insanely twisted creepy incestuous dream island. Loved IT!
Loved iT! i just think that when it blows up, it all blows up instantly. if you loose control once, you can't restore the order. but it was very very fun!
Pretty awesome entry! Congratulations.
I loved the spacial challenge of deciding where and how to dig in order to maximize my building capacity
Very interesting idea, and I liked the concept, but the implementation has some problems. I would have liked for there to be some indication of my current direction, as I missed some shot solely because of that, I also would have preferred is the game was more about puzzle solving than waiting for the enemies to align. But overall, pretty cool attempt!
Great job on a minimalistic horror game! You actually managed to scare me a couple of times ^^.
But i felt the game needed something to sort-of point me into the right direction, or maybe allow me to see if I'm making progress towards finding a key. Like a heart-beat that could get stronger the closer I was to the key or something.
Well, I can definetly say I didn't understand what was going on, but somehow it made me play til the end. So good job i suppose :P
Very well done. Good mood and a good horror feeling.
The first time I played it I didn't find any "enemies" and was able to leave just fine without much of a scare. :p
Interesting mechanic with the laser detracting from your score, but overall felt a little cheap when it killed you as the collisions were not very well done
Nice work for a Gamemaker game!
It's a bit dull, although it fits the minimalist theme there isnt all that much to do in the game.
A very nice game with a very nice soundtrack!
It could do with a bit more polish since I encountered quite a few annoying bugs.
Intresting as a tech experiment, and I liked the hammer, but really needed gameplay to be interesting
Im sure you did nothing wrong. The game was made as a puzzle so sometimes attraction is disabled at a certain distance
@iamwhosiam: You have to use your left hand to pull yourself up. The closer you are to the magnet the stronger the force will be
@acro Thanks for writting such a compreensive post! You wrote a really in-depth review and we really appreciate your criticism! Thanks for playing :)
@iamorim Hum... well, hopefully you will read this. Inside your Bipolar1_0_Data folder, there should be an output_log.txt, if you could get me that file it would be great! It should have the error log :)
@Patacorow That's actually a great idea! Thanks! We'l probably steal it if you don't mind :P
@ahm99 Given all the feedback we've been receiving, we're seriously looking into making it happen for sure! The team is super motivated, and we'll have a long talk about the future of Bipolar very soon. Keep an eye on gaming media, and this page for further updates on the project!
Pretty interesting minimal runner, good job!
A very interesting taking on the theme. Could do with a bit of sound
Very nice idea but I run into some bugs. I agree it should be further developed.
Interesting concept but more of a toy than a game. Also, when I shave there's a lot more blood involved... I wonder if I'm doing it wrong...
Completely loved the uniquess of the art style,
Unfortunately i saw a game with a similar concept in this LD26 :/ but urs was better.
The ending was a bit too abrupt