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My Limited Cell
My Limited Cell
By ricardobusta
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 827 | 3.26 | 28 | |
| Fun | 712 | 3.25 | 28 | |
| Innovation | 841 | 3.00 | 28 | |
| Theme | 380 | 3.90 | 28 | |
| Graphics | 253 | 4.13 | 29 | |
| Audio | 665 | 2.63 | 28 | |
| Humor | 724 | 2.56 | 24 | |
| Mood | 737 | 3.32 | 28 | |
Comments
It seems WebGL is not working good for Godot 4.1 on some browsers due to some weird `Cross Origin Isolation` and `SharedArrayBuffer`. Trying to figure if there's something I can do to have it fixed or if I will have to wait another Godot 4 version to have my game exported again. Oh well.
@ricardobusta ah bummer dude :( Good job making this non the less! Upload a video maybe in the meantime so we could see your work! ♥
pikario
2023-10-04 16:39
Hello ! I know on itch.io (but you seems to not use it) we have an option for that:
Screenshot_20231004_183719.png
Link to the blog post: https://itch.io/t/2025776/experimental-sharedarraybuffer-support
Maybe you can find useful information inside
peremily
2023-10-04 17:45
I liked this, was a fun little game and I love the graphics. I can't seem to rate it, did you opt out? I'll happily rate it if you tag me when the ratings are enabled
bloham
2023-10-04 18:08
Hi, very nice graphics! I was a little disapointed that the game ended so fast! I was like, hell yeah, now I get what I have to do, and than I was already reading the Congratiulations sign ^^
I was playing in paralel with a friend and I defenetly want to try out a FPS next game jam! You inspired me :D !
euix
2023-10-04 21:32
I don't think Godot 4.1 has an issue, it just requires SharedArrayBuffer. It wasn't required by Godot 3.5.x You can try embedding the game in Ludum Dare by attempting to apply the Godot fixups mentioned in embedding documentation: https://ludumdare.com/resources/guides/embedding. Itch.io also has support for games that require **SharedArrayBuffer** and **Cross Origin Isolation**. The fundamental issue though, is that you need to modify your web server to render the page in a **secure context**: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer
It's easier to patch the Godot export and upload to Ludum Dare, or just use itch.io, both of which do this already.
jkazuk
2023-10-05 19:56
Really enjoyed this lovely little puzzle. Loved the art style. Wish there was more!
Definitely tag me if you put ratings back up!
We was planning a idea like that! I like it!
Well done! Take a candy! :candy:
aurror
2023-10-05 22:40
Cute and short, could definitely see myself playing more of it. The graphics are also very cool!
Wow, thanks everyone for the nice comments! I will try some of the options mentioned here during the weekend when I have more time to try. I will also try recording myself playing it and post a video to my youtube channel! For now, I will also be uploading the macos build so more people are able to try it out.
Actually it was faster than I expected and I was able to do it during my lunch pause 🤭. I uploaded the Webgl version to itch.io and it's working! There's just a minor issue if you quit the app and then go back to it, the cursor is not captured again, making the fps look a bit weird. Refreshing the page and starting the game again fixes it.
Also outline is not rendering correctly in some versions.
Ty everyone!
ryn
2023-10-06 15:47
The game was short but it was interesting ! :) Gotta love the style !
coatline
2023-10-06 17:08
Cute! I like a nice, yet quick experience. The art was actually really nice, it reminded me of the game Delver. I am a big fan of this style. I love Godot. The puzzle, though short, was satisfying to complete, utilizing the crouch button. Good job!
Hahah, quite short, but bravo if it's your first using Godot ^^ ! I liked how clean it is. Definitely fits the theme :D ... you should have experimented by allowing the ratings - this is 10/5 the theme.
emkani
2023-10-07 07:52
Like the graphics, very much enjoy the visual style. Gameplay is very short and maybe a bit too obvious, but the game was also ambitious in terms of trying a new engine. Solid entry.
