FoonLudum Dare ExplorerUsers → Dakke

Dakke

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loopHypnic Fallcompo1953.633.513.513.513.833.372.193.55

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Dakke

LD47 — Stuck in a loop

Race Condition by pekuja 2020-10-06T18:51:48Z

Was more fun that i expected after going one lap. Hey! Theres another car, and another.. and another.. oooooh Cool idea :) Was fun seeing a mistake i did the lap before, in a "third person" view driving by

Hands on Work by jefvel 2020-10-07T06:01:30Z

Haha nice job! The stress that built up coupled with the end. Great work! :)

Hoop Knight by lectvs 2020-10-07T05:55:41Z

Nice game! Really good idea and well executed :)

Mobius by testuser 2020-10-06T10:53:35Z

Nice little brain massage! Really cool concept and i don't really grasp how the code would be created but really great effort for this theme! Puzzle/length was just about right for these kinds of review plays.

As a thought for the future I never really saw a reason to use the jump, maybe remove it or add some need for it? Make it loop in the y axis as well? :D crazy And maybe a mouse sensitivity slider for me and the others who had problems with it.

I like it!

Save Her by Lestat 2020-10-05T11:42:21Z

Looks good, i loaded it up but a little movement with the mouse and it does a 360, i have very low fps on my computer. Do you handle the physics in FixedUpdate or Update?

Crash Thunderstud Returns by JavaSaurus 2020-10-07T11:53:02Z

Liked the different approach to shooting. Sounds are nice, a little cringe :P

Hypnic Fall by Dakke 2020-10-05T07:55:58Z

@northman64 Thanks alot! After some playtesting with friends i understand that i would need some explanation about that the energy curve is indeed exponential-ish :) Nice job figure it out!

Hypnic Fall by Dakke 2020-10-05T07:58:00Z

@bigbadollie Thanks alot :D Nice going understanding how to escape! It's tricky

Hypnic Fall by Dakke 2020-10-05T19:16:26Z

@peteh Thanks for the awesome review, man! Makes me proud :D Glad you liked it!

I hear you, i actually didnt think to do much about it. I thought that if the player is that low they would want to replay or die and start over. But maybe that's the wrong aproach. The player perhaps wants to fight even harder at that point if they know they can actually make it from there. Good point! And making a bigger energy or put 2 easy ones at the bottom should solve that, as you suggest. I'm glad you took the time :) I'm guessing i can't do those fixes now (first time, don't really understand the rules yet) but If i refine it into a "polished version" i will for sure put this in, aswell with a "fuel meter" to visualize the stored energies exponential power.

Thanks!

Hypnic Fall by Dakke 2020-10-07T21:10:06Z

@thundersalt Thank you very much for the awesome words! It was fun creating that particle effect :D

Hypnic Fall by Dakke 2020-10-07T21:11:56Z

@shortbread Thanks alot! Yes, music was something i tried to add but i never got to make it any good. Added an ambience sound that i liked but feels like i left it on too low volume :) But music is definitely something i want to add to a polished version!

Hypnic Fall by Dakke 2020-10-07T21:15:02Z

@halfboltgames That is awesome that you think so! Thanks for the kind words :) Unfortunately, if the player dont have more than 1 boost when reaching the bottom they player is doomed to fail/die. This is a critique i got and i have ideas to atleast give the player a fighting chance if they reach the bottom without boost. But for now, reset and try get 4-5 or more energies and jump!

Hypnic Fall by Dakke 2020-10-07T21:17:21Z

@dmitrygalias Thank you again :) And good that it took a few deaths :D That gives the game more value. And it's an awesome feeling when you discover what to do and then do it :D Greatly appreciate it!

Hypnic Fall by Dakke 2020-10-07T21:18:41Z

@meek-bits That is awesome! :D Just as i want it to be played. I hope you managed to get all the way? :) Thank you very much for the fine words!

Hypnic Fall by Dakke 2020-10-07T21:20:19Z

@meowmeowlitclub Glad to hear you liked it! :) Music is definitely on the todo-list for the polished version :D I have an idea of either increasing tempo the lower/higher you are or adding more instruments the higher you are.

Hypnic Fall by Dakke 2020-10-07T21:26:47Z

@josephdevelops Thank you! :) And you were quite tired when you tried the game. But you did find that bug that noone needs to know about! haha ;) It's on my todo now, thanks for taking the time!

Hypnic Fall by Dakke 2020-10-07T21:31:16Z

@mahalis Hey and thank you for the kind words! I think i'm in love with the particle system and will probably do a game with out particles xD Is that wrong?

