FoonLudum Dare ExplorerLD25 → ANONHACK.EXE

ANONHACK.EXE

By grambler1

View on Wayback Machine

CategoryRankScoreCount
Coolness275
Innovation2093.20
Fun3722.83
Overall4412.83
Audio4602.13
Graphics5502.43
Humor5651.96
Theme6302.50
Mood6482.18

Comments

xeke_death 2012-12-17 11:29

Teleport mechanic is cool.

myachin 2012-12-17 11:34

doesnt work on my videocard(

jsmars 2012-12-17 11:35

Fun platformer and great teleporting mechanic! Challanging which is fun! Maybe add some checkpoints on the big levels or make the early ones slightly easier. Was a bit hard to feel precision in the jumps, and would be good to be able to let go of jump for a smaller jump to avoid electricity ceeling. Got some kind of crash on the tutorial level too when I teleported by some wall.

starspell 2012-12-17 11:36

Kinda impossible to play with collision problems that bad. A great additions would be checkpoints. The animations on the character were something, but the game in general is not particular good to play. It also crashed on me a lot as the collision resolution threw me out of the level ^^;

I would have loved to have seen how the game would have developed.

karsyf 2012-12-17 11:40

You should shout about that mechanic more!
Everyone else who plays this game, don't give up, press the space key. This is actually a really fun prototype. I got the idea of "turn based platformer" when I played this.

aeveis 2012-12-17 11:42

The teleporting is interesting way to build platformer puzzles around. Checkpoints would be really helpful though (you touch a object so you respawn there).

grambler1 2012-12-17 12:39

Does anyone know if I am allowed to fix the bugs regarding collision detection at medium-low framerates after the compo has ended?

datw 2012-12-17 13:18

A cool concept, but I miss save points :(

(Btw, I don't think you can, because is not a game-breaking bug :( )

bentog 2012-12-17 13:19

The teleporting thing is really cool, and I like the way the character moves fastly and jumps really high. But even Level 1 is frustrating, I did'nt have enough motivation to complete it. Some checkpoints would be great. Also, when I jump and hit on the ceiling, it's really buggy: my character ends up in strange places or the game crashes. But nice work!

dst 2012-12-17 13:21

I agree with most people, the teleport mechanic makes this quite fun and challenging to play, the collision problems are not that bad, I'm sure it's something like "if player touches block, and was not teleporting there, get him to the top of the block, since he must have landed on it." which makes it crash when it pulls you to y position -1.
Does not matter, clearly, the player have a weak head and dies (badly) when he hits his head on the ceiling, it's part of the gameplay ;)

bradleypollard 2012-12-17 14:13

If you go to the first blob thing, it makes a CPU explode a lot then throws you back to the main menu? Weird. Also I teleported outside the map once and the game crashed.

Other than that, the main mechanic was good and interesting. Had no idea how to play other levels than the tutorial though.

jomomomo 2012-12-17 22:10

Can't play windows games. :-(

pixelbear 2012-12-17 22:14

Played through it all without any problems. And I believe you are allowed to fix any game breaking bugs. :)
The jumping was a little too floaty for my liking, but the teleporting mechanic was pretty sweet. I'd have liked a way to skip that little intro animation of zooming in on your character, as after dying a fair few times, I wanted to get straight back into it, but couldn't due to the animation. Overall though, a pretty good game. Congrats. :D

eatenalive3 2012-12-17 22:17

I really liked the teleport mechanic. As jmars said, a checkpoint system would have kept me from ragequitting after several failed attempts :P. Also, the game crashed when I bumped into a wall unfortunately.. :/

beerman 2012-12-17 22:42

Teleport feature is cool, although it's a bit too easy to end up where you can't help but teleport into a wall sometimes.

mava 2012-12-17 23:50

The mechanic is really nice, a little refinement and I could see where this is going. Well done :) it was actually surprisingly atmospheric too.

tau7153 2012-12-18 20:08

I found the jumping a little floaty, fun anyway!

delpes 2012-12-18 20:11

Love that teleporting thing. Good job

mcc 2012-12-20 05:34

i liked the graphics style a lot. the teleport mechanic is also pretty interesting but i had a hard time not accidentally teleporting myself into the wall, so i definitely think it could be tweaked some more.

clavus 2012-12-20 20:44

Teleporting mechanic was pretty nice, but there's not much of a learning curve. Game is pretty hard from the start.

darkfrost 2012-12-20 20:44

Teleporting is good really nice game! Very nice mechanic!

grambler1 2012-12-20 21:21

Your game turned out quite well too Darkfrost, if I should say so myself ;)

@Everyone Else, I totally recognize the learning curve problems, and level 1-0 definitely shouldn't be the first level to encounter after the tutorial level. But rushed content is rushed content ;/

ddionisio 2012-12-21 07:42

The teleport mechanic is definitely the highlight and works well. Kinda hard to jump between platforms though. Also the audio has that nice Atari feel to it. Good stuff!

sclark39 2012-12-22 04:58

Super floaty controls. I wish there was more ground friction.

stmatn 2013-01-06 02:50

Cool idea! The teleporting-feature is really great. Those passages where you had to constantly teleport or teleport to a one tile big gap were a bit annoying, but generally its a very nice game.