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gkxd

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201534Two Button Controls / GrowingMicrosjam3253.523.412.483.904.392.873.5971

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by gkxd

LD34 — Two Button Controls / Growing

33 grams by martincohen 2015-12-15T05:28:00

Really beautiful game! I loved the way the silk moths moved around.

Enliven by Patacorow 2015-12-26T19:24:00

Really nice game! I enjoyed the graphics and sound.

The camera movement was a bit weird. Also, when I tried to put a seed down with the X key in a bad place, a white "X" popped up, which was confusing at first. I thought I had to keep pressing X.

Tama Battle! by midgard 2015-12-14T19:07:00

Despite the simple gameplay, it's a really fun game.

Nice job doing a multiplayer networking game for a game jam.

DESEEDER by Zanzlanz 2015-12-14T07:19:00

I really enjoyed this game! The graphics are simple but nice. The diagonal look is a cool twist on the classic 8-bit theme. The music fit well, and the gameplay and controls were really fluid.

(Working high score table too!)

Not sure how hard this would be, but something that you could do is space things out so that the sound effects sync up with the rhythm of the music. This is something pretty minor, but as a rhythm game player, this would make the game complete for me.

Nice job!

Backwards and Bonkers! by CartoonJenn 2015-12-14T06:46:00

Unfortunately, I don't have a browser that supports the Unity Web Player. Is a WebGL version available?

Very Hungry SNAKE by boddiul 2015-12-14T05:32:00

At first I thought this was just a normal game of snake. (Did I download the wrong version or something?)

But then I hit the green block and realized how much more there was: a really cool combination of a ton of games from my childhood.

The controls were a bit difficult to get used to, but overall, this was a really fun game.

BaseExt by Tyler 2015-12-14T17:55:00

Graphics were good, but the game is slow. Some additional ways of getting money would be nice. (I expected killing enemies to give money, but it didn't.)

Also, I didn't like waiting for all the text to pop up in the intro screen, and clicking skipped directly to the game. I would've liked clicking to show the next line of text, and then move to the game once all the text is shown.

Gardening Rabbit by lurils 2015-12-15T04:32:00

The graphics are really cute. It does make me think of the old LCD games that I got a long time ago.

Damacreat by KayZ 2015-12-14T05:19:00

There's a bit too much text on the first screen. It's not immediately obvious what the objective of the game is, especially if a player is impatient and skips the wall of text. Highlighting keywords would help a lot.

The controls are really interesting, but I think it could've used a bit more tuning. It's really hard to stop turning once you start.

The art style is nice. I liked the particle effects that shoot out from the ship.

A Few Bad Acres by Nate Kling 2015-12-14T05:10:00

Other than the bug where the screen turned black, I thought the game was really fun.

Space Research Team by pinion 2015-12-14T19:29:00

The game is pretty fun, but it gets repetitive pretty quickly. I think adding more juice to the game would make it seem less repetitive.

Uni Ika by cinnamonmelonpig 2015-12-14T19:40:00

I love how the bird and the sushi machine dance with the music. The voice acting adds a lot of humor to the game, especially when the combos get long.

The difficulty ramp is also nice, it makes things interesting really fast.

Arc by ChuiGum 2015-12-17T02:33:00

Didn't see much of the theme here, but it's still a fun game.

My high score is 5. I think because the game is so difficult, a lot of people (me included) don't see everything the game has to offer.

Journey of a Ball by guoboism 2015-12-14T05:51:00

The silhouette style looks good.

I found the first level a bit confusing. It took a while to realize that I had to aim the ball to the right of the screen... I thought it was just another wall.

Otherwise, I thought it was a really interesting puzzle game.

I've Bean Stalking You by Artylo 2015-12-14T17:33:00

The visuals and audio are really nice.

I would've liked some in game instructions/tutorial levels, and left/right movement seems a bit sluggish compared to jumping.

Super Square by Integershift 2015-12-15T04:40:00

I don't see the point of changing your size. Since you want to avoid everything, is there any reason for being larger?

Also, it seems that you're missing the "A" and "D" keys under the "Control Square With" in the instructions screen.

