FoonLudum Dare ExplorerLD31 → Jetpack Bhutan

Jetpack Bhutan

By alecmilne

View on Wayback Machine

CategoryRankScoreCount
Coolness355
Theme1334.00
Audio2783.26
Innovation2873.41
Graphics5903.09
Overall6063.09
Mood6542.84
Humor7242.14
Fun7542.71

Comments

asobitech 2014-12-09 09:12

insane, playing as a pixel on a retina display of a macbook pro.

rzuf 2014-12-09 09:39

Wow. It's so huge and tiny at the same time :D

plonkydonkey 2014-12-09 10:08

I seemed to get spawed into the platform, love it though.. Great work :)

hammers 2014-12-09 10:38

Yep some great "pixel art" :P I like the idea. I think it would be nice if you could see how much jetpack fuel you have left via a bar on screen or something. That way you know when you're going to be landing again. Also it's pretty hard to see the enemies, but I guess that's kinda hard to avoid when they're all 1 pixel tall!

lisac 2014-12-09 10:40

Excellent take on the theme.

emkani 2014-12-09 11:50

Nice idea but found it hard to control and get what was going on, the concept is great.

forge 2014-12-09 11:51

Nice art and great concept.
I found the controls to be very difficult to work with and if im completly honest I didnt know what was going on 90% of the time (but that could just be lack of sleep :))
On the whole good entry and I can see its potential.

equipejam 2014-12-09 11:51

taking pixel art to a whole new level!

gelatindesign 2014-12-09 12:55

Great fun and brilliantly difficult. Really liked the swarms of enemies that surprise you. A couple of indicators to health / jetpack status would be handy.

lexgear 2014-12-09 13:21

The game was finding the player... i seriously couldn't find. I saw a little dot at one point but other then that i lost it. flickered away.

kovalsky 2014-12-09 13:24

I did not see the character as a result of one and a half minutes , it is difficult to understand what is going on among pixels

alecmilne 2014-12-09 13:40

The player has a blue glow around them. Try jumping to spot yourself easier.

thatwhichis 2014-12-09 18:05

Dropped to 1024x768; it DOES make the game much easier!

alecmilne 2014-12-09 18:38

I think we have made one of the few games that gets harder on a better pc.

krz 2014-12-09 18:40

Took me a while to find the player or where to go. Could have used some instruction. The maze looks well constructed and designed and I especially like the background scenery.

nitrodeus 2014-12-09 18:46

Wow literally "Entire Game on One Screen" :p I really like the concept. I had trouble finding the player at the beginning though

alwaysinbeta 2014-12-10 14:38

I applaud the idea but the characters being so tiny made it kind of difficult. I don't think the photographic background helps, something more flat would make it easier to see the characters.

flashlight 2014-12-11 03:29

It took me a while to find where I am when begin the game (even with the blue aura)... The moving sound could be a little bit too loud. Overall a nice game, and --- so pixel :D

pfilzweg 2014-12-12 18:16

I like the idea, but the controls suck dude.

nuqu 2014-12-12 18:16

Its cool, but tough to play, did you make the background music yourselve? Its okay, but you do better!

alecmilne 2014-12-13 14:20

@nuqu - Holley Gray made us all the music and sounds for the game during Ludum Dare.

peterthehe 2014-12-14 13:17

Amazing

kopeph 2014-12-28 07:07

The collision detection is broken and the movement controls are frustratingly bad. There doesn't appear to be any particular goal to this game. But the art is good.

egor-idiot 2014-12-29 05:21

Crazy game %)