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A Genetic Mess
A Genetic Mess
By sprawl
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 23 | 4.14 | | |
| Humor | 197 | 3.33 | | |
| Theme | 273 | 3.95 | | |
| Audio | 492 | 3.05 | | |
| Mood | 535 | 3.19 | | |
| Overall | 732 | 3.09 | | |
| Graphics | 908 | 2.50 | | |
| Fun | 921 | 2.59 | | |
| Coolness | 2073 | 26 | | |
Comments
ashdnazg
2015-12-15 00:44
Cool! Fun idea, and I love the 'monster in a glass box' vibe. The slow pace of generating children was a bit of a hangup -- I wanted to keep running and clicking buttons because that gave me more feedback, faster. Was there a link between the fitness function and the number of points you get?
Also, hilarious quotes after finishing the fitness test.
nice game!
The good:
- although there was just music and not many other sounds, I LOVED the theme song.
- physics based breeding game!? Who could ask for more?
The bad
- long loading time to generate partners (this could be mitigated by generating fewer than 5 creatures at a time or just saving old ones and allowing the player to delete them as he/she sees fit so free up slots)
Very special game indeed. Unfortunately requires a lot of patience, but the concept is brilliant. Well done.
anv
2015-12-19 16:44
Very nice concept, would like to see it finished and properly polished. Unfortunately, my monsters when trying to escape usually just fell over and chilled until their endurance ran out - I must have failed as a trainer:< Good music selection, UI could use some improvement (font scaling in particular).
I really liked this, it showed how genetic evolution worked and kept a challenge.
tibyte
2015-12-19 17:46
Works fine on Ubuntu 14.04, but the Font-Size on the Text element is pretty small, so the anti-alias looks bad. (that's a Unity setting thing).
I think you should exclude the "Audio(Jam)" rating, because it's not your music.
doitle
2015-12-19 18:02
Very cool game. I don't understand much of what it is doing but that doesn't matter. Music was perfect for the mad science vibe. I never managed to get more than 5.0 to the right but I still like this. Generating children and random creatures does take a long time and hurts the pacing of things a bit.
Very ambitious concept!! A shame you couldn't flesh it out more than that really. I did spend half an hour on it before I realize what the winning condition quote really meant... Good stuff!
wevel
2015-12-19 18:30
Interesting idea, seemed quite difficult to get the monsters to go anywhere and generating partners of children took quite a while
yumaikas
2015-12-19 19:23
Liked the music, but it was hard to figure out how the monsters were supposed to work.
sprawl
2015-12-19 22:05
@TiByte : Good point about the audio, I was a bit in a hurry during the submission and forgot about it ! Thanks for the feedback on linux version.
2016-01-03 16:13
This was fun! I don't know if I understood what am I suppose to do, but it was fun xD Great quotes! The generating times are very long, also I couldn't get back to any creature in the family tree, it asked me if I want to, but then nothing happened. The music is awesome, nice choice!
I've made a let's play video if you want to check it out:
https://www.youtube.com/watch?v=OuV9jvz80HU