FoonLudum Dare ExplorerUsers → tubaDude99

tubaDude99

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Wings of Warjam3593.723.883.553.943.163.303.443.33
202354Limited Space👥Not Enough Spacejam7583.373.403.023.263.273.372.473.27
202352Harvest👥Food Thievery Deluxejam2.832.722.502.722.382.663.272.88
202251Every 10 seconds👥Stopped Watchjam2623.833.883.764.213.473.643.803.38
202250Delay the inevitable👥Sheeplantisjam3.043.253.503.163.003.083.663.04
202149Unstable👥SheepWormjam13353.002.783.273.233.333.083.733.34
202148Deeper and deeper👥Sheep: The Originsjam15193.133.072.953.353.503.173.503.18
202047Stuck in a loop👥The Chungus Machinejam13793.042.953.212.673.153.504.133.56
202046Keep it alive👥Sheep Wranglerjam22742.923.123.183.433.043.103.662.91
201945Start with nothing👥Lunar Revengejam11092.442.152.472.402.652.552.032.72
201944Your life is currency👥DollarBot - Ludum Dare 44 - First Time!jam10302.862.623.003.082.912.973.352.84

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by tubaDude99

LD44 — Your life is currency

Money Mafia by miltage 2019-04-30T20:07:45Z

I love this game, but it's just too short. Some more enemies and guns would be nice too.

Alleycat Faust by kostasvs 2019-04-30T20:16:24Z

The transformation ball is a little too OP, but other than that a pretty fun minigame.

Alleycat Faust by kostasvs 2019-05-01T14:44:05Z

I would love to see a full version of this game

DollarBot - Ludum Dare 44 - First Time! by Elmos Minion 2019-04-30T02:01:48Z

I really love the ost playing in the background. Who composed it?

DollarBot - Ludum Dare 44 - First Time! by Elmos Minion 2019-05-01T13:49:21Z

@luigi-rizzon Thanks for the feedback on the soundtrack. I did revise it and remix it a couple times, but they were too late to make it into the publish.

LD45 — Start with nothing

Ball of Duty: Special Drops by LandoSystems 2019-10-08T01:24:14Z

The link to download gives me an error 404.

Drake Hits Rock Bottom by nervous-composers 2019-10-09T16:47:31Z

Physics were surprisingly good. The only bug(?) was that when you touch a wall, it stops all vertical movement.

Journey of a Drunkard by InsanityCode 2019-10-09T14:56:45Z

The mouse camera controls are way too sensitive, I couldn't jump, the lighting was glitchy (only the light closest to me would be on), and the objective was unclear. However, the graphics were pretty good.

LD46 — Keep it alive

Can't Control Cage by Shay Cichocki 2020-04-21T04:46:24Z

It's a little confusing what each button does. Stim seems to increase stress and productivity and decrease health, yoga does the exact opposite, drink does the same as stim, and barz lowers stress, productivity, and health (and maybe increases fame?).

Sheep Wrangler by Elmos Minion 2020-04-21T03:58:05Z

Thank you so much @noahnewline for pointing this out to us. Unfortunately @elmos-minion is asleep so we probably won't be able to fix it until tomorrow morning (EDT), but please come back to play the game and leave us some feedback.

Sheep Wrangler by Elmos Minion 2020-04-21T17:30:14Z

@texz You lose when all of your sheep die.

Doggo Defense by FizzyApple12 2020-04-21T05:33:47Z

A major problem that I had was mouse lag--The player would turn half a second after I would move the mouse. This combined with just a bit too much motion blur made fighting pretty tough. Also, I would seem to die at random times, even if no enemies were around. It was fun at first, but I just ended up getting more and more frustrated.

Space Junk by Nick Biglin 2020-04-21T17:43:41Z

Very fun game! It reminded me of Muffet's fight from Undertale. I liked how the debris passing synced up with the musis, that definitely made it easier to time the shifts.

Omni by toby-klauder 2020-05-06T13:21:00Z

The music was great and it's a cool idea, but the map seemed too big. Often when the alarm went off, I had difficulty finding the robot in time to do anything, and it took me a bit to find any furniture to block him with. I really like the concept, but the balance could use some tweaking.

