kristiangibson 2013-04-29 10:30
Nice idea (:
Foon → Ludum Dare Explorer → LD26 → Block Man
By ryank
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Audio | 598 | 2.64 | ||
| Humor | 615 | 2.15 | ||
| Fun | 700 | 2.82 | ||
| Overall | 790 | 2.95 | ||
| Mood | 824 | 2.61 | ||
| Theme | 917 | 3.15 | ||
| Innovation | 971 | 2.53 | ||
| Graphics | 1150 | 2.21 |
Nice idea (:
Solid gameplay but the graphics lacks a bit..
Pretty good fun. Not sure if it's the post-LD tiredness but found it really hard ;)
Decent game. Controls weren't the best, but I've seen worse today.
Needed to tighten the controls, other than that good job.
Hi guys - creator here.
I am aware the controls aren't the best. I know the jump key is sometimes unresponsive. Is it specifically the keys I chose or? Personally I would rather use a controller for it though.
I feel like the player character is a little too slippery. The control scheme itself is serviceable, I just feel like the character should accelerate and decelerate faster. Doing that would tighten up the controls immensely and make the game feel much more responsive. I gave up on the level where you had yellow trampolines at the bottom of pits lined with spikes, because I felt like I couldn't prevent my character from flying into a wall.
Aside from that, I feel like you taught the player the mechanics of the game well. New mechanics were introduced at a steady pace, which kept me interested in playing. Good job!
Good game, nice idea, but this jumping bug...so frustrating. ;)
Nice gameplay ideas, a little lack of graphism. Not bad :).
Nice, but too loud the sound of death... =P
If the controls were a little bit more responsive, this could be lots of fun.
Not a bad game but not brilliant either. Had a few bugs that difficult the gameplay and the sounds turned out to be a bit annoying after 2 minutes.
Pretty good game, I think. I think the guy was a little slippery, but still fun.
I got stuck in the walls a few times, and that level with the spikes on the ceiling and walls where you had to fall into the chasms and bounce to progress seemed near impossible to me. Could be more fun with a bit of polish, for sure. Keep at it!
Cool idea, but the controls were an huge turn off.
I found a bug at level 12: If the players stands still under the second green platform, it will be pushed off the screen.
Not massively original, but a fun and challenging platformer with some nice use of the platform-switching mechanics. Once you iron out those bugs, this'll be a good little game.
One nitpick I have is that the sound effects were quite a bit louder than a music. Which is a shame, because I liked the music a lot.
Neat game, I like all the different game mechanics!
I like the color switch concept. It makes for an interesting platformer.
I found this really fun, if not a bit challenging due to the slippery movement but managed to get through all of the levels. Nice job :D