FoonLudum Dare ExplorerLD26 → Beyond Sprites

Beyond Sprites

By c0r73x

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CategoryRankScoreCount
Graphics2913.11
Fun3282.75
Audio3422.65
Humor3711.72
Mood4132.48
Overall4262.75
Innovation5162.00
Theme5412.21
Coolness123649

Comments

2013-04-29 05:46

we forgot to mention that this technically should work just fine on osx if you compile it from the sources but since neither of us have a mac its not something we tested.

c0r73x 2013-04-29 09:43

If it does not start on windows and gives an error saying "openal32.dll" missing, you need to install OpenAL that can be found here. http://connect.creativelabs.com/openal/Downloads/oalinst.zip

goulding57 2013-04-29 19:50

Can't play, don't have windows :(

c0r73x 2013-04-29 19:56

For GNU/Linux you will have to compile the code. The dependencies are listed in the README file.

zairon 2013-04-29 20:03

I like this game, although it's weird when I can outrun my own shots. I am not sure how this fits the theme at all, though.

c0r73x 2013-04-29 20:08

rainblade studios: Give me a moment and I will repack the files into Windows binaries, Linux binaries and source.

zairon: Yeah the level 0 shots are very slow, but they get faster when you get higher level.

c0r73x 2013-04-29 20:44

I've repacked the files. Hopefully things will work better :)

gfm 2013-04-29 21:17

There's no way I won't like a shooter.;)

But it was really laggy on my computer, and that made controlling the ship almost impossible. >_<

If it weren't for that, it would have been quite fun. ^^

c0r73x 2013-04-30 07:57

Fixed a typo in the Windows version that prevented attackspeed from reseting when restarting the game.

masadow 2013-04-30 16:58

Good entry. I pretty loved the art :)

dertom 2013-04-30 17:09

Yeah, nice game! I found it a bit hard to destroy the enemies. Argh,...damn supperior alien tech :D Well, done!

daubers 2013-04-30 20:15

Fun game, really liked the cubey stars floating past. Shots where a little slow making the game quite hard!

Didn't seem to exit cleanly (left a dos window playing music behind)

c0r73x 2013-05-01 08:54

Yeah, sorry I forgot to add the shutdown code for GLFW. Just kill that window and all will be well :)

About the slow shots, maybe the "power 0" shots are abit slow, but it's a score hunt game, it shouldn't be easy :P

stmatn 2013-05-01 09:02

The game was quite nice. I had the feeling, enemys/obstacles were a bit too fast, or the gun wasn't powerful enough. I like the parallax scrolling on the background.

myachin 2013-05-01 09:07

cant play. missing openal???.dll

lanz 2013-05-01 09:15

Win8/x64, can't run .(
"Failed to find any usable GLFWFBConfigs
Unable to find a usable pixel format
Failed to create GLFW window
ohnos glfw pooped"

davidemo89 2013-05-01 09:45

misssing openall dll :-( zip it in the packet!

c0r73x 2013-05-01 11:27

I'm sorry but when we packed the OpenAL in the zip file there was a problem with the 64 and 32 bit versons. But I wrote in the note and in the READ med that "You still need to install openal to run the game (http://connect.creativelabs.com/openal/Downloads/oalinst.zip)"

c0r73x 2013-05-01 11:27

lanz: I'm sorry, we havn't tested the game on Win8. And since none of us run Win8 we can't test it. Have you tried to run it in compability mode?

kddekadenz 2013-05-01 14:37

Game did not start (32bit Linux Mint 12)

shawn42 2013-05-02 03:43

Fun game. The shots felt a little underpowered. I liked how fast the object came at me; definitely made it more challenging. Overall nice work.

john_conder9 2013-05-02 16:14

Enjoyable little shooter! Has a lot of character to it, but I'm not sure I was any good at it. At first it seemed too easy to kill the guys, and then it got too hard so I just ended up side-lining it and holding down space while trying to dodge boulders. At some point I thought I was seeing cherries so I tried to start collecting them and then I died. Moral of the story? Cherries don't grow in outer-space, those were bullets. :(

c0r73x 2013-05-03 06:21

Hehe I'm glad you guys like our game. Maybe we should have explained the powerups to make it abit easier for you.

Blue powerup: Shield boost, gives +10% shield
Red powerup: Power amplifier (+1 POWER) this will increase your damage, attackspeed and type of damage. (At MAX level this gives HP)
Green bomb: kills everything at the screen (but be aware, this might have unwanted consequences) ;)
Red bomb: This bomb will remove your shield, avoid at any time.

Also, shields only works against laser damage, if you run into things your Hull/Health will take damage and shields will be ignored.

I hope this helps :)

grambler1 2013-05-06 05:16

I couldn't seem to get the game working with my XBOX 360 controller for some reason. :/

Other than that it's quite a fun game, enjoyed the explosions! ;D

dalbinblue 2013-05-09 11:35

The game has promise but the player shots are really slow and weak, so I would have to absorb a good amount of enemy shots to get enough in to kill an enemy. I did better just dodging enemies and shooting asteroids for points.

kibertoad 2013-05-09 21:30

Good job guys! I enjoyed playing this entry! A little tough for me as I'm not used to shmups but enjoyable just the same. Liked the music and the graphics, especially the explosions.

benjamin-soule 2013-05-11 16:05

I think the game would work better with faster shot for hero and slower for ennemies. It's not about the fact the the game is hard, but I think the player would have more fun time trying to avoid bullets rather than a shield and health status to take blows. Those sinusoid moves on some enemies are also too fast. It's impossible to catch them with a bullet that take 3 seconds to go across the screen. Apart of that I like those asteroids particles when they explodes and also the very cool & retro-colored font :)