Hugline Miami by Figglewatts 2015-04-30T16:24:00
please do the same game with x2.5 speed, that would be awesome!
Foon → Ludum Dare Explorer → Users → el_kloklo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Low and Flow | compo | 835 | 2.77 | 2.34 | 3.31 | 3.50 | 2.93 | 2.18 | 2.77 | 2.68 | 57 | ||
| 2015 | 32 | An Unconventional Weapon | Economy Legal War | compo | 921 | 2.74 | 2.55 | 3.05 | 2.31 | 2.63 | 2.81 | 2.71 | 69 | |||
| 2014 | 31 | Entire Game on One Screen | Screendom | compo | 806 | 2.95 | 2.33 | 3.15 | 3.63 | 2.49 | 1.45 | 1.73 | 2.39 | 74 |
el_kloklo leaves an average of 28.3 feedback comments each event.
please do the same game with x2.5 speed, that would be awesome!
Loved the RNG used to generates the world which seems really living event if static. Also love the thema with croatian/serbian name. Stopped when I've reached around 24 in everything, but the food is the only one which reduces when used and assassination is always at 0%.
"I will add you to my facebook friends" that's modern way to solve crisis
You stink! Go get an haircut you hippy!
MY LIFE HAS NO SENSE NOOOOOWWWWWWWW
The concept is good, but it lacks of content :(
Well that was an interesting experience :)
Bug : the live counter does not decrease.
First of all, really nice graphics and tune.
Just a comment, maybe you should not have used a straight box collider for the car, as it tend to grip with the walls.
I will try to play it with someone later.
Hi there, I really liked the mspaint style graphic, and the overall city looking like.
However, the game is too simple in its current state, and traffic light don't do a stuff. But I think it could become really funny with more content.
I don't understand why sometimes when I clean radioactivity it pops up elsewhere?
I do not have windows 64 bits, cannot rate :/
I don't understand how we can parry.
Funny tought, and two bonuses carrot help to have more variety.
Some word were refused, i don't clearly understand zhy, but that was funny.
I've got this error message :
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Left Pressed
for object o_char:
Unable to find any instance for object index '142879'
at gml_Object_o_char_Mouse_53
############################################################################################
Anyway I liked the fast pacing of the game, fitting with the music, but well, I don't understand anything what was happening (went to dimension 22 I think).
Liked it tough.
Anyway aren't the battleship in background from FTL?
This fish is damn slippy! I wish I could've thrown it at these seagulls.
The bad guys throw cabbage at me! Rated the music for another entry, as I opened multiple tabs >_>
I don't have a mac, sorry :/
Arty
Well, that was funny :)
I liked the idea of getting higher to shoot farther.
So bad that I've no friend to play with :(
I liked the idea of fighting with everything you can grap (windows, cat, fence, ...) but the character control are really buggy. Sometimes in the tutorial, it just it the invisible wall and you to go back before advancing again. Also the direction are a bit messy (which direction I am looking at). Otherwise, well done.
Please notice that your game does not fit in a 1280*1024 screen, as the storage house, and the hoffice with green stuff does not display (but the mouse can go under.
It misses some goal, I've stopped after reaching 100.000 dollz.
Took me a while to figure out how to fight back the zombie, but once you've understood that you need to use the table, that's ok, even too easy.
The models are nice anyway
Very nice entry, really funny and lovely.
I've enjoyed my time with it, but I take it as a "run away from the beast and don't get touched" as I didn't understand the craft system. The potatoes grenade where clear, as the potion, but my steak sword, I was not able to hit with :(
Anyway I liked the design of the monster
Well, the concept is good, and I like the walking sound. But there is not much than this, as you just die when pressing the button, and you can assign nuclear stuff to continent, but it's not clear what does it make.
I liked it but I got stuck multiple time when going onto the second piece it seems that I am locked on the second piece even if my character is visually on the first piece, thus allowing me to go into the void...
It's reminding me of the old board game Cluedo, mixed with wikipedia element :)
Nice, made me think of arkanoid games
Nice defense game but maybe it will require some balancing. Actually I was wiped out in my first game, and in the second one I ended the game easily, with more than 1000 energy and 350 metal
Nice game but it is not that clear what to do tfor unfrozing cows.
Is it normal than after a while I am only able to build house (100 of them), and nothing more than the academy, but no archery and my stables+barracks+blacksmith does not allow me to have cavlry but I have knight?
nice game but the control are a bit messy, it would be really nice if they could be customized.
Believe or not, when I was playing, my cat stopped wandering around and watched the screen, and when it came to the turn of the Manatee, he chased it, and stop when daytime came. He did it for 3 turn. So I guess he understood that it was some kind of fish.
Hi there, nice game here. it took be a moment to understand how to gather ressource, but I was unable to deal with a single bandit that destroyed my complete town, even if I had lot of AP left. But it was fun :)
I really liked your game. It's polished, clear. Maybe you should let the player start with a bit more construction material, so they can make the mistake of not constructing a mine at start.
One suggestion for you, you should make a browser version of your game. The rules allow you to make this after the end of the jam, as it is a form of porting.
I liked it, it took me a while too realize that something open behind the floating blue stuff by the way. The art is nice, and the reference fun!
Nice game. I think the solution is a balance between lightning and earthquake lvl 1. you just keep them from growing as long as possible from the start, and they will not have ore than one house.
The game seems to be quite fun, but the rules are not clear about what the arrow on the board (not lateral one) do?
However it seems to be conflicting interest in action, which is always fun in board game :)
The game is maybe a bit to slow, but it become fun when the bonus falls, and I like the music when it's speedier.
The concept of the game is cool, but the fact you need to hunt down every single guy to pop new is a bit boring, and on my mind, the regen after killing it too easy. With a bit more difficulty, it would be a lot of fun!
