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mahjong50

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingThe other side of the portalcompo9562.251.802.413.112.191.972.172.5373

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

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Mood vs Overall

Comments by mahjong50

LD34 — Two Button Controls / Growing

Rectangle, Triangle, and Bullets by arch.jslin 2015-12-21T19:11:00

Very nice game mechanics, however the game just lacks overal juiciness.
Some more bullet beheviour would have been nice.

Also the background debug is great, however you should make it less technical and more gameplay orientated.

Space Research Team by pinion 2015-12-21T19:50:00

I love the design decission that you give both players the same color in a game were the order matters.
I also love the flavor text, although it needs some more improvement.
The enemies however might be a little too fast.

Center by quaternary 2015-12-19T21:54:00

I really liked the game and all particle effects that are going on.
Overall really great gameplay.
However screen shaking is a little bit too much.
The game feels empty without some background music, love the soundeffects though.
And it is confusing which button shoots which bullet.

Disassemble by Tommislav 2015-12-21T22:26:00

I think this is an amazing game concept and would defenitly want to try it again with more then two controls ;p

Low and Flow by el_kloklo 2015-12-19T21:28:00

I really liked the concept of coming to age.

However it was unclear that I was the child and so it was difficult to understand what I had to do.
Also the controls were unclear in the first couple of scenes, so most of the time I was just touching myself trying to progress the game.

Trump Tower by Test User 2015-12-19T23:18:00

The first thing about the game is that the screen ratio does not line up with the gameplay, the enemies will move and spawn outside the line of sight from the player.
The second thing is that there is no feedback about the upgrades.
The third thing is that the gameplay is very flat, with just moving to the left and to the right you will get most of the enemies.

You Make It To The Mansion... by Esjaji 2015-12-23T19:47:00

I really like the idea, but the mansion doesn't feel like a mansion.
First of all the lay out feels unnatural and illogical for the inhabitants to be standing amidst of a corridor with "nothing" better to do.
And i think the game would be better if the lay out of the mansion was better optimized.

Scary Snake by beastletsplay 2015-12-21T19:22:00

Good job with finishing a game.
Maybe next time try to improve the controls of your game, since I can accidently kill myself by moving in the other direction.

Night Radar by ranseur 2015-12-21T21:58:00

This is very cool game.
It only needs to give a little bit more feedback about which airplane you are currently controlling.

Dude Grower (AKA U. F. Grow) by smizmeal 2015-12-21T02:17:00

I really liked the idea, but the game might be a little too precise when measuring the units.
Maybe the best part of the game is that you can smash units with your ufo.

Unknown by Kahztein 2015-12-23T22:57:00

I overall really enjoyed the game and definitely needs more feedback from other players.
I really want to see the diffrent kind of fortresses people can build and also more and diffrent kind of enemy units.
Furthermore the controls feel a bit clunky on the barracks, when you want to select an unit you also spawn another knight.

also game maker says that there is no ending.

Vector Color War by WizByte_Games 2015-12-20T21:54:00

I like the concept with the art and special effects, but the enemies are a little dull and slow.
Also some upbeat and fastpaced background music would help a ton.

Door Knocker by goofysoccer 2015-12-21T20:08:00

I am sorry, but the game is unplayable.
I got some weird white square flashes where the player should be.
Also the shop is empty.
And here is a link for what i see: http://imgur.com/eqoqLPh

Chicken Spin by RSquarStudios 2015-12-24T23:01:00

Nice game, however in the beginning I thought the trees were an obstacle I couldn't pass through.
I like the touch on the cotrols, it might work for mobile ;p.

American Excess by lectric.monk 2015-12-21T02:39:00

The intercom guy should have had more lines.

Growing light by Schurtz 2015-12-25T00:10:00

I like the idea to keep falling down and destroying the pathway.
The controls were a bit confussing with jumping on S and not giving enough feedback when damaging an enemy.
Overall the idea is great and can use a bit more polish to improve.

Gravity Shifter by Soka 2015-12-19T20:48:00

I really liked the controls, but the high speed makes it too difficult to use properly

Grow a Beard! by martin-denizet 2015-12-21T01:44:00

An enjoyable game, however a bit too hard or unclear feedback