cutandreil 2014-12-08 14:48
It's really hard to get the pieces.
I'm level 3 and I've only got 4 pieces...
Foon → Ludum Dare Explorer → LD31 → Grind like LudumDare
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 613 | 2.41 | ||
| Graphics | 854 | 2.63 | ||
| Mood | 866 | 2.57 | ||
| Innovation | 913 | 2.57 | ||
| Fun | 951 | 2.61 | ||
| Overall | 1064 | 2.62 | ||
| Theme | 1157 | 2.58 | ||
| Coolness | 1550 | 45 |
It's really hard to get the pieces.
I'm level 3 and I've only got 4 pieces...
Nice.
@cutandreil yes it does take alot of "Grinding" to get them all.
The definition of repetitiveness. But nice idea.
Good idea. Needs a big announcement across the screen when you get a piece or something really over the top!
Pretty repetitive. Some more tweaks, and it could be fun, like some kind of notification that you found a piece, and faster gameplay.
Would be nice if you had loot drops for Speed, attack speed, dmg upgrades etc. Nice entry none the less cx
Well there`s not much in it. It also misses the theme of "Entire game on one screen". Sorry, this needs a lot of work.
Props for using C++ & SFML. ;)
That said, using an installer is really not a good way to distribute your game in Ludum Dare.
The game needs something to speed up the gameplay though, maybe adding powerups, faster movement or varied attacks would solve the issue?
Shameless plug for SFML Extension: https://github.com/BarrensZeppelin/BZeps-SFML-Snippets
Good concept; done well. Sometimes I get weird visual glitches when walking N/S. Good job!
Interesting concept!