Please take into account that WSAD is not standard on some keyboard.
I don't know if it's normal, but I had an overflow with planets, which suddenly dropped to zero, after factory^25 I think :(
LD34 — Two Button Controls / Growing (33)
Growing Alice by Padierfind 2015-12-21T18:01:00
empty folder :(
Space Elf by Farfin 2015-12-21T17:56:00
I really liked how much details are in the sprite, like the dead guard with an arrow in the back or the transparency of the main character shape.
Good job also for gameplay.
Grow a Beard! by martin-denizet 2015-12-21T17:41:00
I didn't understand the think with the steak, but I had lot of fun with al the other. And that's an all voice acted game!
Puzzlerun by velddev 2015-12-21T17:25:00
Maybe a timer which is inversely proportional to the distance could harden the game a bit.
Maybe also some color for the special tile.
Phaseolus Magicus by Dianouille 2015-12-21T17:18:00
Just an advice, I was playing on my tablet computer (1366x768) and I was not able to see the bottom of the screen. Not really important though.
Lumberjacks Must Die: The Story of Treesus by Captain Awesome 2015-12-21T17:09:00
I've found my mother, but she didn't reacted when I was around...
Tensions by MadmenProductions 2015-12-21T17:05:00
Well the people are displeased with how poor am I, but I only have the same choices for circa 5 turns or more...
Light and Bacteria by FrozenCow 2015-12-21T16:46:00
Damn hard game, but good one.
Geometric Battle by Indie L 2015-12-21T16:14:00
Reminds me of some kind of zombie game where you must kill the big one because you must spare ammo from the small ones.
Growdom by Wevel 2015-12-21T16:05:00
Mechanics and balance are nice, but rage-click is a bit long at the end. Nice also to see that AI player respect the same rules.
Ecosystem by AtkinsSJ 2015-12-21T12:18:00
Somehow this game keep me busy for a descent time.
I liked the water physic, even if its a bit buggy when you add rock on wet dirt. I made some "fountains" with stairs used to transmit wetness on several ground.
Maybe some kind of goal and a bit more plant could be nice in a post-compo version. It is also not that clear what makes big and small plants.
Snow World by Elisée and friends 2015-12-20T22:33:00
Funny RPG, even if the block mechanics is a bit hard to catch.
What I liked is the accumulation of stuff on the guy (hood+helm+bag+...)
The Tree by razveck 2015-12-20T22:04:00
Archonthewizard : "I loved the cute little bunnies. And then I hated them"
My though exactly.
A bit boring that you can be hit by a rabbit standing near the border of your water hole.
Last-ditch Voyage by hobblygobbly 2015-12-20T21:52:00
I loved this entry. Waiting a bit to wait for the planet to be nearby and so on, even if the game does not implicate so much player choices, I liked it, and that's a way of implementing the theme.
BTW the ships remind me of Blue Libra.
You by jofra 2015-12-20T21:21:00
Just a tip about WSAD, do not forget to also use ZSQD.
Here is a nice post about key controls:
http://ludumdare.com/compo/2015/04/24/why-z-is-a-bad-action-key/
Broken World by Wayward 2015-12-20T21:10:00
Broken pad with JRPG clichés, good idea.
Mount FuJ by roaringcatgames 2015-12-20T20:54:00
Masterpiece for music and art.
I don't know if that's the goal, but I've spammed the F and J command and I did it.
2 advises :
- Maybe some kind of shadow indicator could be nice to have a vague idea where your fire bullet will fall could be nice.
- Some range unit like catapult could add some challenge.
UpgradeShipWinGame by Digitaldude555 2015-12-20T20:39:00
Fun game but a bit too short.
Prosperity by retr0verse 2015-12-20T20:29:00
Unable to run the game, crash at start.
OS is win8 64bits. I've tried to start it through compatibility mode, without success.
grow by shaulor 2015-12-20T20:26:00
Took me 3 try to understand the resource management (clicking on resources)
Good job, but a bit slow to my taste, maybe the mine giving the double should speed up the game without click frenesy.
SnakeSnakeSnake by alexlemming 2015-12-20T18:46:00
Wow, it comes with random level, so uncommon for a compo entry.
Ludum Deathray by Alphish 2015-12-20T18:27:00
I'm not sure what I've done wrong, but no building was completed after 3 days.
Feed the King by Creative Turtle 2015-12-20T18:13:00
Liked the dessert :)
Protoplanet by Benjamin-L 2015-12-20T18:07:00
to low fps, not possible to play, sad because I liked agar.io :(
SUPER SCIENCE CORP by Hot Box Games 2015-12-20T18:03:00
I liked it, my only regret is that there not so much to sweep.
Kowloon Walled City by Yakka 2015-12-20T17:34:00
I still don"t understand on which ground some item are in the building list or not, but that's a nice game.
CyberMayan by dx0ne 2015-12-20T17:15:00
To be polished, with more level, and it'll be good for commercial release.
Forest Wars by Rother Games 2015-12-20T16:55:00
How many level are there in this game? After a while I was thinking there were randomly generated.
Squadron by project_scientist 2015-12-20T15:31:00
Good graphics, but most of the time my ships are out of the screen, I've tried both 800x600 and 1366x768.
The fairy by StrayCat 2015-12-20T15:21:00
Doesn't work, sorry
Alien Buffet by misterwalter 2015-12-20T15:20:00
Eating baby's not good.
Eating baby hitler's good.
The other side of the portal by mahjong50 2015-12-20T15:09:00
I think I didn't really get it.
Back on Earth by anael 2015-12-20T15:03:00
Really good graphics and ambient, but I think you lacked of time to develop the story.