FoonLudum Dare ExplorerLD49 → Schrodinger's Cat

Schrodinger's Cat

By jeroenpx and shinyUmbreon

View on ldjam.com

CategoryRankScoreCount
Overall6663.5721
Fun7483.4221
Innovation2053.8421
Theme10623.1821
Graphics5073.8621
Audio4743.5221
Humor7262.9317
Mood7713.4018

Comments

inokentii-best 2021-10-05 19:10

Interesting game!)

nerisma 2021-10-06 15:25

Hi ! Interesting game, was not quite sure what to do, but I appreciate these animations / shaders, cool entry !

moritz14 2021-10-06 15:29

I dont know what to do, but it looks cool:D

scott-cooper 2021-10-06 15:36

Took me a minute to figure it out, but it was a ton of fun. I managed to catapult myself into a wall and had to restart. Loved the animation and work you all had with shrinking the objects!

glimaleite 2021-10-06 15:39

Aaaaaah I loved it! You got some interesting puzzles there, holy cow. When I understood that I could become tinier, I just had a huge smile. I loved the level design, loved the way you represented visually the instability and the mirror mechanic. I just wish I could see the main character's face, but I know, this would make the camera behaviour a lot trickier.

Lovely entry :)

zapdos2 2021-10-06 15:39

I had to turn the mouse sensitivity all the way down, the camera was way too fast otherwise. Otherwise nice 3D graphics and audio is also pretty solid. I couldn't get past the second door though.

martta 2021-10-06 15:42

Nice game. The length was good and for a game jam game, it was actually somewhat impressive that you had the time to implement fully 3D game with such an interesting mechanics and smooth controls. Jumping to a platform was sometimes little bit glitchy. I see that your game has exactly the same problem as ours: The mouse sensitivity is ridicilously high in webgl version compared to the original. I'm probably going to prepare for the next game jam by doing sensitivity slider before hand. :) Thanks for nice game, maybe you could try to make some minor improvmenets for the game page, at least for me, I can not see the images and gifs. Maybe you could also write some short intro story, something little more than "cat escaping". But I really liked your game, cheers!

loiclegrosfrere 2021-10-06 15:47

I liked that you can reduce the planet ;) Maybe the music loop is too short (or agressive, I don't know) it can be annoying after some time

pixelydian 2021-10-06 15:54

I beat it! :) Really neat idea! It was a little confusing to get past the second room but I figured it out. But the first room was well done in teaching the player than you can pick up objects. I liked the shrinking mechanic. Good puzzle design that really made me have to stop and think. Overall you did a great job coming up with a unique idea and implementing it. Bonus: kitty is cute!

mickxe 2021-10-06 16:14

Nice work! Plenty of potential here if you keep developing this game.

surfa 2021-10-07 21:01

Really good idea with some of the puzzles. Shrinking yourself was a surprise for me. Really like how each puzzle built on the last until the final where you needed to use all the stuf you learnt before. Soild premise for a game but a little rough around the edges, as expected.

hitchh1k3r 2021-10-13 19:09

This was a neat puzzle game. I liked that the game used unique mechanics for each puzzle, rather than doing uninteresting puzzles using the same techniques repeatedly. It would have been nice to see a bit more depth to the puzzles, but that's a big ask for a weekend project. The part of the game that really threw me off was the camera controller. I was on a trackpad and that did not help, but it would occasionally flip upside down, and in some cases start rolling the camera (at first I thought it might be intended, it's hard to tell with a theme like "Unstable," but it made the game really hard, and I'm sure it must be a bug).