Son of a Liche by goblinkingmatt 2020-04-21T04:18:07Z

It's quite fun, and I like the humor and the D&D references (yay nerds), but it's really hard to aim the magic missile. It would be much easier if you aimed with a single point, then the missile fell from some point above it. I really have no idea where to drag the line to get the missile to go where I want it.

Keep Me Alive by Texz 2020-04-21T17:13:17Z

Ahah I see what you did there

LD47 — Stuck in a loop

hudunnit by Minus 2020-10-06T12:34:18Z

I really liked this game, the only trouble was I didn't really find anything that would lead me to suspect the person who ended up being the killer; I actually accused them on accident and was surprised when it was right. I would just say add some more clues or make the clues you find point in their direction more, but other than that great job!

The Chungus Machine by Elmos Minion 2020-10-09T15:34:04Z

@chris-mulholland There is in fact a coffee machine, but I totally get what you mean. We were rushing a bit towards the end and didn't get a chance to adjust the difficulty much.

MONKEY BUSINESS by QuadApe 2020-10-06T15:16:58Z

The movement is fun to play around with and I really like the particle effects. If you continue development, it might be cool to have an upgrade system for run speed, jump height, etc.

The Hidden Soul by Ovid 2020-10-06T11:45:02Z

I like the Doom feel, but unfortunately I'm not very good at OG Doom so I didn't get too far. What I played was fun though; staying by the lamp definitely added an interesting challenge.

Life Of Crime by HKSpadez 2020-10-06T16:54:57Z

The graphic are really great, a little too great for my computer unfortunately (its pretty old). What I played though was pretty fun. If you end up adding more levels, it would be cool to have an upgrade system for your gun, or maybe other powerups.

No Grave Too Shallow by Skiffage 2020-10-06T15:35:15Z

I like the creative interpretation of the theme. The combat is a bit tough because the aim always seems to be about 5-10 degrees off, and the enemy bullets are hard to avoid, whether dodging or hiding behind a barrel. Really the only suggestions I have would be to either make the combat easier or add a way to heal, and maybe to add a shop or something like that where I can spend all my hard-earned money.

RUFF TIME by rickropes 2020-10-06T15:00:40Z

I'm impressed by how solid the mechanics are and how many levels you managed to design. Great job! The hourglass graphic is a little confusing, but everything else is great.

Potatojoe: Stuck in Time by MadHarlekin 2020-10-06T11:58:48Z

The movement is really solid and the art is pretty cool. One thing I would say is that it wasn't very clear what you were supposed to do. I chased the guy in the first room about eight times before I realized he wasn't going to do anything else. Like Enad I also glitched off the platforms to explore the map. Overall good job for a first Jam, it'd be cool to see a fuller version of this game.

LD48 — Deeper and deeper

Crystal Master by Jared York 2021-04-27T02:33:06Z

I love the art, and I think the autoscroll mechanic has the potential to make this game a lot of fun. I'm impressed you were able to do so much great pixel art. If you do a postjam version, I would increase the autoscroll speed a bit, and increase movement speed, especially while falling and climbing ladders. As it is, it's hard to use a ladder to go up because it's really hard to get off at the top.

Callisto by Rawb 2021-04-27T02:46:34Z

Love the art, love the mood, love the concept. It's very satisfying to track down a sonar blip and finally find some rare and exciting creature. The one frustration I had was in moving the sub up and down. Although I got used to it eventually, it's very hard to control, and the sub's slow acceleration made getting away from the shark almost impossible once I got stuck in a corner. Aside from the entire shark chase sequence, this is a pretty fun game.

In Search of Sigmund I by T C 2021-04-27T19:28:59Z

I love the relaxing mood and the variety of enemies, and the movement feels very nice. The one thing I would say is make the shop a little easier to get to, after a bit I just didn't go back to buy stuff because it took too long, but other than that awesome job.

LD49 — Unstable

Fuse by C1FR1 2021-10-05T23:22:34Z

Every time I tried to hit the "Play" or "Tutorial" buttons on the main menu, the game would freeze for several seconds, then nothing would happen but this error would show up in the command prompt.

Capture.PNG

Edit: I have Java 8 and JDK 14.0.2

RAGE HORSE by SlickRamen 2021-10-06T00:35:33Z

Awesome job! This game is a lot of fun to play, the art is cool, and the combat is very satisfying. I'd love to see more levels of this game if you were going to continue development.

