Winter Cow Farm by juaxix 2014-12-24T11:12:00
Nice game but it is not that clear what to do tfor unfrozing cows.
Foon → Ludum Dare Explorer → Users → el_kloklo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Low and Flow | compo | 835 | 2.77 | 2.34 | 3.31 | 3.50 | 2.93 | 2.18 | 2.77 | 2.68 | 57 | |
| 2015 | 32 | An Unconventional Weapon | Economy Legal War | compo | 921 | 2.74 | 2.55 | 3.05 | 2.31 | 2.63 | 2.81 | 2.71 | 69 | ||
| 2014 | 31 | Entire Game on One Screen | Screendom | compo | 806 | 2.95 | 2.33 | 3.15 | 3.63 | 2.49 | 1.45 | 1.73 | 2.39 | 74 |
Nice game but it is not that clear what to do tfor unfrozing cows.
Nice defense game but maybe it will require some balancing. Actually I was wiped out in my first game, and in the second one I ended the game easily, with more than 1000 energy and 350 metal
I don't know if it's normal, but I had an overflow with planets, which suddenly dropped to zero, after factory^25 I think :(
Hi there, nice game here. it took be a moment to understand how to gather ressource, but I was unable to deal with a single bandit that destroyed my complete town, even if I had lot of AP left. But it was fun :)
I liked it but I got stuck multiple time when going onto the second piece it seems that I am locked on the second piece even if my character is visually on the first piece, thus allowing me to go into the void...
I really liked your game. It's polished, clear. Maybe you should let the player start with a bit more construction material, so they can make the mistake of not constructing a mine at start.
One suggestion for you, you should make a browser version of your game. The rules allow you to make this after the end of the jam, as it is a form of porting.
The game is maybe a bit to slow, but it become fun when the bonus falls, and I like the music when it's speedier.
The game seems to be quite fun, but the rules are not clear about what the arrow on the board (not lateral one) do?
However it seems to be conflicting interest in action, which is always fun in board game :)
Believe or not, when I was playing, my cat stopped wandering around and watched the screen, and when it came to the turn of the Manatee, he chased it, and stop when daytime came. He did it for 3 turn. So I guess he understood that it was some kind of fish.
Nice game. I think the solution is a balance between lightning and earthquake lvl 1. you just keep them from growing as long as possible from the start, and they will not have ore than one house.
Is it normal than after a while I am only able to build house (100 of them), and nothing more than the academy, but no archery and my stables+barracks+blacksmith does not allow me to have cavlry but I have knight?
Nice, made me think of arkanoid games
The concept of the game is cool, but the fact you need to hunt down every single guy to pop new is a bit boring, and on my mind, the regen after killing it too easy. With a bit more difficulty, it would be a lot of fun!
Please take into account that WSAD is not standard on some keyboard.
I liked it, it took me a while too realize that something open behind the floating blue stuff by the way. The art is nice, and the reference fun!
nice game but the control are a bit messy, it would be really nice if they could be customized.
It's reminding me of the old board game Cluedo, mixed with wikipedia element :)
You stink! Go get an haircut you hippy!
please do the same game with x2.5 speed, that would be awesome!
Well, the concept is good, and I like the walking sound. But there is not much than this, as you just die when pressing the button, and you can assign nuclear stuff to continent, but it's not clear what does it make.
I don't understand why sometimes when I clean radioactivity it pops up elsewhere?
Peut-etre :). Qu'est-ce qui t'as fait penser cela?
This fish is damn slippy! I wish I could've thrown it at these seagulls.
I don't have a mac, sorry :/
I've enjoyed my time with it, but I take it as a "run away from the beast and don't get touched" as I didn't understand the craft system. The potatoes grenade where clear, as the potion, but my steak sword, I was not able to hit with :(
Anyway I liked the design of the monster
Very nice entry, really funny and lovely.
Please notice that your game does not fit in a 1280*1024 screen, as the storage house, and the hoffice with green stuff does not display (but the mouse can go under.
It misses some goal, I've stopped after reaching 100.000 dollz.
Took me a while to figure out how to fight back the zombie, but once you've understood that you need to use the table, that's ok, even too easy.
