FoonLudum Dare ExplorerUsers → DancesWE

DancesWE

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352HarvestFarmerizationjam2.002.001.504.001.501.00
202148Deeper and deeperPix'in'compo4073.513.504.144.013.452.682.263.35

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DancesWE

LD48 — Deeper and deeper

El Canyonero by TimBeaudet 2021-05-18T08:51:21Z

Screenshot (3).png

Fun with challenging driving model. 47.941s

The Language of Dreams by Joel Davis 2021-04-28T06:54:41Z

Love the artwork and vibe of the game. High concept man!

Terminal Decension by tinykidtoo 2021-04-28T07:03:53Z

I grew up around mining. Nailed it. I spent so much time mining. Love the difficulty ramp-up.

Terminal Decension by tinykidtoo 2021-04-28T22:53:42Z

@tinykidtoo Every year we had a field trip to the local mine. It was the only option for a non-nature field trip in driving distance. Except for the lead/zinc smelter.

Terminal Decension by tinykidtoo 2021-04-28T22:53:49Z

@tinykidtoo Every year we had a field trip to the local mine. It was the only option for a non-nature field trip in driving distance. Except for the lead/zinc smelter.

Terminal Decension by tinykidtoo 2021-04-28T22:53:54Z

@tinykidtoo Every year we had a field trip to the local mine. It was the only option for a non-nature field trip in driving distance. Except for the lead/zinc smelter.

(Sorry for triple post ... UI issue)

Recursio by loyance 2021-05-08T05:10:20Z

Very much enjoyed this game ... very inventive.

Shoot Them Deeper by pndaa 2021-05-02T06:41:18Z

The neon. The beautiful beautiful neon. A genuinely fun game to play - kept me engaged for quite a while. Would love to see more content as you go deeper post-contest.

D.N.N. Engineer by wujood 2021-04-28T07:11:47Z

I spent the first hour of the competition thinking about a deep neural net game, but I didn't come up with something fun. You did. Nice puzzle game that makes you think, and nicely designed levels. Glad you made it.

World in Peril by Havok06 2021-04-26T16:24:19Z

Thanks for the game - really enjoyed it. It's pretty discoverable - after a few games I got the rules. Didn't manage to beat it, though I think I'd get there in a few more runs.

Clear the system! by adjo 2021-05-02T06:18:28Z

Nice arcade shooter and meta theme. Nice diversion.

Bioluminescence by loveapplegames 2021-05-18T05:07:56Z

Very fun game. Really enjoyed playing and like the swarm/repulse effect. I'd go back to it.

Dome Romantik by Rongo Matane 2021-04-28T08:07:48Z

I can't leave a long comment because I've been playing this game for so long. You should release this game - I had a blast completing it. đŸŽ©

Abyss. by Darylsteak 2021-04-28T06:44:04Z

I spent way too much time on this game. One of those 'why didn't I think of that' games. Thoroughly enjoyed it.

Into the Storm by Vladadamm 2021-05-18T09:00:30Z

[The only winning move move ... is not to play.](https://www.youtube.com/watch?v=6DGNZnfKYnU)

Thank you for this entry - nice controls and a pretty unforgiving game. You executed well on a vision.

Psycho Stellar by unplugred 2021-05-02T07:52:18Z

Visuals, mood, and controls were excellent. Even though you told me in the title screen, took a bit to discover the goal of the game but it's a pleasure flying around and discovering. Impressive entry.

Snake on a Sphere by MachWerx 2021-04-27T00:32:53Z

Very nicely done - very elegant how the design/theme was used to increase difficulty.

Snake on a Sphere by MachWerx 2021-04-28T06:57:13Z

Since noone else said it, get your mother loving snakes off my mother loving sphere.

Dig World by kuviman 2021-04-26T19:54:40Z

Customization, multiplayer, good game dynamic, and you can dig very deep. Was online with Tommy (don't know who it was) and we found the bottom free-fall.

Ocelot Safari by pancelor 2021-05-02T07:34:17Z

This is a complete and really fun game. Love the feel, love the mechanics. Very nicely done. I love how things get out of control.

Psychedelic by SaltFactory Studio 2021-04-27T15:42:15Z

You delivered what you promised - very psychedelic.

Ringularity - Black Hole Orbital Combat Simulation by philliptrudeau 2021-05-05T01:45:06Z

Very cerebral game - enjoyed playing. I'll have to look at the code to see how you did the time dilation - did you go to first principle equations? Others mentioned it, but some vector velocity relative to the black hole would help visualize. I never killed all the enemies, but I sure tried. Nice submission.

In Search of Sigmund I by T C 2021-04-27T04:43:12Z

Really good music. I don't want to spoil anything, but the second music was very effective. Very enjoyable entry.