Re:Volt by mimusangel 2021-10-05T20:04:19Z

I kinda like the idea of a first-person tower defense game, and the graphics are pretty cool. However, I found the game a bit confusing, the game could definitely use some kind of tutorial to demonstrate the mechanics, and the tank controls were frustrating. Other than that, good work.

2nd Law by Hawkin 2021-10-05T23:47:28Z

This is a really cool game, very artistic. I like the art, and the audio is awesome. It's definitely an interesting message, however some parts of the game confused it a bit. For instance, it wasn't clear why interacting with the lake caused it to later dry up, or why interacting with the tree caused it to fall down.

INSTABILIS (LATIN) by zakaria 2021-10-05T00:24:44Z

A lot of fun! Very reminiscent of Binding of Isaac. The only problem I ran into was that a couple times the camera got teleported to a different room from the character, making me unable to see anything I was doing.

Penduka by LeYaoTang 2021-10-05T00:32:46Z

I don't think I understand this game. The music is pretty cool though.

BiblioMania by Raffez 2021-10-04T23:37:25Z

I like the concept, and the art is awesome. I love the music, it perfectly fits a fast-paced game in a magical library. However, the platforming is a little frustrating (for instance, how long you have to hold the jump button to get full jump), and using 1-2-3 was a little confusing at first (I'd rather just stand in front of the NPC I want to talk to and press one button). Additionally, it's a little thing but it'd be nice if when I accidentally hit the number of an NPC that wants a book, but I'm not holding a book, then it would do nothing instead of reading it as wrong. Aside from those things, it's pretty fun.

The Probability of Meltdown Is Minimal by DarthBoseiju 2021-10-05T19:09:18Z

I love this game, what I played of it was pretty fun. The screws thing definitely needs to be more obvious, I had to come here and look at the comments to figure it out. I like the binary puzzles, although it'd be cool to maybe see a different kind of puzzle for each lock (different number systems, symbols, etc.). The bot noise started to hurt my ears after a little bit, and I had some kind of resolution problem (see screenshot), but other than that, great job!

Untitled.png

It is rainy by DeltaMain 2021-10-06T00:19:21Z

It's a nice zen game, however I think some music and some ambient sounds would really complete the atmosphere, and I think I would enjoy it a lot more with some relaxing audio.

Dr. Bleeno's Dimension Glitcher by Geared 2021-10-04T23:56:01Z

I love the playermodel, it's very funny, and I like the concept of changing gamemodes as the level requires. However since it just cycles through I got softlocked a couple times when I had the wrong powerup to progress and there were no more enemies around. Additionally, the camera shifting left and right was quite jarring, especially with all the platforming I had to do.

LD50 — Delay the inevitable

Stick Basketball Arcade by koalatte 2022-04-18T12:15:03Z

The aiming is pretty unintuitive, I think some indication of the "center" point the balls are launched across would make it a lot easier, but other than that a clever idea and pretty well implemented.

LeapSheep by joselor 2022-04-18T12:47:57Z

Rolling physics are very jank and surprisingly punishing. In particular in the second level it seems like there is a jump that you can only make if you are rolling, so you really have to memorize where it is. Love the idea though and for the most part it is quite fun

Try to Die of Old Age by Dennis Magnusson 2022-04-18T12:37:05Z

Unfortunately my animations are indeed very geriatric as well, so I totally relate to just making shapes lmao. I noticed that the bullets didn't rotate to face the direction they were going, and the slippery but sensitive movement caused some frustration, but those are really just polish things. I had a lot of fun and the three-level gameplay honestly reminded me of the Muffet fight from Undertale. On my second playthrough I think I found a god-tier strat of standing on the top platform and jumping over all the bullets. It doesn't work for the lasers but absolutely cheeses the first two levels. Also I realized if you go too fast for the dialogue all of the voice lines play together and it sounds very chaotic XD.

Bombthrow by LakeDev 2022-04-21T11:34:22Z

A very fun but challenging entry! Great job with the fuse timing, it was short enough that I felt like I had to have completely optimized movement to make it in time, but long enough that it was never too frustrating.

LD52 — Harvest

Mushrun by BSMRK 2023-01-27T19:25:58Z

The graphics are awesome but the sfx made me extremely uncomfortable XD

LD54 — Limited Space

"Noah"'s Ark by notApollogising 2023-10-18T15:01:58Z

Hysterical! I love the artstyle too, it certainly adds to the general ambience.