The graphics were simple, but clean, and the music was good.

Winterland by Zknet 2015-12-15T01:56:00

The camera changing angles was a bit disorienting at first. I would have liked just a single player mode, since having to control both is confusing at times.

F-L-O-I-D by dmecke 2015-12-14T17:45:00

Interesting game. The difficulty is a bit high early on, and it seems like you have to move perfectly to clear a stage.

Legacy of Flower by qbicfeet 2015-12-14T17:41:00

Really cool idea, and nice graphics. Sound effects were nice, but it could've really used some background music.

One thing that I'd point out is that since I pretty much always want to launch when I landed, the game would be more fun for me if the launching circle automatically popped up without having to press left+right.

Sea Cucumber Runner 2D by takemikazuchi545 2015-12-14T06:40:00

The main character is really cute. The difficulty is a bit high at the beginning; I would've liked to see a less steep difficulty ramp.

Drunkle by Andy Gainey 2015-12-15T04:50:00

Very interesting mechanic! It takes a while to get used to the controls, so a gentler difficulty curve would be nice. (Perhaps start with just two actions per key and introduce death pits after a few levels.)

Music and graphics were really nice, though the character sprite looks a bit off compared to the level.

Parse The Sky by dustyroom 2015-12-28T16:57:00

Really good graphics and music.

Controls (especially turning) were hard to get used to.

Bean up by Viza 2015-12-14T18:09:00

Graphics are nice. Controls felt a bit sluggish.

I thought I was supposed to get the keys/leaves at first, so making them look more harmful would've helped.

circular triangulation by JulianMH 2015-12-14T18:03:00

The MonoGame version crashes immediately on start for me.

Bellows by TaylorAnderson 2015-12-16T02:19:00

I thought this game was really fun.

The controls were a bit frustrating at times. I think a press left/right to turn and press both to use bellows would be a more intuitive control scheme.

The RNG has also killed me multiple times in the early game by not giving me enough bubbles. (Though whenever I got past the early game, there would be enough bubbles.)

Oklahoma Tempest by Fanatrick 2015-12-15T01:52:00

Those rays of light that get occluded by background objects look so good.

The game was pretty fun too.

Row Row Row Your Goat by A-Flat Miner Studios 2015-12-15T05:13:00

Wow, those water animations! (And the rest of the graphics too.)

I loved the humor in the game and the personality that you gave the characters.

If there's one thing that I didn't like about the game, it's that turning away from an obstacle once you hit it doesn't feel very smooth.

But overall, this is a really impressive game!

retrovirus by razieliyo 2015-12-15T04:23:00

The music and graphics are nice, and the game itself is a pretty interesting puzzle game. Including a level editor is also really nice.

I think the instructions at the beginning are too long. It would have been nice to have a series of simple tutorial levels that introduced each of the mechanics, rather than a wall of text to read through. (You have a level editor, so this shouldn't have been too hard to do.)

Panda and Squirrel by merrak 2015-12-14T07:07:00

This was really something different from other two button games. I really liked how I controlled both the squirrel and the panda, and the controls were actually intuitive!

I didn't enjoy the gameplay itself (acorns were hard to see and it was hard to collect things), but rolling down hills and jumping is fun enough even without the current objectives.

The music was a bit dramatic; I think a more lighthearted tune would fit the rest of the game better.

Overall, this is a really nice game.

Polygonal Expansion by GogglesKitty 2015-12-15T04:05:00

This is an interesting concept, but I don't think it was executed very well.

I think it would've been better to have the gameplay use 2 buttons only, while making the UI more intuitive to use. The UI right now is annoying to use.

In addition, I think there is a bug with the mute button in game, where the mute button triggers when you increase the tempo. I was unaware of this, so during my first time playing, I was confused about why there was no music in game.

In the actual game, I couldn't figure out the beat of the music fast enough to actually play the game as a rhythm game. I would've liked music that had a stronger rhythm to it.

SHRiNK by qkerguelen 2015-12-14T19:15:00

Very smooth game, but looking at the stripes strains my eyes.

Eldritch Trance by TheWzzard 2015-12-14T18:22:00

Interesting game. The progression was a bit slow, so early on the game was really repetitive.

