llaumegui 2021-04-27 11:51
This is some very polished experience. Stunning !
Foon → Ludum Dare Explorer → LD48 → Psycho Stellar
By James9270, unplugred, Rjwest07, noogai223 and laulau
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 515 | 3.76 | 23 | |
| Fun | 967 | 3.31 | 23 | |
| Innovation | 304 | 3.78 | 23 | |
| Theme | 1674 | 2.85 | 23 | |
| Graphics | 350 | 4.16 | 23 | |
| Audio | 295 | 3.85 | 23 | |
| Humor | 544 | 3.15 | 21 | |
| Mood | 148 | 4.19 | 23 |
This is some very polished experience. Stunning !
Its a cool idea and cool implementatio. Really funny game.
- The design of both the plants and the interior of the ship were great, very colorful with a cool style. - Really liked the music and sound design, low passing the music in camera mode was a nice way to differentiate between the two mechanics. - Controls felt natural and easy to use. - Overall felt very polished and well made.
This game was so sick!! the art was adorable, the gameplay was intuitive and the controls were responsive! Very impressive for a jam game! You should be proud!
Very impressive! Had some trouble actually finding the objects in question, but otherwise enjoyed this game. It looks gorgeous, and the inclusion of a proper menu is all too rare, so I was thrilled to see that!
Visuals, mood, and controls were excellent. Even though you told me in the title screen, took a bit to discover the goal of the game but it's a pleasure flying around and discovering. Impressive entry.
A very well made game! Cool effects and graphics and the music/audio also added a lot to the mood. The hyperspeed effects and the hover effects were really nice. If I was to complain about some things, then parts of the universe was a bit on the dark side. It kind of makes sense that they'd be dark but perhaps a bit more ambient light could have been useful or some help in finding the objects.
I had to hunt a quite some time to spot my first smiling planet. And while that was within my limit of frustration, I'm sad I couldn't complete the game. The teaspoon seems to be the needle in the cosmic haystack. I think I took various photos of the clocks from the side and they sort of looked like spoons, but no.
I had to give up on the spoon after several minutes of searching. So some sort of ping from interesting objects or simply spawning them in in higher frequencies if the player seems to have problem finding them. I feel like I saw clocks and pawns and other tea parts hundreds of times. Also a bit annoying was the use of `P`. Everything else about the controls were neatly packed for one hand use but `P` is on the other side of the keyboard.
In all a great entry though. Very well made. Sort of looks like a VR-game (though I haven't ever tried modern VR at all).
A very well produced game! I like the mood of your game, it's an interesting space experience. It's really fun to try to look for targets to take pictures of them. The graphics are very well produced and the sound is good too. The gameplay is very easy to learn and that is a good thing. Congratulations.
The atmosphere was superb and the music was nice and relaxing.
The game is very polished as well, it looks as if it could be sold on Steam right now.
Amazing experience! I love how you can chill and explore the space! Great mood and music! I never found the tea spoon! Nice job!
Very chill game. Nice graphics and in-cockpit animations. Suitably relaxing music. Very good entry!
Would've been nice if there was some way to figure out where items are, beyond going off in a random direction. Never did find that teapot...
Ambient concept into space with many details all around (loved the bottles!). Controls could be simplier, to make this game more chill. Hyperspace is too long and boring, with no actual goal as it seems. Why collecting those photos? Moody beats, overall very atmospheric. If you add some narrative and gameplay, this concept may become a very solid one. Thanks for the entry!