Cavern of Erytin by DeBbbth 2021-04-27T00:56:41Z

Really makes me miss Ultima Underworld. A lot to finish in a short time - would love to see more! Enemy cubes looked great - because of how the move towards you, could couldn't appreciate their cube-ness as much as I'd liked.

Red Archer by BadPiggy 2021-05-02T06:25:02Z

Hats off for pulling this off. Nice gameplay mechanic and visuals are spot on.

GraveDigger by nosfer 2021-04-27T04:57:58Z

Very nice visuals. Tough to beat.

Unsoiled by MiniBetrayal 2021-04-28T08:34:59Z

Beat it in 18 days!

DoomWell by Thenejo 2021-04-26T16:37:41Z

High challenge game - love the vibe.

ROOTS by TheGreenWorm 2021-05-10T07:50:18Z

Really a beautiful game. Was very chill until the time trials. The game distinctly changed as you progressed and got more power-ups - I was not expecting that and was pleasantly surprised. Felt like a complete game.

Deep Memory by Gastoon 2021-05-05T01:32:11Z

Like the art and the feel of it.

Rapid Descent by Zakolnuki 2021-05-05T01:52:23Z

Nice challenging game. Visuals are efficient and cohesive - you really nailed that part of it.

GRIMM by Malfeasance 2021-04-27T01:28:39Z

That is a complete and compelling game. Nailed the theme, nailed the mood. I want to commend you on the visuals. A cohesive style and my eyes always knew where to look.

Dig to the Core by Hederlunden 2021-05-18T08:41:58Z

20000 well spent. Nice vibe - progression and conclusion quite rewarding.

I think this puts you over 20 votes just before the deadline ... good luck!

Soulsmith by Dark Blue Dragon Games 2021-04-27T01:21:45Z

Spot on the theme and fun to play. I like the spells making it so you can go further and further rather than leveling up. Nice mechanic. The music/graphics made a compelling world.

PogoFall by Taek 2021-04-27T05:22:35Z

Ship it! Creative gameplay and well tweaked and balanced. The last level (if it is) ramps up. I'm coming back to this one.

Pix'in' by DancesWE 2021-04-27T05:26:23Z

@michael-feldman - thanks for the feedback. You described the input scheme I would have added if I had 30 more minutes. Stay tuned.

Pix'in' by DancesWE 2021-04-27T05:27:31Z

@doommustard - Was it the background graphics that bothered you or the death effects?

Pix'in' by DancesWE 2021-05-02T06:05:54Z

Thanks to all that played Pix'in'. Your feedback and comments are much appreciated. I've added a [1.2 version](https://drive.google.com/file/d/1W921kYs2iqxTf5bamKzVMQS8dWRYNXge/view?usp=sharing) that: * still defaults to the compo entry gameplay, * supports WASD in addition to the arrow keys to accommodate a wider variety of keyboards, and * adds a direct movement mode (as well as an experimental always moving mode).

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@michael-feldman: I implemented the control scheme you described. You can try 1.2 with the 'Direct' control mode.

@nevermiind: Please send the debug console output if you get a chance.

@srrinio: Version 1.2 supports WASD controls.

@silkwork-sweatshop: I tried out the continuous movement idea (see the experimental control modes in 1.2). You're right - I'd have to greatly reduce the maze density for it to not be ... 'challenging'.

@jamr: Thanks for checking out the code. I did a few nasty C++ tricks towards the end ...

Pix'in' by DancesWE 2021-05-15T02:02:26Z

@dninosores I like the challenge of the CW/CCW, but I put in a 'Direct' set of controls that allow you to move in the direction you hit. Left/Right on the bottom menu item of version 1.2 will do it. I find it gets difficult to work out in the corners (probably something I could solve).

Thanks for the review!

The Pit by ratchetmon 2021-04-26T20:02:42Z

Please make the drive link publicly available and reply (so I can score).

Top Down by DoomMustard 2021-04-27T01:37:29Z

(My first LD as well)

I'm really enjoyed the game, especially trying to find orbits. Nice job - I'd recommend you keep working on it.

Rabbit Rappel by MatterLinx 2021-05-02T07:54:20Z

I love this game. Not going to add much more than what's above, but you this scream mobile.

The Last Place by sebirit 2021-04-26T20:01:27Z

Link wasn't working when I tried it. Reply when it's fixed and I will score.

Dahla's Journey by PiJaMar 2021-05-15T00:40:30Z

I really had a blast playing your game. Felt complete. Perfect mood and esthetic.

LD52 — Harvest

Farmerization by DancesWE 2023-01-30T05:00:19Z

@spacecadet very very very true