gyfis 2015-12-14 14:15
The WebGL version freezes after like 6s of gameplay. Could you fix that pls? (Windows 10, 64b, Chrome)
Foon → Ludum Dare Explorer → LD34 → Disassemble
By tommislav
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 29 | 4.13 | ||
| Theme | 48 | 4.33 | ||
| Fun | 97 | 3.77 | ||
| Overall | 149 | 3.71 | ||
| Graphics | 475 | 3.09 | ||
| Mood | 511 | 2.92 | ||
| Coolness | 1857 | 36 |
The WebGL version freezes after like 6s of gameplay. Could you fix that pls? (Windows 10, 64b, Chrome)
Really fun and addictive game! I loved the tutorial sketch it looked really nice. The game felt complete. Great job!
@Gyfis: The game freezes for me as well. But only once, and sometimes for up to 10 seconds. If you wait it out it will run as intended. The problem does not exist in web player.
I'm looking looking into it, but until I find the solution it is playable but annoying.
Liked this one a lot! The game is very well done at its core and fun to play!
The game freezes for me too, btw cool game :p
awesome, very creative and entertaining, well done
Really cool. Love the idea and the implememntation, wish it had some sound though.
Love the concept, and managing your ship's size is super interesting. I think the initial levels (which I assume aren't randomly generated) were more fun than the generated ones because they gave more of a consistent challenge. Still very fun!
overall great game, cool concept, it has potential. i found the choice of the keys a bit odd though, not very ergonomic.
Fun, very innovative and had me playing for a while :)
Fun game, movement up and down is tough to control which feels a little frustrating when it's so tied to aiming, maybe have holding down the button slow the fall speed or something?
Disassembling and assembling mechanic is great.
I loved the idea and the mechanics, really interesting. Altough, in my opinion, the 2 buttons got the gameplay really frustrating. Keep up the awesome work!
Really cool concept, but it felt like the game was too slow and made it feel a bit boring to me.
Really cool and innovative mechanic. Only real problem I had with the game was that it was too easy to accidentally eject all parts.
Amazing!!!
I think this is an amazing game concept and would defenitly want to try it again with more then two controls ;p
Awesome game, great use of both themes!
Really nice concept imo, audio and an advantage to being big would be cool.
Cool game, with a really interesting and innovative concept. Great job!
Loved the game. Great idea
Really good and addictive - creative. It could be improved with a frenetic music - maybe dubstep style. Overall, I like it. Well done ++
Very cool and unique gameplay. The sound is also amazing! Please don't use x and z as playing keys.
Congrats for you cool entry!
Really fun idea. It was sweet to get a giant and crazy-looking ship.
I love the concept and it's really well executed! It was fun to make constant decisions between firepower and ability to dodge. I feel like this was unfortunately restricted by the two button controls - it could be even better with a more fluid movement system. If you do a post compo version I would suggest dropping the two button controls limitation.
Love it!
Nice! I worked on Linux with WINE, and ran smoothly. I like the mechanics and the tutorial & "fuel" animation, though I would have appreciated a bit more detail in the drawing, or some music :P
Such a cool concept! I'ld love to hear it with sound. Nice job!
One of my favorite concepts so far. And you've done a lot with it.
Objects with varying uses increasing your hitbox, making it a risk/reward thing to capture new weapons. Then you think that's subverted with dummy objects, except dissassembly is basically a bomb attack no matter what you had attached. And there's a bunch of enemy patterns relating to your configurations, testing your understanding of the possibilities in various ways.
The one gameplay quirk in the current execution is that the player's movement isn't symmetric - going up is way faster than coming down.
Madly wanting to see this become a more polished little experimental game. This leaves you hungry to see the full potential, like a bunch of new enemies/blocks for all sorts of combinatorial effects. And of course you could slap some fancy graphics/audio on top while you're at it. Stay in touch with the community about this.
Great idea and execution! Only problem I had was that I would disassemble by accident a lot because I wanted to shoot and thrust at the same time.
A very nicely down compo entry!
Simple, fun and addictive !
+++ Solid gameplay, nice!
++ Great idea, fantastic use of theme.
+ Well balanced.
- Controls (1), can't get confortable with them. I'd used up for thrust and spacebar for fire, something like that.
- Controls (2), I involuntary disassemble the ship too often. I'd used long-press of keys to do it, so you will not accidentally do it while tapping furiously :)
I was really wishing there was music or sound effects, that would've really helped the mood as well as gameplay of the game.
I like the idea a lot!
I would like to be able to not accidentally break up my grown starship all the time. :) Maybe add a delay when double pressing, before it disassembles?
It was also a bit hard to control the flying.