The models are nice anyway
So bad that I've no friend to play with :(
I liked the idea of fighting with everything you can grap (windows, cat, fence, ...) but the character control are really buggy. Sometimes in the tutorial, it just it the invisible wall and you to go back before advancing again. Also the direction are a bit messy (which direction I am looking at). Otherwise, well done.
I liked the idea of getting higher to shoot farther.
MY LIFE HAS NO SENSE NOOOOOWWWWWWWW
Arty
The bad guys throw cabbage at me! Rated the music for another entry, as I opened multiple tabs >_>
Some word were refused, i don't clearly understand zhy, but that was funny.
I've got this error message :
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Left Pressed
for object o_char:
Unable to find any instance for object index '142879'
at gml_Object_o_char_Mouse_53
############################################################################################
Anyway I liked the fast pacing of the game, fitting with the music, but well, I don't understand anything what was happening (went to dimension 22 I think).
Liked it tough.
Anyway aren't the battleship in background from FTL?
I don't understand how we can parry.
Funny tought, and two bonuses carrot help to have more variety.
I do not have windows 64 bits, cannot rate :/
Bug : the live counter does not decrease.
First of all, really nice graphics and tune.
Just a comment, maybe you should not have used a straight box collider for the car, as it tend to grip with the walls.
I will try to play it with someone later.
Hi there, I really liked the mspaint style graphic, and the overall city looking like.
However, the game is too simple in its current state, and traffic light don't do a stuff. But I think it could become really funny with more content.
The concept is good, but it lacks of content :(
Well that was an interesting experience :)
Loved the RNG used to generates the world which seems really living event if static. Also love the thema with croatian/serbian name. Stopped when I've reached around 24 in everything, but the food is the only one which reduces when used and assassination is always at 0%.
"I will add you to my facebook friends" that's modern way to solve crisis
Well, that was funny :)
Somehow this game keep me busy for a descent time.
I liked the water physic, even if its a bit buggy when you add rock on wet dirt. I made some "fountains" with stairs used to transmit wetness on several ground.
Maybe some kind of goal and a bit more plant could be nice in a post-compo version. It is also not that clear what makes big and small plants.
To be polished, with more level, and it'll be good for commercial release.
I still don"t understand on which ground some item are in the building list or not, but that's a nice game.
Good graphics, but most of the time my ships are out of the screen, I've tried both 800x600 and 1366x768.
How many level are there in this game? After a while I was thinking there were randomly generated.
I loved this entry. Waiting a bit to wait for the planet to be nearby and so on, even if the game does not implicate so much player choices, I liked it, and that's a way of implementing the theme.
BTW the ships remind me of Blue Libra.
Eating baby's not good.
Eating baby hitler's good.
I'm not sure what I've done wrong, but no building was completed after 3 days.
I liked it, my only regret is that there not so much to sweep.
Broken pad with JRPG clichés, good idea.
Really good graphics and ambient, but I think you lacked of time to develop the story.
I've found my mother, but she didn't reacted when I was around...
Unable to run the game, crash at start.
OS is win8 64bits. I've tried to start it through compatibility mode, without success.
Just an advice, I was playing on my tablet computer (1366x768) and I was not able to see the bottom of the screen. Not really important though.
Fun game but a bit too short.
Masterpiece for music and art.
I don't know if that's the goal, but I've spammed the F and J command and I did it.
2 advises :
- Maybe some kind of shadow indicator could be nice to have a vague idea where your fire bullet will fall could be nice.
- Some range unit like catapult could add some challenge.
I think I didn't really get it.
to low fps, not possible to play, sad because I liked agar.io :(
Reminds me of some kind of zombie game where you must kill the big one because you must spare ammo from the small ones.
Liked the dessert :)
Wow, it comes with random level, so uncommon for a compo entry.
Well the people are displeased with how poor am I, but I only have the same choices for circa 5 turns or more...
I didn't understand the think with the steak, but I had lot of fun with al the other. And that's an all voice acted game!
empty folder :(
Funny RPG, even if the block mechanics is a bit hard to catch.
What I liked is the accumulation of stuff on the guy (hood+helm+bag+...)
Damn hard game, but good one.