I did like seeing the different summons.

FLOW by Romixal 2015-12-14T19:55:00

I think this would be a nice game if the objective was a bit clearer. As is, I'm not quite sure what I should be doing. Following the sound is an interesting mechanic that I've never seen (heard of?) before.

The atmosphere that you created is really impressive.

A failed experiment by K1llercake 2015-12-14T20:27:00

This is an nice puzzle game.

I encountered a bug where the grow sound keeps looping if you die when you're growing.

Two Button Gardening by freddyw9 2015-12-14T05:04:00

Music is nice, and I like the kid's coloring book style.

The negative/decreasing score was a bit frustrating; a "time bonus" would be an alternative way of deducting points from the player while keeping the score positive.

Yggshroom by Ghen 2015-12-14T19:48:00

Really nice game!

I liked the animations of the little things that attacked the generator. The walking sound effect was also really nice.

The end of the game was a bit anticlimactic though; I was hoping for a bit more when the mushroom reached the top of the screen, but it's still good for a game jam.

Blobitronica by crucknuk 2015-12-20T17:21:00

I wasn't a big fan of the menu graphics, and I didn't know what to press to select an option in the start menu.

The game itself was really fun, although the controls felt a bit too slippery for me.

blackfisk by Acerio 2015-12-15T03:37:00

Art and music are nice. Movement felt smooth too.

The game was a bit disorienting because I couldn't tell why I was jumping around all over the place.

McBitey by weggel 2015-12-15T04:12:00

It's a bit difficult to tell what is bigger than you and what you can actually eat. Once I figured that out, the game was pretty fun.

In the game over screen, the white "Press R To Restart" is hard to see against the light blue background.

Bad Cloud by pedrorossa 2015-12-15T03:44:00

Graphics and sound were nice. Without reading the description, it's a bit hard to understand what to do. (Since one of the themes was "growing," I thought I was supposed to water the trees.)

The rotating planet was frustrating to control.

Nine Panels by Chaserbrown 2015-12-14T06:52:00

The combo system is interesting.

I didn't like the fact that I have to scroll to the end of the help pages every time I encountered a new mechanic. I think that showing the combo as soon as you obtain each mechanic would make the gameplay more fluid.

Beatz! by PC Ferreira 2015-12-15T02:09:00

When I was playing, I accidentally hit the pause button which was disorienting. I couldn't figure out when larger waves would shoot out either.

Other than that, the game was fun.

Rolling Snow by ProgramYourFace 2015-12-14T06:36:00

The graphics are nice, but the fog makes it hard to see what's coming. It's pretty difficult to control where you're going too.

Tubutten Beetle by YinYin 2015-12-14T18:16:00

Really fun game. I can see this being a thing on mobile.

The graphics could use a bit more work. (Anti-aliasing would help the jagged edges.)

I was confused by the red spiky thing. Is it a power up, or am I supposed to avoid it?

Berg in Space by thiagoferraro 2015-12-14T17:28:00

The music was good and gameplay felt smooth.

I didn't know what things I had to avoid, and what things I had to pick up.

The UI was also partially off screen (using 1024x768 windows mode).

Tetris Jumper by simonharmon566 2015-12-14T17:59:00

It took me a while to figure out what the controls were. (I tried arrow keys but that didn't work.)

The RNG sometimes puts me in impossible situations, which is a bit frustrating.

Phantom Cell by Suui 2015-12-15T02:02:00

The invisible enemies are a bit difficult to get used to.

Also, it seems that there are safe spots in the corners of the screen where you can get high scores without doing anything.

Synergy Shakedown by danbolt 2015-12-14T20:20:00

This is a really fun game with good music.

I love the idea of "encouraging" your developers to create a game; it adds a lot of humor. (If only making games worked like that in the real world.)

Circle Strafe by yokcos700 2015-12-14T19:35:00

Game looked really appealing, but I didn't like the music as much.

Dodging things is fun.

Sphaera by J08nY 2015-12-14T05:53:00

The rotation was too sensitive for me, and I couldn't actually hit any blue spheres.

Interesting concept.