FoonLudum Dare ExplorerLD51 → Legend of the Broken Wand

Legend of the Broken Wand

By thx4nothing

View on ldjam.com

CategoryRankScoreCount
Overall4272.9523
Fun3563.0023
Innovation4172.7623
Theme3453.3123
Graphics4502.5023
Audio3192.8022
Humor2212.6522
Mood3902.7222

Comments

googlypoo 2022-10-03 02:47

I want to rate this but I can't get it to run for more than a few seconds :frowning2: I'm using the full screen version and it crashes the browser, and my anti-virus auto-deletes the downloadable version.

EDIT: Managed to get it to stay open for a few runs. I like the sounds and the different spells having unique behaviors was fun to play around with. I could see the 10 second swap intervals being very chaotic in a full version.

nicholas-maddalena 2022-10-03 03:05

clever take on the theme! I really like the shrink and levitate spells, it feels good to fight enemies with more unconventional weapons like that

somnium 2022-10-03 08:18

Interesting game - poor wizard, he should probably get a new wand XD

The various spells felt different enough that they required a significant change in playstyle for each one. Some kind of indicator of which spell was active, as well as a countdown until the next shift, could be nice "quality of life" improvements.

Some of the enemies felt a bit too fast for some of the powers, so the dodge button was a nice supplement to the mechanics.

I also liked how the enemy corpses stayed, so that they could later be used by the levitation power as weapons.

swen 2022-10-03 11:41

I like the different play styles for the different spells. Reached a score of 295.81 in the end. I feel like the enemies could have been a bit more pronounced, so that they are easier to see (and know when I could stomp them after shrinking them). Great job on the game and your entry!

... time to go to the shop to buy a new wand.

chaseplays 2022-10-03 19:07

Nice job, the spell switching was well implemented and I liked how different the 3 spells felt. I do think the quality of life improvements @somnium mentioned would be good, but even without those I still had a lot of fun!

vykri 2022-10-04 19:05

I wasn't really sure how to effectively use the spells other than fireball. Also, everyone keeps saying there should be an indicator for which spell you have, but I think that's what the glow at the bottom of the screen is for, right? If so, it should be more obvious and maybe have a sound that plays when your spell changes.

srynetix 2022-10-06 14:14

Fun game!

At first I was using the Arrow Keys and was confused because I think the "Arrow Down" and "Arrow Left" keys are inverted in your Input Map. I tried the WASD keys (in my case ZQSD) and it works better! (thanks to the Physical key bindings :smile:).

It's quite challenging. (or I'm bad at the game, possible). The different spells are great, the Levitate one is the best I think :wink:

Good job!

purpledartfrog 2022-10-07 09:13

Interesting take on the 10 second loop :smile: congratulataions on a solid entry. It's easy to "pick up" - and does not require learning new "mechanics" :thumbsup_tone1:

jose-bonilla 2022-10-08 01:09

Fun little game, it's interesting to have such different spells randomly changing. I think there is opportunity for polish especially being a compo game, and you can work on those now. Good job submitting!

aplite 2022-10-08 01:12

Good entry. I had trouble getting the shrink spell and trample to work correctly, but I managed a score of 257. Was enjoyable to play for a few rounds.

codsalmon 2022-10-08 08:25

Good game! A bit hard to parse what exactly is going on but after I figured it out it was an enjoyable arcade shmup experience.