kankje 2021-04-27 01:54
Nice game, I liked the colorful environment!🌈🌊
Foon → Ludum Dare Explorer → LD48 → In Search of Sigmund I
By t-c, JackOfCups and CrimOudin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1404 | 3.23 | 52 | |
| Fun | 1490 | 2.93 | 52 | |
| Innovation | 1540 | 2.73 | 51 | |
| Theme | 787 | 3.74 | 52 | |
| Graphics | 1468 | 3.08 | 52 | |
| Audio | 957 | 3.12 | 52 | |
| Humor | 1149 | 2.37 | 43 | |
| Mood | 1257 | 3.23 | 48 |
Nice game, I liked the colorful environment!🌈🌊
Really nice sub exploration game. I liked the variety of enemies. I didn't understand if I "beat" the ending or if there was nothing to beat but it looked like I was taking damage so I just dodged for a while and it worked.
The music was so good, almost put me to sleep (in a good way!). Very relaxing game, type of game I'd love to see on mobile and play it on a long train trip or a flight.
pretty good sub game. is there a win to it? or just collect a bunch of money. i maxed out all my items. :)
Really good music. I don't want to spoil anything, but the second music was very effective. Very enjoyable entry.
Nice game. Randomly generating tunel makes the game not repeatable
Good game with nice, relaxing music. The overall feel of the game is very good. Solid entry!
This game is pretty chill, not sure if there were more goals other than collecting pearls.
I really enjoyed the enemy that would trick you with the floating red ball haha.
@rubentipparach @profit There is a win to it. You find the Sigmund 1.
Nice game, I enjoyed the music especially!
Great Job! Very relaxing!
Great jon, with great ideas and the music is very chill. I really like it :)
Relaxing game indeed! The deep-sea fish was the best :D
I like a game idea and how it plays. Very nice and chill game. Good Job!
Another yellow submarine yeah ! ^^ The trap with the angler fish is so smart love it, Good job !
I was surprised that the tiny fish hurt me, but bumping into terrain at full speed didnt. Fun game either way and a cool submission!!
Good game, it reminds me deep sea hunter
Good job! I liked a lot of the sprites and the submarine controls were really nice:) I didn't enjoy having to backtrack in order to buy something from the shop. The main theme which can be heard most does not leave a great mood. The melody doesn't wanna go anywhere really + the mix wasn't satisfying. The game was easy to understand and control though :)
I love the relaxing mood and the variety of enemies, and the movement feels very nice. The one thing I would say is make the shop a little easier to get to, after a bit I just didn't go back to buy stuff because it took too long, but other than that awesome job.
You did splendid job with variety of enemies. Some of them caught me off guard. Really joyful and relaxing game.
I loved the detail on the submarine, Sigmund II. It would have been a lot more comfortable if every 2-3 depths a submarine merchant would have appeared to trade the dollars in or at least to keep the money when you die. There was no real motivation to emerge when you already were half way down. But there were various enemies which offered variety.
Nice mix of varied enemies, movement is good. Also an upgrade system!
I kept seeming to clip the narrow tunnel on the level transition which seems sticky and slows your sub down, apart from that the boundaries worked okay. Also an explaination when you get to the bottom would be useful, I'm not quite sure why I died or is the other sub not friendly?
Good job! I enjoyed it :D
@darkshadow yeah the other sub is a boss. due to limited time though it was not implemented perfectly and was hard to tell what actually was going on.
Spoiler: It is actually a giant angler fish using the submarine as its lure. and it tries to smash you with it.
Graphics reminded me of early Worms games hehe. The gameplay could use a bit polish though. Nice try!
Awesome game, love the variety of enemies :)
Nice exploration game. It's really fun and fits the theme very well. Graphics and sound are pretty good. I did find some bugs, like some fish swimming thru walls and some mines wouldn't damage the sub when they explode. Other then that, pretty good entry
Nice game, well done !
Great entry! I also think that the gameplay needs a little polish. You go down, collecting perls, and avoiding enemies, but in your way up you don't have much to do. Remembers me the issue that Valve faced doing "The Elders scrolls: Skyrim" (And probably others), because after you clear a cave, going all way out, doing nothing, could be boring, they usually add some easy way to scape the cave, from it's deepest point, like a door that you just could use from the inside, for example.
Anyways, good work! keep it up! <3
Very nice and relaxing game! I liked the gameplay variety and overall feel.
Nice game, I really like the music loop, very relaxing, good job
Wow! Didn't want to stop playing. There is so much happen here, that i'm gonna point only the major stuff.
Both music - shop and ocean - are amazing. The concept, art and the mood, also amazing.
But what i found really the most incredible is the progression in game - if you buy more stuff, the game gets harder. If you go deeper, it gets harder. The enemies change, the coins value change. Great work!
I deffinetly wouldn't find any strange if this game appears on steam later on. Congrats!
Really good job. The background music is simple, but I think it's one of main reasons I kept playing.
It has the perfect amount of content for a jam game and new mechanics are introduced often.
Like others have said, the backtracking and boss fight are the biggest areas of improvement that stand out, but those are minor things in an otherwise really solid jam entry.
Amazong job, congratulations!
I enjoyed the explorative feel but felt that the constant backtracking to upgrade detracted from that. Not sure how one can design around that while still keeping the game balanced though. Good job, I liked this entry!
Lovely realization, everything is functional and make a well-rounded little game !
Very fun and exciting little game. Even though it's a very short game, the game is straightforward. improvements: A better soundtrack. More upgrades and enemies. Different hues at different depths.