jammygunns 2020-10-06 00:03
I loved how the decent into chaos resulted in me laughing like a mad man. This is a fun, simple game to pass the time, definitely going to play this one again and again.
Foon → Ludum Dare Explorer → LD47 → Hands on Work
By jefvel and rosettastoned
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 18 | 4.36 | 31 | |
| Fun | 63 | 4.13 | 31 | |
| Innovation | 27 | 4.30 | 31 | |
| Theme | 435 | 3.93 | 31 | |
| Graphics | 54 | 4.53 | 31 | |
| Audio | 19 | 4.46 | 31 | |
| Humor | 21 | 4.37 | 31 | |
| Mood | 67 | 4.27 | 31 |
I loved how the decent into chaos resulted in me laughing like a mad man. This is a fun, simple game to pass the time, definitely going to play this one again and again.
wow, great entry! I got a score of 88
this game genuinely hilarious! its got that same charm as Papers Please and is such an enjoyable multitasking simulator.
wow! this game is gorgeous! i had to give it a perfect score! great job!
Nicely done! Great visuals and audio. It gets out of control a little too quickly for my taste, but judging these things in a Jam is really hard anyway. It doesn't do a whole lot, but what it does do it does well!
Nice game ! I tried really hard to get pass 100 but I keep getting stuck at 90+. Good job. I realy enjoy it. I think I played it like 10~15 times.
Screenshot 2020-10-06 103223.png
Towards the end, the chaos is really perfect and satisfying. You keep pulling the strings and things just keep matching lol ...
Just curious, what is "productivity?" I couldn't figure that out.
Really nice game. Difficulty gets hard, pretty quick but at least first thing to break is the phone. Boss calls are the worst
Wow it's really well optimized in terms of controls schemes. Can use mouse, or the actual buttons. So much stuff going on. Fantastic graphics and sounds. Definitively strong Papers Please vibes.
It's a simple game in it's main mechanic, but it's how everything is so well connected and the humor/atmosphere that really makes it amazing. CHAOS!
Great chaotic games. It has a papers please vibe to it and it's short enough that you want to play several times trying to beat your high score. I believe that you could continue exploring the idea and maybe do a bigger game with this idea. I liked the graphics, the mechanic and the music as well.
Cool! Good job!
Haha nice job! The stress that built up coupled with the end. Great work! :)
Great weird game! i loved the fail animation, but is a little anoying when you see to many times. Overall the game is very well polished and would love to see more!
There are many ways in which this is not the ideal place of work. :D
@jammygunns: glad you liked it! we tried our best to make it crazy!
@frozenfire92: thanks for playing! that's a pretty good score, you were a good worker
@mikew: thank you! we didn't initially intend it to become like that, but it evolved into it :)
@glayson: wow, thanks! a full score is an honor.
@rein: hehe yeah, it's hard to decide the difficulty when you've been grinding your own game over and over again. I didn't want it to become too repetitive, and instead end quickly rather than become boring
@zwodahs: Thanks! Your submission was also fun, played it a bunch of times!
@tauheed-game-dev: Yeah, calls from management is something we can live without most of the time :)
@paer-strandberg: Thanks! we had a goal to keep the controls as simple as possible, and preferably playable on phones. Also we went with a super simple game mechanic, and spent most of the time polishing.
@vcasadei Thanks for playing! It could be fun to have different machines, or scenarios with this first person perspective, and add puzzle elements.
@eugenik Thank you!
@dakke: Thanks! We tried to make the experience go from calmness and turn into chaos :)
@jon-nova: Thank you! Hehe yeah, we didn't really plan it to be played many times, so the end sequence is quite long.
@jordan-kelly What do you mean? It's a great place with tons of fun! Besides from the explosions and nagging boss and the extreme fatality rate.
Awesome, all aspects are very polished!
Loved the art style, the audio and the simple gameplay.
My only feedback would be that the difficulty is going up a bit too fast, but it was very fun anyway.
Congrats, one of the best entry I've played so far!
@flazone: Thank you! Yeah, it's easy to get blind to the difficulty when you grind your own game for a whole weekend. Should definitely make it easier in case of a future post jam version :)
You’ve done good work on this project comrade. Now it’s time to go to GULAG. d5f11f7c2a19e9096910ee541e55e6d8.gif
@annie-owl thank you fellow comrade! Our information tells us you've been productive. This is great, both for Our glorious country, and its people. But especially your family.
It's cool to see you're still using that avatar by the way!
Phew, I got triple digits, living the dream!
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Fantastic polish to the game, there's a lot of nice and subtle juice going on. I really enjoyed the dangling handle with the rope physics. Everything in the game just had a touch of polish to it that I wasn't expecting.
The gameplay itself is very nice. I'm glad you opted to make it so you can make matches while spinning the loop. That changes the gameplay away from the standard "lock into place" type of gameplay and more into something unique to your own. Really great stuff.
The overall concept and theming is hilarious and draws you into the game quickly. It only gets better as things get more and more chaotic.
This was a really tight experience and showed off clean, interesting gameplay. Pretty much the definition of a good gamejam game. Awesome job!
@peachtreeoath Well done, you have worked hard and that will be rewarded!
Thank you for playing and the feedback! We went with a super simple game loop, it was done in the first hour or so, and used the rest of the time to just polish it. I'm a but surprised myself how much more enjoyable the game got just by doing that! I feel it's the way to go in gamejams, keep the scope super small but polished.
Not only an awesome game, but also great end product for such a short time. Best one I have played this jam by far.
There isn't much I would have changed. I didn't know when I need to pull the leaver to empty rods and I picked up the phone like 10 times not realizing I need to hold the button. Small QOL stuff like that.
Hope to see more from you.
Best!
@ryzy27 Thanks for the feedback! A friend who tried it had the same issue with the phone. Could've used additional indicators for that. The kind of stuff that you don't think of when you're developing it, it's oh so obvious how to play your own game :P
Felt really polished. Loved how quickly things got hectic. Don't see a lot of the console operation style games so its always fun when one pops up. Relatable experience with everything going crazy, managing a few simple tasks that progressively get more difficult as stuff happens, and having to deal with random social interactions many of which are negative or neutral.
some little too hardcore, but, just wow!
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