Thanks! Your encouraging comments have convinced me to enabled ratings. :sweat_smile: @aweskybear @jkazuk @peremily
magalix
2023-10-07 08:36
Good job ! Nice graphics and concept. Would love a full game based on this.
Do the stones have a purpose ? :thinking:
You might want to check if there is a way to lock the mouse cursor in godot, because once you're at the border of your screen it prevents you to turn more !
strato
2023-10-07 09:11
Despite the short length, it plays well and the art is nice. I wouldn't mind seeing this expanded upon.
telkan
2023-10-07 11:09
Really enjoyed the art style
Very short game as you said - I liked the artstyle :-)
@emkani thanks! Yea, I actually cut 80% of the planned content because of time constraints :sweat_smile:
@magalix me too! Let's see if I end up making something :eyes: The stones are just something that got cut out but I left them there for adding confusion to the puzzle :laughing:
@strato @telkan @meo-benderson thanks! I'm still learning pixel art, but I have to say using the color palettes from Aseprite helped me a lot. I'm really bad at making my own palettes. :P
Made a minor fix for the itch.io version: Now if you click inside the app, it will capture the mouse again (in case you pressed esc)
The game was pretty cool. It's a bummer that it's this short. For some reason the camera always slowly moves to the right and I have to counter it. I also really liked the pixel art graphics. Good job!
@bluedandelion thanks! It's the first time I hear about this camera drift. I wonder if there could be any other device plugged to your computer like a xbox controller that could be generating this input.
Hope I could have made it longer now that I see so many people enjoyed it :sweat_smile:
@bluedandelion nope, the only other thing I have plugged in are my headphones
maximeg
2023-10-08 14:03
This was a fun and short experience! The mechanics are solids but it is lacking a bit of content. Anyway the art style is super fine and coherent! And good job for your first Godot game!
Another thing I noticed is that the object outline is not working on the webgl version. I used the SubViewport node to draw selected objects into a separate render-texture, and then I used a screen-space shader to draw it's outline. Then I would draw such texture into a separated mesh in front of the screen. This rig is working fine for the windows version, but not for the web one. Will try to figure this out later, but I don't think this has an impact in the overall game experience. Maybe not having the outlined objects can even make it a little bit more challenging :D
> nope, the only other thing I have plugged in are my headphones
@bluedandelion hmm interesting. I'll have a look. Maybe I need to add mouse sensibility settings to the game or something like that. Still learning how to properly do stuff in Godot :cold_sweat: Thanks for reporting it!
ciaranw
2023-10-08 16:21
Aw this is cool - a point and click adventure but in 3D first person. I think it looks quite pretty too, and I enjoyed the puzzle, although its a shame there wasn't more to it. Very nice for a first time use of Godot, I look forward to seeing what you manage in future!
One minor nit: I used the download version, it would be nice if you modded it so that pressing escape frees your cursor - I had to Alt-F4 out of the game.
A very short but quality made game. I think you should add all the intended quests and publish it.
Thanks @ciaranw! Just updated the windows binaries, and will be updating the macos ones soon. Now the cursor should be visible again if you press ESC inside the game.
austin-c
2023-10-08 16:50
Overall what was there was well done and enjoyable. Like others I do wish there was a bit more here since it was over before I knew it. Just having a few more "puzzles" to solve to get out would've been awesome, but it did leave me wanting more, nice job.
Great work on your first Godot game! I love the graphics, and I only wish there was more to play!
Nice start! Love the pixel art. My favourite characters were the pots :)
thief
2023-10-12 20:42
Not bad, I laughed at the ending sign, it was so short
É sempre bom ver Jogos brasileiros por aqui! Gosto de "escapes". O seu está bem simples, mas está bem feito. Eu, sinceramente, acho fazer um jogo sozinho muito foda! Espero um dia conseguir fazer um.
Parabéns pela coragem e pelo jogo.