FoonLudum Dare ExplorerLD34 → A Genetic Mess

A Genetic Mess

By sprawl

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CategoryRankScoreCount
Innovation234.14
Humor1973.33
Theme2733.95
Audio4923.05
Mood5353.19
Overall7323.09
Graphics9082.50
Fun9212.59
Coolness207326

Comments

ashdnazg 2015-12-15 00:44

Cool! Fun idea, and I love the 'monster in a glass box' vibe. The slow pace of generating children was a bit of a hangup -- I wanted to keep running and clicking buttons because that gave me more feedback, faster. Was there a link between the fitness function and the number of points you get?

Also, hilarious quotes after finishing the fitness test.

poptartftw 2015-12-16 11:13

nice game!

weeping-rupee 2015-12-19 16:09

The good:
- although there was just music and not many other sounds, I LOVED the theme song.
- physics based breeding game!? Who could ask for more?

The bad
- long loading time to generate partners (this could be mitigated by generating fewer than 5 creatures at a time or just saving old ones and allowing the player to delete them as he/she sees fit so free up slots)

wakeofluna 2015-12-19 16:25

Very special game indeed. Unfortunately requires a lot of patience, but the concept is brilliant. Well done.

anv 2015-12-19 16:44

Very nice concept, would like to see it finished and properly polished. Unfortunately, my monsters when trying to escape usually just fell over and chilled until their endurance ran out - I must have failed as a trainer:< Good music selection, UI could use some improvement (font scaling in particular).

sir-magic 2015-12-19 17:40

I really liked this, it showed how genetic evolution worked and kept a challenge.

tibyte 2015-12-19 17:46

Works fine on Ubuntu 14.04, but the Font-Size on the Text element is pretty small, so the anti-alias looks bad. (that's a Unity setting thing).
I think you should exclude the "Audio(Jam)" rating, because it's not your music.

doitle 2015-12-19 18:02

Very cool game. I don't understand much of what it is doing but that doesn't matter. Music was perfect for the mad science vibe. I never managed to get more than 5.0 to the right but I still like this. Generating children and random creatures does take a long time and hurts the pacing of things a bit.

trasevol_dog 2015-12-19 18:26

Very ambitious concept!! A shame you couldn't flesh it out more than that really. I did spend half an hour on it before I realize what the winning condition quote really meant... Good stuff!

wevel 2015-12-19 18:30

Interesting idea, seemed quite difficult to get the monsters to go anywhere and generating partners of children took quite a while

yumaikas 2015-12-19 19:23

Liked the music, but it was hard to figure out how the monsters were supposed to work.

sprawl 2015-12-19 22:05

@TiByte : Good point about the audio, I was a bit in a hurry during the submission and forgot about it ! Thanks for the feedback on linux version.

2016-01-03 16:13

This was fun! I don't know if I understood what am I suppose to do, but it was fun xD Great quotes! The generating times are very long, also I couldn't get back to any creature in the family tree, it asked me if I want to, but then nothing happened. The music is awesome, nice choice!

I've made a let's play video if you want to check it out:
https://www.youtube.com/watch?v=OuV9jvz80HU