Foon → Ludum Dare Explorer → Users → Decappoolla

Decappoolla

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveSunset Boule-wardcompo2323.752.403.403.303.733.834.33
201945Start with nothingJustStartjam1503.924.114.394.323.923.47
201944Your life is currencyLife Tradingjam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Decappoolla

Decappoolla leaves an average of 11.5 feedback comments each event.

LD46 — Keep it alive (11)

Alright, We're Gonna Walk Now... by Inkajoo 2020-04-21T03:56:57Z ♥ 2

It was much fun. Especially listening to the dialogue.

It also gives me a reminder: Always remember where you park the car when going to a bar.

Keep That Boy by David Knox 2020-04-21T03:26:40Z ♥ 1

I don't quite understand how to play... Is it something that only senior programmers understand?

Gate Crash by Ranjan 2020-04-21T03:15:36Z ♥ 3

Maybe it's not very user-friendly to those who can't remember the functions of those gates. I think it would be better if you show the state of each white line whenever a gate is placed, so that the player can at least find out which gate is incorrect.

But still, it's interesting to see someone introduce logic gates in their game. Good job.

Keep our Mother alive by soyrandom 2020-04-21T02:56:38Z ♥ 1

Art is interesting. The music sounds very fun, like a circus, and I thought we were talking about alien monsters conquering! ๐Ÿ˜†

Why our mother can take log,shoes and even rubbish bins,while she cannot take a tyre?

And I realize that in the last two levels there are chances that I do everything right but still fail. It feels bad when I have to depend on luck.

Great job overall!

Fire Logs by juako 2020-04-20T08:04:12Z ♥ 1

I really like how the log bounce to the ground and push you up, that's a great mechanism. And I like the arrangement of teaching levels and difficulties.

Music sounds funny at first but it grows a little bit annoying. Nice graphics

Although there are a few bugs that I encountered, mostly about collider box I think:

At level 2 you take one jump and throw right, the log goes through the wall on the right// At level 3 you take one jump and throw right, the log goes through the wall(but you can still pass)// At level 4 you throw right, the log goes through the wall on lower right// At level 5 you take one jump and throw right,the log goes through the wall on lower right//

At these levels there is no spike so I can't restart by dying, so I had to refresh the page.

With those set aside, still very impressive overall !:)

Balloon Balloon! by JetTheSimon 2020-04-20T07:34:50Z ♥ 2

OMG this is so much fun. I guess everyone has their memories about this.

Nice graphic. Nice audio !! strong party vibe.

Gotta admit the control is a little bit hard though, they were either not moving or moving too fast. Maybe the jumping could be more obvious? I only saw they stretch their bodies.

I'm writing these while my balloon is stuck on the shelf hahahahahaha

DEATH by Rainbows are Fun 2020-04-20T07:21:32Z ♥ 2

My Steven got 53. I guess we all die someday(sad).

Simple but deep, from some perspective.

Chain Reaction by PlantProgrammer 2020-04-20T07:18:36Z ♥ 1

simple but nice mechanism for strategty game

btw is there an instruction? although I kinda figured out what it is.

The Last Ship by FedorL 2020-04-20T07:07:21Z ♥ 1

I'm kinda interested in what it's Supposed to be

Watch Your Head by MrFluffySheep 2020-04-20T06:50:50Z ♥ 1

Maybe "Time.timescale" isn't the best choice to do the whole"slow motion"thing, cuz it also slows the frame rate.

Still, nice work!

I got 30 by lying on the ground and use the body to block, that was fun

Jump to Die! by C. Ryder 2020-04-19T14:32:40Z ♥ 1

OMG this is really fun,simple but fun! except that I don't have a friend to play with at home LOL still fun racing myself!

LD45 — Start with nothing (12)

Knight Dash by sam.awk 2019-10-07T20:26:13Z ♥ 1

Emmmm do I actually have punch? When wearing armor I can`t even see me attacking. And I can't jump off enemy when I'm about to get the sword...Too hard for me. But I like the graphic and animation of skeleton enemies.

Planet Rebuilder by Santiago Merino 2019-10-07T19:58:24Z ♥ 1

I actually like the idea of"build the level yourself and go through it". But maybe more limits could be given. For every level I just put a flag besides me and place the dangerous stuff away and easily reach the flag๐Ÿ˜

Wipe It by BarracudaDisaster 2019-10-07T19:20:06Z ♥ 1

This game is so hilarious! I might have moved stealthily in games for assassinations, sneak-in actions, but finding toilet paper with my butt out? First time ever! And at times I wonder: am I finding toilet paper or just finding place to shit?

The human sound BGM and SFX is also great fun. "Stop following me! Put down those phone! And LET! ME! OUT!" LMFAO screenshot1.png

nothing but everything by slovnoslomo 2019-10-07T19:04:06Z ♥ 1

A good story. I'm really impressed and inspired by the scene where clickable sentences pop up.

The Mystery Box by W0lfEnstein 2019-10-07T18:57:59Z ♥ 1

At the first sight of the cover I knew I would like it. Got stuck at the order of the numbers. After I see the hint from the comments I made it all through. Really like the SFX and graphics!

Charge Me! by CharitosDev 2019-10-07T18:00:44Z ♥ 1

Simple but fun. I was expecting for a level 2!

The Darkness by Iconocatstudio 2019-10-07T17:53:14Z ♥ 0

Never thought I would actually feel scared when playing a pixel game. That whisper sound actually got me shiver๐Ÿ˜‚

It's a little confusing that, when I see the character stop moving, I don`t know if I actually hit a wall or is the camera moving with me. Not a big problem.

The Thing by Thiago Nascimento 2019-10-07T17:39:25Z ♥ 1

Really nice idea! Though this is slightly unfriendly to non-English -- I only pass THIN and then I feel sad about my vocabulary when I'm on those moving blocks ๐Ÿ˜‚

JO-KEN-DO! by Hcursino 2019-10-07T17:28:46Z ♥ 2

Wow that must be a lot of work. Nice humor, and this mechanism is actually worth digging! It's just that, I can't really remember the relationship between different move(it's really hard to think of it by just watching 8 different color), and since the enemy's move seems to be random, how am I supposed to choose wisely? I felt a little disappointed when I tried to come up with a strategy and found out it's unnecessary. But still, very impressive!

Thief! by MaximBegunov 2019-10-07T17:06:23Z ♥ 1

Real good, I have to care about following the person in a different speed and caring about the stealing bar, it`s really like actual stealing(which I have never experienced) To be honest, I starved to death at day 1 every time.

Start with a Click by Maksim Chugunov 2019-10-07T16:49:40Z ♥ 1

After closing the page my ear is still surround with dingdingdingdingding.... Nice style. It`s like a factory-develop game in a minimalistic way. I think if the cursor changes when on the Dots, it will help me understand that the dot is clickable/dragable (or is it difficult to make that on HTML5? sry I don`t know a lot about HTML5 platform)

Nothing by Georg Wacker 2019-10-07T16:20:23Z ♥ 0

It`s cool once I understand what I should do, I guess left-right adjust the saturation and forward-back adjust the hue. I think most people might get stuck at understanding the machanism. Still, beautiful work!