I hear you, the bottom is quite unforgiving. I have had some feedback on that and have some idéas on how to change it for the polished version. You bring up a point that might become a mechanic "eventually fail" but for the bottom i think it will be some kind of added energy at just the right height to give the player a chance to work their way up again.

Thank you again!

Hypnic Fall by Dakke 2020-10-07T21:38:29Z

I just wanna say a few words if any feedbacker is coming back to read. I were not ready for all this positive feedback you are giving me! Really heartwarming and super cool! I'm really glad so many liked it. And all the feedback I've been getting is really good and will be an experience i take to both the polished version and to my next projects.

I will be trying all you guys games out as soon as i get time. Good thing we have quite a few days to do it! Thanks again, what an experience!

Hypnic Fall by Dakke 2020-10-13T18:19:44Z

@nohac Thank you very much, sir! I will consider this about the hitboxes when i refine the game. I don't want it to be too easy :) But the player shouldnt feel tricked either.

Cool! That's the best critique there is! :D

Mirror Mirror by Paer Strandberg 2020-10-05T09:06:58Z

Loved the audio! I started picking up coins so it matched the music beat.

Orbiting Defense by Vimlark 2020-10-09T21:48:01Z

Nice game, i like the graphics. Felt polished enough. Cool that you came up with this idea.

I didn't understand when the new satelites spawned. Then i read the description about that again. Then i won ^^

Threaded Loop by Guillem Serra 2020-10-06T18:47:07Z

Nice looking graphics. Clean and simple. Missed audio. I didn't understand the clones movement in the last puzzle but just quick button mashing solved it :P

The Island by kuviman 2020-10-05T11:33:26Z

Nice work! I was searching for the other 3 players but couldn't find them. I made an axe so i could axe them a question

Zombies Come and Come by FroggiMarc 2020-10-05T09:07:57Z

Nice work! It stimulates my need for maze-building tower defense :D

bloTT by MiniBetrayal 2020-10-06T07:39:17Z

Had a couple of minutes of fun playing this game. I have to be honest i didn't have time to finish it. Graphics are uniform, appreciate the mute button (something i should have put in my game). I like that it has full air control.

Just a tip for jumping platformer, there's something called "Coyote time" that lets the player not rage at the game when jumping from ledges. They feel like the pressed the jump at the right time but is outside, a little of coyote time here will often increase the enjoyment of making those long jumps. Just something i picked up.

Nice puzzle!

LittleIC by Amin_JK000 2020-10-05T06:38:11Z

I like the graphics/feel!

BagJam by Ryan Paton 2020-10-05T11:10:58Z

Nice idea! Like others mentioned, the colours could be more distinguished from another. :) My color blind friend had a real hard time :D

Azimuth Zero by toasterwerewolf 2020-10-05T06:44:17Z

Cool, i think i would prefer a static screen with mouse instead of mouse controlling screen. :)

Project L.O.O.P by PeteH 2020-10-05T20:23:31Z

Alright, played through phase one now. Cool game and idea! It made me want to keep going and finish my tasks.

I noticed that, and don't know if it's a bug or intended - but when i were in admin i could just interact with the console and gain time. So i spammed the consoles abit just to make sure i had time and didn't need to rush :P Felt like play Among us but.. alone :P Nice with some story elements in the beginning to set the mood. Would like the text to come quicker though.

Nice work overall!

Binary Loop by Spiderhead20 2020-10-05T15:21:43Z

Cool visuals, like the character looping through the side. As other mentioned, abit more polish on the colliders and less content may have been desirable :) But i like it

Wash machine loop by DmitryGalias 2020-10-07T21:07:09Z

Fun idea, I think you can do more with it since it was really short gameplay wise. Some more puzzle to get to the end. But i don't think many else have thought about a game idea revolving a ladybug trapped in a washingmachine :D

Cool game :) would be cool to see it abit more fleshed out

Crows of Wraeth by Roikku 2020-10-07T11:13:42Z

Nice look and feel in the game. I understand why you have snappy movements like this but I would prefer some kind of transition other than "teleport" :)

Help! I Set Off a Bomb! by maxmitchell 2020-10-06T06:13:48Z

Cool game, made it through on the second playthrough. Liked that you had to pump up the pressure to get time away from the actual task, giving it a bit more hectic sense.

I guess it adds up to the stress, but i would have liked it to automatically sense keyboard presses, like numpad/digits in the pin section and letters in the password section, only using mouse for color and pressure. Felt a little annoying when starting to type but the field wasn't highlighted. Depending on what feel you want ofc.

Graphics are simple and understandable. Had fun!

Temporal Loop by nohac 2020-10-07T11:57:16Z

Nicely made and polished. Cool mechanics with adding verticality. Nice ambience. Good job!