FoonLudum Dare ExplorerLD46 → Keepin' it Arr-live

Keepin' it Arr-live

By jjacobs

View on ldjam.com

CategoryRankScoreCount
Overall23122.8823
Fun19472.9523
Innovation24292.4023
Theme23262.8823
Humor8273.1923
Mood21282.7623

Comments

dvd 2020-04-20 21:40

I love the screen that comes if you die

2020-04-21 08:22

Good points: Nice Idea

Negative points: Game needs definitly sound and a restart button. Game starts to quickly. feedback loop of pistol is not good, you dont know when you can shoot. highscore is missing.

jasonsumm1 2020-04-22 13:23

agree with all the above. nice arrrrt though too :)

piggles 2020-04-22 13:27

The combat didn't feel great I just kinda felt I was swinging at nothing. The enemies feel like they never die and I dislike having to reload my tab to continue playing. The art was well done I liked the style you chose and I think a pirate theme is pretty creative and not many people have chosen that theme yet.

tayfun 2020-04-22 13:31

I think your game doesnt have a win state. Nobody wants to play a game that is not beatable. Assuming it is your first game you did a great start. I liked the art but you should think about game designing concepts.

pakmanlie 2020-04-22 13:34

Rooms for improvement 1) An easy way to restart would be to load another scene and load the gameplay scene back. Its an easy way to reset things in unity. 2)The ai sometimes bugs out when they die 3)Enemies spawn too quickly 4)No reason to use sword Good things 1) good graphics 2) AI other then death seems to work great.

sir-magic 2020-04-22 13:35

Not bad at all for a first game. I appreciate you being honest about the scene management :smile: to improve, perhaps you could add some sound? I also found that the sword didn't have a long enough range and as such, it didn't stop the enemies attacking you whilst you were attacking them. Some more particles for death animations or others would be nice too. But it's certainly better than my first game so well done.

jjacobs 2020-04-22 13:35

@tayfun I fully agree, my intention was to make it either with highscores to make it a competition how many waves you can beat, or have different levels, but I simply didn't had the time for that after I switched game plans two days into the jam, thanks for the good feedback tho!

thelemba 2020-04-22 13:37

good for your first real game! I'd be better if you add vfx when the hit impacts, would feel so much better

oliver-mb 2020-04-22 13:39

I love pirates! but audio is missing :(

rapwnzel 2020-04-22 13:58

I like the sprites, well done for your first game

amazura 2020-04-22 14:27

come'on bring it on.. all of you are not frighten me :laughing: this really made my day. i just complaining one thing about this game, please add healing to player or add more player HP or decrease enemy attack. 3-4 times enemy attacking then you died.. however you did good on your first time.. here take my thumb :thumbsup:

~.PNG

jjacobs 2020-04-22 14:33

@amazura Oh boy, I thought I added a line of code saying a max of 15 enemies could spawn, but I didnt had the time to playtest that. Oh well, this is a good laugh too :p

motley 2020-04-29 15:49

Cool title and mood! There are loads of enemies :)

ninjacatz 2020-05-05 10:57

I like graphic, guess its good for first time.