Uplimit by Mooptychunk 2023-10-17T14:19:59Z

The sfx get a little tedious and it would be nice if you could sell all your MATH at once, but other than that it was quite fun! It reminds me of all the automation/factory building games I used to play on CoolMathGames. Excellent job!

Limited Spacebar by IngeniousPhoenix 2023-10-18T14:41:27Z

A simple concept but well executed and surprisingly fun! I like how you can just focus on survival or for a challenge go for a high score as well.

Wizard Quest 2D by JsMethod 2023-10-04T03:28:47Z

Awesome job, especially for a first entry. There's definitely a really solid gameplay core, with only a couple major issues, both of which PowerOfSin mentioned.

One is that the shooting direction seems to be tied to the direction you're currently moving, not on your inputs, which makes it more difficult because you have to be moving towards the zombies in order to shoot them. It also seems to default to shooting right when you're not moving, which means that you have to be constantly moving to shoot any direction other than right. The other issue is that the shoot button (space) also closes the powerup menu, which meant that most of the time I wasn't actually picking the upgrade I got and was instead just accidentally picking the default one.

Aside from those two things, you've definitely got a solid game here. I especially love the mechanic of having to balance between making it easier to fight the zombies and giving yourself more time to fight. One interesting thing I thought of is that if you get upgrades after killing a certain number of zombies but the circle closes based on time, then theoretically you would never want to take the fewer zombies powerup because that would actually mean fewer powerups in the future.

Space LTD by Charlotte adams 2023-10-04T03:11:31Z

Great work! As people have said, shooting in the direction of the player rather than the camera made combat rather awkward, and mostly consisted of running randomly pressing arrow keys while spamming the mouse button. The puzzle was nice and fun. I ran out of oxygen the first time because I accidentally kicked the bottle into the other room, but the second time through I figured everything out. My computer *was* wheezing a bit while running the game, but the graphics are awesome, and I love the cartoony style. One thing was that the game had no audio, although that's probably an issue with my drivers or something.

RedHood by TonySlav 2023-10-18T13:31:06Z

Awesome art! The mushroom house at the end was especially cool. I assume that was the end of the level since I couldn't get back, although nothing happened when I got there.

Ship-Shape by CharlieW32 2023-10-17T13:50:54Z

A fun little game! It did get a bit easy once I realized what was happening, so maybe a time-based progression would have been cool (but also difficult to balance). It would also be nice if there was some kind of feedback when you complete the task, because it's a little confusing before you realize it's all tied to the bars.

LD56 — Tiny Creatures

Mouse House by johnnysix 2024-10-08T00:45:56Z

Great music, great sprites, super fun (if a little hard). *Chef's kiss*

Lil Fella Killa by Cisco 2024-10-07T23:57:53Z

Very funny concept + incredibly satisfying gameplay = I could play this for hours. However on the web build the mouse pretty constantly pulls to the right.

The Seven Guorts by JCoMcL 2024-10-08T01:15:19Z

Eepy Guorts, devious Guorts

Screenshot 2024-10-07 211728.png

Alcheminis by swimdoctor 2024-10-08T00:17:01Z

I couldn't really figure out how to win. My creatures never attack the most important enemies and my healing creatures never heal the ones that need healing. However I think with better AI or a little more control you'd have a pretty solid game here.

Wispering Woods by toilari 2024-10-08T01:10:52Z

Omg this is amazing!

Mooovement Game by MarkAis 2024-10-08T23:55:04Z

So much fun! The gain speed by turning mechanic feels a lot like trimping from tf2, very intuitive once you get the hang of it.

Oozemancer by Vadstart 2024-10-08T00:27:28Z

1.4 GB zip, crashed my PC. 7/10

Little Fella by 7_Ice Cube 2024-10-10T15:56:52Z

Great concept, but could definitely use quite a bit of polish. I got the first skeleton's health to zero but he didn't die? Also the skeleton attack hitbox lasts for a really long time, which was pretty unintuitive.

Familiar Bones by barryrichter 2024-10-07T23:40:48Z

Beautiful atmosphere! The one thing that was a little confusing was that some screens you needed to press e to change whereas with some you could just walk off screen.

Parasite Revolution by Hakusai 2024-10-08T00:52:29Z

A little short but fun