FoonLudum Dare ExplorerLD34 → F-L-O-I-D

F-L-O-I-D

By dmecke

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CategoryRankScoreCount
Coolness366
Theme1734.08
Fun3443.33
Audio3452.94
Mood3513.15
Overall3523.39
Graphics4983.06
Humor5902.11
Innovation7102.74

Comments

pjimmy 2015-12-13 19:24

nice game, well done

gkxd 2015-12-14 17:45

Interesting game. The difficulty is a bit high early on, and it seems like you have to move perfectly to clear a stage.

qbicfeet 2015-12-14 17:55

Feels like a mix between Osmos and Asteroids, fun. But like gkxd said, there's a difficulty spike very early on that makes it very hard to progress.

projectx593 2015-12-14 18:00

Pretty interesting game, though quite hard, especially with the purple cells.

mintarcade 2015-12-14 20:01

Nicelly done.

jmintb 2015-12-14 20:52

Once I get to lvl 5, I cant control the cell.

dmecke 2015-12-14 20:56

Maybe you lost too much mass? When you are at the minimum, you cannot emit more mass so you have to hope to absorb some by chance or retry the level.

binarydreamer 2015-12-14 21:20

Very nice and hard game ! Like it :)

atollett100 2015-12-14 21:28

You can just spam left click in the top right corner of the screen until you reach the speed of light and then you win

dmecke 2015-12-14 21:35

@ORECROS Yeah, it's always nice to see how coders play games. :-) At least in level 10 this wont help you.

walaber 2015-12-14 22:14

Nice job. I like you add new elements in each level.

modoc73 2015-12-15 07:32

Good game. Smooth room wrapping and good game mechanics too. Good job.

vortex 2015-12-15 17:01

I love the comments before the levels...
A slight issue is that the frame rate started dropping some times, but other than that, nice agar.io twist XD

berserker_chris 2015-12-15 19:10

Nice Game

knason 2015-12-15 20:52

This is a kind of game I can spend to much time with, good job!

recursor 2015-12-15 21:22

Yes definitely an Osmosis-like game and pretty good one at that. I did feel like the amount of mass you lose for propelling yourself could be a bit less. There were several times where I would push myself in a direction and just have to float around for a while until I just happened to bump into a green. It did make the propulsion decisions quite a bit more meaningful though and it was relaxing. Nicely done.

raphi 2015-12-17 14:19

funny game, but I don't know how you can lose, it still fun anyway :)

talslain 2015-12-17 14:52

really fun game, couldnt complete level 10 though but still enjoyable

jupiter_hadley 2015-12-17 15:11

Challenging, fun game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/DppxuiW8XzY

wizzardmaker 2015-12-18 11:13

Nice game, the twist in level 5 is funny!

sir-magic 2015-12-19 09:44

Great game with a nice concept! congratulations!

kayz 2015-12-22 09:17

I like these kind of games (that's why I made a similar one). My tactic was to get to a minimal level and taking out the purple cells at that size. But that didn't work in level 10 :).

local-minimum 2015-12-25 17:46

Nice little game. It was a bit kind and/or evil at times right at the start because you could have an enemy or food come up you within the first second of play. So having a safe area around player spawn would probably be recommended. If one opted to warp around the playing field, it felt like one was out of sight rather long (especially if using the corner where the HUD was placed). Other than that, relaxing little arcade game.

stefenism 2015-12-25 18:00

I had a bit of a problem controlling this game but i like where you were going with it. The music could loop a bit better. Good Job!

gebirgsbaerbel 2015-12-25 19:10

It's too hard to catch everything and takes too long. If I had more mass, I'd have more options to change direction. Still I liked the game a lot, with a bit more balancing this is nice!

lukezaz 2015-12-29 02:22

Fun game. Did not expect the controls swap half-way through!

Enjoyed the variation in levels, though I had difficulty on the final level as it seemed touching reds while carrying any mass at all was a death sentence for that attempt. Also noticed that some ejected mass seemed to disappear soon after using it, though I'm not sure if that was just me.