radgegames 2020-10-06 09:10
Did you use pycharm, pygame, or panda for this? Looks impressivee for python, especially the ui
Foon → Ludum Dare Explorer → LD47 → In A House
By lrvstudios
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1646 | 2.38 | 24 | |
| Fun | 1643 | 2.08 | 25 | |
| Innovation | 1593 | 2.34 | 25 | |
| Theme | 1651 | 2.15 | 25 | |
| Graphics | 1488 | 2.17 | 25 | |
| Humor | 1237 | 1.71 | 23 | |
| Mood | 1489 | 2.38 | 24 |
Did you use pycharm, pygame, or panda for this? Looks impressivee for python, especially the ui
@radgegames i use upBGE and PyCharm for this one. Thanks for the feedback! that is a lot that i can't did during the jam, but i will update the game soon - after i rest and play, of course :). Any ideas? Hehe
I had to do 2 playthrough to find the correct order to pick the balls, but managed to win ! Congrats on your game, have some well deserved rest !
Thank you, @raivk. I'am happy that you found a way out!! As soon as i'am well rested, will start to work on the update. :)
Nice game!
lots of fun :smile:
I found it very interesting, still developed at upbge! play my game, it was also developed at upbge
Interesting idea, and quite fun too! Though I think there's a little too much confusion as to how many balls you need for each door, and it seems a little too easy to soft-lock yourself early on. Managed to get out on my second try due to a lucky blue ball spawn on the 5th day!
Really good considering the time restrictions!
For a first game jam, this is a very good game. Good job!
@pedrocoden Cheers!! Thank you for playing it.
@arcus Thanks!! I'am happy that you enjoy it :)
@endssgamesstudio Yeeei, already play your game and leave my feedback! Thanks for playing, and i'm glad that you enjoy it :).
@jam373 Thanks for the feedback and, of course, for playing! :). I agree with everything that you said haha, and soon as the rating ends, i'll start an update for this game.
@rainbows-are-fun Thanks very much! =)
Neat puzzle idea. I played through it twice and found different colours each time, so I guess it's randomized? Luckily, I didn't get stuck -- in fact, I managed to get the right combination just by picking up every ball I found. On my second playthrough, I had 1 yellow and 2 blue, then picked up a yellow and made it out. Not sure if that's a bug (I expected to lose a blue one).
For possible improvements, I think the UI that shows how many balls you have could be onscreen all the time. That way the player doesn't have to remember what they still need. (Or, make TAB show it, and make sure the player knows.) And the "E" icon that appears to let you know you can pick up the ball could probably be closer to the center of the screen, so that the player doesn't miss it.
Nice work overall for a jam game! Hope you continue to participate :)
Would be awesome to explain the controls in the menu or when you press ESC because it took me a while to understand that "I" opens the inventory :-)
But if you are color blind then it will be a very hard game ^^ g135FRHB80.png
@adafheyesh Thank you very much for the feedback! It is randomized, but the math behind the time, colors and positions still need some work. I'am considering to make a post-jam update, and actually make all the improvements you said. Thanks again!
@satolas Thanks!! Actually, i thought that "I" for Inventory was ok, but i totally agree with the lack pf explanation about the controls, and i'm sorry. About the 'key' colors, nice observation! i didn't think about that. Thanks again, and hope to do all of these improvements for a post-jam version.
Interesting idea! Congrats on your game, have some well deserved rest !
1
interesting idea, took me a while to get it, had huge performance drops when picking up a ball (gui showing?).
Nice room escape game. Though the music choice is really weird in this one!
I would advice you to use windowed fullscreen mode, because it is usually much more responsive than actual fullscreen.
2020-10-26T22-16-47.png