FoonLudum Dare ExplorerLD34 → SHRiNK

SHRiNK

By qkerguelen

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CategoryRankScoreCount
Coolness362
Fun363.97
Innovation1313.76
Theme1474.11
Overall1633.69
Audio1693.40
Mood1703.48
Humor5132.32
Graphics5153.03

Comments

gkxd 2015-12-14 19:15

Very smooth game, but looking at the stripes strains my eyes.

dooskington 2015-12-14 19:15

Cool game, I liked the visuals and music. I got stuck in a wall a few times, though!

koalabot 2015-12-14 19:16

Wow! This is the best game I've rated, yet! It reminds me of VVVVV in a VERY good way. The bright stripey colors sometimes hurt my eyes when I was moving quickly. I would definitely look into expanding the game post-compo and releasing it as a paid app.

pinion 2015-12-14 19:20

Liked how aggressive the visuals are on my eyes.

Reminds me of both SuperHexagon & VVVVVV in a good way.

qkerguelen 2015-12-14 19:25

Hey thanks guys for the votes! I'm really honored to be compared to VVVVV :D I'm really glad you like it :) I wanted to give the game a trippy LSD cyber-retro style (does this even exists?) so this can explain your eyes' pain, please don't blame me :P

fakefrogsonly 2015-12-14 19:47

This is great! Feels polished which I greatly appreciate.

lizandros 2015-12-14 19:47

Challenging, hypnotizing(these colors @_@) and bug-free game. Good work!

mukult 2015-12-14 19:49

My god...my eyes!!
hahahah!
Nice game!!

I wonder if the stripes are a design choice or something else...lol

niphram 2015-12-14 19:50

Wow, it get's really hard o.O

Only one little bug i have found: If you press into a wall you sometimes glitch out, but it doesn't affect you that much :)

qkerguelen 2015-12-14 19:53

Yeah I know for the little collision glitches. It's because of the size of the player that changes and make collision calculations a bit hard. I'll probably try to fix it in a future version and I hope it won't bother you too much :/

atollett100 2015-12-15 05:35

Horizontal collision gets a bit wonky.
The overall design is super awesome and innovative.
The strong urge to pick up everything that's inherent to gameplay... just completely destroyed in front of me. Awesome.
I'm gonna poke around in your code for a bit if you don't mind

atollett100 2015-12-15 05:38

oh, there it is.
if(keyboard_check(vk_left) && !place_meeting(x-hSpeed,y,o_walls))
{
x-=hSpeed;
}
ok right so it checks you wall collisions,
but o_vmoving isn't parented to o_walls, so there's nothing to stop you from moving straight through a wall

ogniok 2015-12-15 08:31

It's a shame that it's not on a phone, as I would love to play it on lectures :-D

middenkwaaii 2015-12-15 09:26

Great challenging game! Could get more fun with a sperm theme?

david-cookie 2015-12-15 13:30

Very cool! Reminds me a lot of VVVVV like others said, and also 99 problems. Or maybe it's you who made it as the sound of explosion is the same? Anyway.. Bravo!

ragnta 2015-12-15 23:15

Nice game! I liked the visuals

move127 2015-12-15 23:25

Awesome game! Feels very polished.

uthamon 2015-12-15 23:31

I like both audiovisuals and gameplay. Neat idea for theme. Oh, and I just dem flashing sprites. ;]

boltkey 2015-12-15 23:33

Very good game, I really enjoyed it. Nice difficulty scale (for me). I loved the idea that you have to compromise with you size so you live long enough and fit in between spikes. I would love to see more levels and enemies in perhaps post-mortem release, I think there is potential in this concept and idea.

Sometimes I died when I was being pushed by wall to the right. The moving walls felt a bit buggy as a whole. Nice sound effects for a compo entry.

gwakamolestudio 2015-12-16 00:33

I really really like the gameplay mechanic, but my eyes T_T

hexagore 2015-12-16 17:00

OW MY EYES.

Brilliant :)

phocker 2015-12-21 05:20

great idea - polished - very good entry

imagossoftworks 2015-12-22 23:53

Awesome game! Loved the tight controls. The mechanic of dying over time combined with your size was interesting. Definitely caused a conflict of interest for me with trying to max my life but also drain to navigate the harder level sections.

galvesmash 2015-12-23 00:10

Really cool game. It's kind of hypnotist. I lost so much but I enjoy it. Great job, one of the best I played in this jam.

jupiter_hadley 2015-12-29 22:03

Really nice, well made game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/-PrUibNueHg

kmakai 2015-12-30 14:40

Great job, I found the gameplay really satisfying! The "time limit" was a great way to avoid having players just bounce back and forth and try to get them to go for non-stop precision, which added a lot for me.

I enjoyed the music and the aesthetic, though maybe the background/stripes could have changed colors or something between levels -- there was a bit of strain caused after staring at the same pattern for too long.

I'd like to play some more!

mat1er 2015-12-30 20:27

For some reason that strongly remind me of a game I made...

dregamr 2016-01-02 11:36

I got blind, but very good game! ^_^

lkfumagalli 2016-01-02 20:32

Thanks for leaving a rating and commenting on my game! I included your game in an episode of my Let's Play Ludum Dare 34 series to show my gratitude! :D

Below is a link to the post with details, and you can find out my opinion of your game in the video as I play!
http://ludumdare.com/compo/2016/01/02/lets-play-ludum-dare-34-episode-5/

chuigum 2016-01-05 00:10

Loved it! One of my favorite entries so far! The third level was super frustrating but I love frustrating games! A very simple but awesome mechanic, could definitely see this on mobile devices! Once again, one of my favorite entries. I remember watching this game be played on Twitch. I love it! Well done! c:

wakefield 2016-01-05 01:53

Really nice! I have a lot of fun playing it! Hope to see it on android or similar! love everything.